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KSP2 Release Notes
Everything posted by Galileo
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Well i mean 1.1 is going to be released relatively soontm so I don't expect a long life on 1.0.5. I wouldn't switch back to 1.0.5 if you paid me. I'd consider it, and depending on my circumstances, I might, but I'm definitely not gonna switch back unless you paid me.....maybe... but probably not
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KSP launch failure
Galileo replied to dino1984's topic in KSP1 Technical Support (PC, modded installs)
ok so what OS are you using now? -
yeah that's what I figured I disables city lights for now until I can find out what is causing it. any who.... thanks again!
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Got super excited then realized its for 1.0.5... well ill just have to wait I guess! hype!
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KSP launch failure
Galileo replied to dino1984's topic in KSP1 Technical Support (PC, modded installs)
If you were on a Mac or on Linux they run KSP on x64 and can handle a lot of mods. windows can only handle 3.6 GB of ram usage if you are running on 1.0.5 so you are running out of memory. -
KSP launch failure
Galileo replied to dino1984's topic in KSP1 Technical Support (PC, modded installs)
ok are you running ksp 1.0.5 or 1.1 prerelease? Also are you tying to run mods? AND how much ram are you working with? sorry for the flurry of questions but its important stuff -
KSP launch failure
Galileo replied to dino1984's topic in KSP1 Technical Support (PC, modded installs)
Dumb question but are you trying to run ksp.Exe or ksp_x64.Exe? -
@Nhawks17 hey so I looked at Endraxial's planet textures again and man do they look nice with your mod. BUT I cannot, for the life of me figure out why city lights turn up on literally every sing moon and planet. It's just textures so I can't see why it's a problem. I dunno. Again not a huge deal at all I'm just getting greedy now. Any suggestions?
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If it is from SVE I don't know why he worded it that way. I'll have to play later and see if I'm just losing my mind
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Where is that texture from? SVE? Looks pretty cool
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Is there a mod for better planet textures?
Galileo replied to jpinard's topic in KSP1 Mods Discussions
Endraxial's planet textures are good you can find them in the texture replacer thread Other than that I don't know. And I'm not 100% sure it works but give it a go! On the subject of older mods, if the mod has not been updated to 1.1 then no, they won't work. There are however quite a few mods that have been updated to the 1.1 prerelease. Here's the thread for that. -
What @Nhawks17 @blackrack and @rbray89 have been able to accomplish is amazing. It's beginning to become difficult to tell ksp from reality. Great job guys.
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[1.1] Andromeda Sunflares - Scatterer Addon
Galileo replied to BlueSubstance's topic in KSP1 Mod Releases
I did realize that if I turn the gamma down on my monitor the edges went away but the game was a little too dark for me. this made it perfect! thanks a million -
If you were the first person on mars, what would you say?
Galileo replied to KleptoKat's topic in Forum Games!
"... Dang it. I forgot to take the lense cap off. Start over." -
Kerbinside won't work
Galileo replied to Hawks Of Hazard's topic in KSP1 Technical Support (PC, modded installs)
Oh OK well good luck! I have only ever done it through ckan -
Kerbinside won't work
Galileo replied to Hawks Of Hazard's topic in KSP1 Technical Support (PC, modded installs)
CKAN? Also it helps if you post your logs -
Yes but he is more or less asking for permission to use people's screenshots not just stealing them from a different thread without consent. He is likely avoiding a headache later on. I thought the same thing at first
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Just a few I have taken recently
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[1.1] Andromeda Sunflares - Scatterer Addon
Galileo replied to BlueSubstance's topic in KSP1 Mod Releases
Have you already fixed it???