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Everything posted by Galileo
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@Nhawks17 So I tried Endraxial's planet texture pack with SVE for snacks and giggles and got this I removed the textures and the problem went away. I just found the old texture pack in a folder and wanted to try it. no real issue just wanted to show you Martian civilization
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[1.1] Andromeda Sunflares - Scatterer Addon
Galileo replied to BlueSubstance's topic in KSP1 Mod Releases
No problem. I prefer the yellow tint to the flare and yours is the best one out there. -
It's working perfectly for me in 1209 @Nhawks17
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We will certainly do our best.
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@RocketSquid I would highly recommend the movie "Moon" with Sam Rockwell to you if you haven't already seen it.
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Snip
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A place to let your Kerbal's vent about the traumatic experiences they have been through and how it effects them in their everyday lives. This is a support group made up of Kerbals who share a common disorder, like depression, PTSD or anxiety resulting from missions gone awry, and who meet together to discuss their experiences, share ideas, and provide emotional support for one another. MUST COMMENT FOM KERBAL'S PERSPECTIVE Let's begin. Go ahead and introduce yourself and let us know why you are here, if you feel comfortable doing so.
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We must embrace pain and burn it as fuel for our journey.
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[1.1] Andromeda Sunflares - Scatterer Addon
Galileo replied to BlueSubstance's topic in KSP1 Mod Releases
I love the way these look. The only thing I would recommend, if its possible, is to soften the edges of the sunSpike a little bit or make them a little more transparent so they don't end so abruptly? Edit: The cold sun flare is perfect. Its just the warm flare that does it: -
Life support - what would you like to see?
Galileo replied to anxcon's topic in KSP1 Mods Discussions
I was thinking about this the other day. I thought it would be useful to be able to ration water, food, elecricity etc to stretch a mission by a few days or a week. I know you can kind of do this already with current LS mods but it involves turning off the resource completely and turning it back on before the kerbals "die". That gets tedious and often forgotten. For example if your kerbals are using 3.0 "food" per day you could reduce that intake to 0.75 to ration the resource prolonging their life. I guess the consequences of doing this could be a system much like USI LS where they just get lazy during the time that rationing is happening. Maybe it could be done like using less thrust on an engine? I dunno just an idea Sorry if my idea is all over the place. I had a tough time collecting my thoughts -
[1.1] Andromeda Sunflares - Scatterer Addon
Galileo replied to BlueSubstance's topic in KSP1 Mod Releases
This is great! -
Oh I hope this works 100% soon I absolutely love this mod. Thanks for working on it @TheDog
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Galileo replied to rbray89's topic in KSP1 Mod Releases
please see the very first page of this thread. There is a download link for 1.1. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Galileo replied to Nereid's topic in KSP1 Mod Releases
I love this mod.. I hope nereid comes back for 1.1 I tried but compiling FF didn't fix it -
disregard. I thought he just couldn't find his KSP x64 data file. it tickled me a little
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hehe I think its right next to the file you have highlighted
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Galileo replied to rbray89's topic in KSP1 Mod Releases
Ahh well thanks for setting me straight! Its getting confusing with all the fixes lol I love that you guys work so closely together though. I try to keep up best I can. Next time I'll leave the help to the experts -
I'm quoting myself just to tell @Nhawks17 I didnt forget you. You get mad love for this beautiful screenie. thanks
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Galileo replied to rbray89's topic in KSP1 Mod Releases
The Mega link is for scatterer. sorry I didnt mention that earlier. scatterer was causing the dark planet bug. -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Galileo replied to rbray89's topic in KSP1 Mod Releases
Disregard what I said earlier. Just update your EVE rbray fixed that issue earlier today -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Galileo replied to rbray89's topic in KSP1 Mod Releases