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Everything posted by InfiniteAtom
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Kerbal Space Program 1.4.4 and Making History 1.3 launching today!
InfiniteAtom replied to UomoCapra's topic in 2018
A few questions. 1. How many mods do you guys think will be broken by this update? 2. Does Squad have any plans to add steam workshop support for mods in the future? 3. Is it possible to upload modded craft onto the steam workshop? -
[1.10.0] Kerbal Krash System (0.5.1) 2020-08-05
InfiniteAtom replied to EnzoMeertens's topic in KSP1 Mod Releases
Maybe linuxgurugamer could help. He has updated old mods.- 735 replies
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[1.12.x] Community Tech Tree (August 13)
InfiniteAtom replied to Nertea's topic in KSP1 Mod Releases
Why do you not support CKAN? @Nertea -
[1.10.0] Kerbal Krash System (0.5.1) 2020-08-05
InfiniteAtom replied to EnzoMeertens's topic in KSP1 Mod Releases
I have to agree, but if it is integrated, I want there to be an option to not use "Scrapyard", "DangIt!" and "Oh Scrap!". How's it going so far?- 735 replies
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The Russian Launch Stand is causing quite a lot of issues for me. Most of the time, the launch clamps (the four big ones) will be in the position where the rocket is held before launch. But then, when I put the rocket on the pad and load it into the game, the launch clamps will be shown as retracted, and even when staged the rocket will be stuck to the launch stand and unable to take off. Am I doing something wrong? @AlphaMensae
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If I remove this mod, will it corrupt my saves? (I'm having issues with Kerbin being dark all the time, and the solar system being gone on map view in the tracking station. I warped to day and it was pitch black. When a vehicle is launched, it is still pitch black out.) (Well, I can see a little but not much. It's effectively night all the time.) As of this last edit, I have not tried restarting the game. I am trying that right now. Either way, I still need to know if removing the mod will corrupt my saves. Oh and another note - my game is heavily modded, so it takes a while to launch. Also I'm not sure if this is even working for me. I see it ingame and it does the thing where it generates stuff when a new save is created, and loads the stuff it generated whenever the save is opened again. BUT, the closest mountains to the KSC for example, are in the same spot and look identical. Are you still okay? It's been quite a while since you updated the title of this mod thread to reflect the new changes.
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Air Superiority Fighter Competition
InfiniteAtom replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
So no 30mm a-10 gun? And what if I get a 360 degree swivel weapon but I set it to only be able to do 180 degrees? Also, what typo?- 1,012 replies
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I use KSP 1.2.2. What version of this mod on Github is for KSP 1.2.2?
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- tires and rims
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Air Superiority Fighter Competition
InfiniteAtom replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
4. Weapons must be BDA only! Also must carry its own ammo, infinite ammo will not be enabled. Turrets, Cannons, and lasers are absolutely BANNED!!!!! Umm, what if I have a turret because my heavy fighter needs one to defend from behind? A lot of heavy fighters had one. And what counts as a cannon? Like, 37mm Yak-9t autocannon? Is that kind of thing okay?- 1,012 replies
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The trees on my KSP save are glitched and I am not sure why. I have images provided below and a mods list. Operation System: Windows KSP: 1.2.2, 64 bit. Mods: https://www.dropbox.com/s/ihhv5idl8bkamc6/KSP Heavily Modded DMP - Mods List.ckan?dl=0 Images: https://imgur.com/SDATW91 https://imgur.com/f99THzb
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The file sizes for the cover photo and profile picture are far too small. I can't even use a screenshot from KSP as a cover photo due to the size limit. Everything has to be shrunk so much it looks bad. Please, hear me out here and change this! You can see the distortion in my profile photo by the way. I had to remove the background for my profile cause it was too blurry.
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Alright. But oddly even without it deleted I don't have the issue. Will deleting this allow me to add mods now? (The issue was not present last night before you told me to delete it. As of this post, I am deleting the mod.) Also, I keep seeing this in console ingame: https://imgur.com/a/2p07P And keep getting errors and warnings when loading KSP.
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Well I can't give you the log because I relaunched the game and it erased it... and the reproduction steps? You'd have to have my entire ksp and build a very specific craft. Operation System: Windows KSP: 1.2.2, 64 bit. Idk, are the mods listed in the log I did give? Or the files? If not I can send my ksp gamedata folder.
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I got a variation of this error when I launched something: mono.dll caused an Access Violation (0xc0000005) in module mono.dll at 0033:01b10e6a. When I try to add any new mod, it gives me a variation of the same error. Please note the game is not crashing because of memory or performance issues. Here is an example variation that I got: (NOTE!!!! THIS VARIATION IS NOT UNDER THE SAME CONDITIONS AS THE FIRST! MODS WERE ADDED!) mono.dll caused an Access Violation (0xc0000005) in module mono.dll at 0033:fbb20e6a. I would really rather not list every mod unless I have to. I have over 80 of them. https://www.dropbox.com/sh/7lrcdn3mwkvklsy/AAA6yyR6N5gZNsNd5mjPcaRHa?dl=0
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[0.2.0] The More Habitable Planets Mod [1.2.2]
InfiniteAtom replied to ForumUser's topic in KSP1 Mod Releases
That's not true, and I was trying to be nice about it. -
[0.2.0] The More Habitable Planets Mod [1.2.2]
InfiniteAtom replied to ForumUser's topic in KSP1 Mod Releases
Please try to update it anyway to the latest version. At least do that. -
[KSP 1.12.2] Physics Range Extender v1.21.0 (04 Sep 2021)
InfiniteAtom replied to jrodriguez's topic in KSP1 Mod Releases
I find this mod useful, but it lags the crap out of my game. I have a gaming computer too by the way, and 64 bit KSP. Before I added this mod, the game lagged a lot less. Help please. -
1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
InfiniteAtom replied to sirkut's topic in KSP1 Mod Releases
When I tried to install this, the parts tab showed up but had no parts in it. Am I installing this wrong?