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Everything posted by WillThe84th
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Also, compared to Kerbin/Earth Dres is much bigger than Ceres.
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Maybe Dres could too, how do you know?
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No, not really.
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Yes, they are still very far from each other. The contract system works automatically if I'm not mistaken, and only Okuv does not have custom biomes. (Opaki's need some refining though)
- 26 replies
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I'll have to take a screenshot from Duna and post it. That will be cool.
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Is this capable of Eve Ascent?
WillThe84th replied to Diddly Feelerino's topic in KSP1 The Spacecraft Exchange
This is why humans would probably never land of Venus, they would never be able to take off again. Well, that and the extreme temperatures, toxic atmosphere, and you know, all that other stuff...- 21 replies
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- 1.1.2
- eve lander
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I made Kerbin and the other planets orbit a binary star system. I plan to turn this into a more in depth mod. This is when the orange one is closer: And this is when the Yellow one is closer:
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It has come to my attention that things ya know, don't work, so I fixed the things that didn't work.
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For decades Kerbals have ignored Dres and never went there. Because of this, the Kerbals didn't know much about Dres. All of this changed when The Dres Awareness Society sent a probe there and discovered Dres' secrets. Almost everything the Kerbal Astronomical society though they knew about Dres was wrong. - Dres Awareness Society Welcome to the Dres Plus mod. This mod aims to make Dres more exciting and fun. Features: Re-sizes Dres to be 950 km in radius instead of previous 138 km. Dres has rings! (They need some work though) Dres' orbit is more circular and less inclined to make it more like a planet. Surface gravity of Dres is now 2.1g Dres spins very fast now, with a rotational period of around a half an hour. (This makes landings easier than you would think) Dres has three moons. Opaki is the largest moon of Dres It almost entirely covered in a deep blue ocean, except for the poles, which have some land. It has a thick oxygen atmosphere which extends to 40 km. It is about half the size of Kerbin with a gravity of 0.4g. Okuv is the next moon. It is white and brown which makes it look like a snowball that was dropped in mud. It orbits Dres in such a way that it looks like it actually orbits Opaki in a very elliptical and inclined fashion. In terms of landing, it is somewhere in between the Mun and Minmus, as it has a radius of about 100 km. Ast. DIR-284 (also known as Fonzo) is a small moon in the asteroid belt. It is dull and grey like the other asteroids. It is a bit bigger than Gilly with a radius of 19 km, which makes it a Class-V Asteroid. (Yes, I did the math) Pictures: At the time that I am writing this, my profile picture is a sunset from Opaki. Note : This mod requires Koperncius Another Note: This mod is very much a work-in-progress. Now on to the important stuff. Download (Spacedock) License
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Can anyone help with the issue I'm having while trying to switch launch sites? I made a simple config for KSCSwitcher and I'll go to the map and try to switch to the launch site I made. When I click on the site nothing happens. Does anyone know how to fix this? Here is my config: KSCSWITCHER { DefaultSite = ksc LaunchSites { Site { name = ksc displayName = Kerbal Space Center description = When Kerbals dream of space their first thought is often of Kerbal Space Center, the de facto home of spaceflight for the peoples of Kerbin. PQSCity { KEYname = KSC latitude = 19.7754 longitude = -110.1929 repositionRadiusOffset = 53 repositionToSphereSurface = false reorientFinalAngle = 68.55 lodvisibleRangeMult = 6 } PQSMod_MapDecalTangent { radius = 10000 heightMapDeformity = 80 absoluteOffset = 0 absolute = true latitude = 19.7754 longitude = -110.1929 } } Site { name = els displayName = Equatorial Launch Site description = The lower latitude of this lauch site makes it easier to launch into an equatorial orbit. PQSCity { KEYname = ELS latitude = -2.2632 longitude = 78.6182 repositionRadiusOffset = 53 repositionToSphereSurface = false reorientFinalAngle = 346.4 lodvisibleRangeMult = 6 } PQSMod_MapDecalTangent { radius = 10000 heightMapDeformity = 180 absoluteOffset = 1 absolute = true latitude = -2.2632 longitude = 78.6182 } } } }
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The "government" is a conspiracy created by the government.
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Female Veteran Kerbals
WillThe84th replied to WillThe84th's topic in KSP1 Suggestions & Development Discussion
Kerbal diversity in general would be cool, like what you said along with different hair styles and colors. -
Female Veteran Kerbals
WillThe84th replied to WillThe84th's topic in KSP1 Suggestions & Development Discussion
This wasn't meant to be an anti-sexism post, it was just supposed to be a suggestion to add more veterans, and while they're at it, make them female. -
This is a small suggestion, but something I would like to see added would be at least one more female Veteran Kerbal. I feel like it's still kind of unequal to have three males and only one female and would really like to see at least one more.
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Ship not lifting off
WillThe84th replied to Mighty1's topic in KSP1 Technical Support (PC, modded installs)
Are you sure you don't have a launch clamp that's in a future stage? Sometimes KSP doesn't know where to put some parts in the staging sequence. -
Yeah, that's what I meant.
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I'm currently a Star Scout and I'm in OA. (I haven't been to the ordeal yet though)
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Updated to 1.0, OPM support added!
- 27 replies
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- realism
- solar system
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This happens every time I try to pilot a ship. A window pops up and says that there's a run time error. Then the game stops and shuts down. Mods installed: Toolbar Distant Object Enhancement Kopernicus Mechjeb Mechjeb Embedded Realistic Remodel (This is probably the source of the problem) Sigma Binary Sigma Dimensions Edit: I've confirmed that Realistic remodel is the source of the problem, meaning that I need to fix it myself. (I have now fixed it)
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Right now they're the same, but I'm going to change them to be more similar to reality. Actually I'm in the process of doing that right now.
- 27 replies
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I am relatively new to modding and was wondering how one would re scale the terrain of a planet using Kopernicus. If you could help me that would be much appreciated.
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Can we talk about Life Support?
WillThe84th replied to Pthigrivi's topic in KSP1 Suggestions & Development Discussion
This is a very well thought out thread, and I think you did a great job. I am a big fan of USI Life Support (which is similar to this) and would love to see something like this implemented into the game. -
Opaki is finished. I think the image speaks for itself. (I have no visual mods installed)
- 15 replies
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- dres
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I do have a small asteroid moon created already. I was just gonna put it in the asteroid belt, but I might do this instead.
- 15 replies
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It's more in between. the pressure at the surface is 1.3 ATM, but it doesn't extend as far as Kebin's.
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