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Ehco Corrallo

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Everything posted by Ehco Corrallo

  1. I had a similar problem a short while back. Click this, and then imagine it's on Pol. I do have a little bit of fuel left in the ship. Possibly enough to get to orbit; definitely enough to putt across the surface in case I have to meet up with a rescue ship. So, yeah... ...Screenshot?
  2. I'll make sure you get extra credit. I didn't think it would occur to complete this mission in anything but sandbox. The whole point is to throw munny at the Mun. Mun-Munny, get it? I wonder if that's what the Kerbal currency is... Oh god. I've gone off topic. Anyways, good luck!
  3. I wasn't wondering what those tanks were, but I thought they were very impressive. Are you completing this challenge in career?
  4. This is absolutely mind-blowingly awesomely insane. It's also exactly what the original mission statement was asking for. You get all the Kudos. You also get a badge as soon as I make one. And I'll put you up on the Board of Crusaders. A35K's Score: 2x multiplier for international cooperation, 96 Kerbals, 8 cluster bombs, 7 letters worth of acronyms, and a 3x multiplier for the number of missions. For a total score of: 555 Propaganda Broadcasts.
  5. SQUAD has said that map view is a particular target for UI changes. They're definitely been working on the visual clarity. I'd assume that improvements to the map won't stop there.
  6. But not if you don't know how. I'm glad you could clear things up.
  7. Nope. I'd like to see the launch vehicle, and some of the journey, and definitely some of the final stages, but photos are up to you otherwise. Glad you like the challenge. Unfortunately I don't know how to award badges, and it might be awhile before I get on that. If someone could explain how to award badges, that would be great. I'm not sure how to embed an album (though I'm sure someone does) but I'm glad you're on board. I'm super excited to see how all your missions come out.
  8. That sounds perfect. How many is a fleet? (just out of curiosity)
  9. I did it! I finally did it! Did what? Put a rocket into orbit? Yes! That's not terribly impressive. Around Jool! Oh. *Mind blows* The Jool system is seriously cool. AND IT'S MY FIRST TIME THERE! WITH ONLY ONE REDESIGN OF THE ROCKET!
  10. I started building a massive Munar tourism rover for a challenge I started. Meanwhile, I was planning to go a voyage to Jool and using KER to experiment with LV-N ∆v values. I eventually built some kind of a ship. At the same time, I was wondering weather to go ahead with a proper Duna mission. It's entirely possible that my mission portfolio is about to become a tad over-diversified. Since photos are semi-obligatory, here's a few of my voyager: I opted for a nice sleek design. It can do about 9.5 km/s ∆v. A set of hidden reaction wheels make it nice and nimble. The massive visibility makes the extra weight of the cockpit more than worth it.
  11. I will get around to completing this challenge myself. I'm currently building an independently-transported mega-tourism rover. But my first mission to Jool is (suddenly) taking precedence. I have way too many missions to work on right now. Edit: I made it to Jool (boyah!) so I'll have that rover up and running in maybe a short-ish while.
  12. That would be a perfectly acceptable submission for this challenge. It would take a good amount of piloting skill, which is what matters in this challenge. Hyperedit is fine as long as there's still a sense of accomplishment by the mission's end. As a note on bonus points: the more crew the better! From now on I will [unofficially] frown on entries without crew. My reasoning: Munar EVAs are too good to leave out.
  13. Go ahead and post the pictures. While using Hyperedit technically disqualifies you, it would be good to have more examples of more awesome things we can put on the Mun. Sounds good, just make sure it follows an incredibly gratuitous mission plan.
  14. This is the largest plane I've built. It's not terribly big, but it produces a gratuitous amount of lift. And it's shaped like a triangle. I built it some time ago; for what purpose, I have absolutely no idea. This is not my biggest plane, but it is the biggest plane I've built that maneuvers well. Initially, it was supposed to be a boat, but it turned into a low altitude cargo plane/dropship with similar maneuverability to the Aeris 3A. Large fuel capacity and way too many engines give it really good range. I don't have the patience to figure out how far it can go, so I'll just assume it goes "far enough."
  15. I used hyperedit to put large debris fields into orbit to pose problems. As of yet, the debris has not posed any problems. It decided to look spectacular instead.
  16. Good for you. I'm looking forward to seeing what you come up with. Speaking of which, I should probably get around to making a submission. I started this whole thing after all. I'm thinking of doing something visible from the farthest camera distance...
  17. That qualifies, but I'm not sure if I want to include older missions. No, it just qualifies. I'll put you on the board (which I've decided to make very large indeed). And you'll get a badge as soon as someone notices the subtle hints I've been not-so-subltly dropping, and tells me how I'm supposed to add a badge. Temstar's Score: 3x score multiplier for having a three-armed base, 10 points for sending it up in several launches, 2 points per rover, 20 points for naming in Von Braun City (in a challenge about Munar Mastery, style counts), for a total of 8640 Units of Fuel Storage. Also, for future reference: have some fun on the surface of the Mun! Your submissions don't need to be bases and Godly monoliths (though bases and Godly monoliths are perfectly acceptable,) rovers and dropships and things like that are totally cool as well.
  18. I'm going to make up a horribly arbitrary, totally ridiculous scoring system, and award points based on inconsistent variables. Then I'll award badges based on that [just as soon as I make a badge and figure out how to award it]. If you include the weight of the final payload, I'll factor that in. Speeding Mullet's Score: x2 multiplier for using lights, 1 point per Mammoth engine, 2 points for using a Twin Boar in an unconventional stage, and 100 points because it's a cathedral, for a total of 216 Fervent Religious Followers. One thing: does your cathedral have a congregation? Every cathedral needs a congregation. I love the cross by the way.
  19. Those giant rover wheels are a good start. Or build something that's visible from really far away. SRBs make an excellent addition to any mission, just make sure to put them somewhere unexpected. Building something giant out of structural panels would qualify, especially if it has lots of lights. Jebidiah clones can help with stability. Basically, plan a Mun mission like Jeb would. Build something along the lines of St. Fredrick, the Party Plane of Funkyness, only bigger, and on the Mun. This is St. Fredrick, the Party Plane of Funkyness:
  20. Not quite. The goal is actually to conquer the Mun by landing as much crap on the Munar surface as it takes to make you feel as though you have entirely mastered Munar travel. It's not meant to be terribly difficult, (so that slightly newer players can manage it) but it is meant to be long term and large scale. A fleet of rovers, a sprawled mining base, a hysterically heavy landing ship, or something to that effect would do. Essentially it's the complete opposite of those minimum parts missions; instead of sending the most minimalist ship possible, you send the most extravagant one you can build. Arbitrary bonus points for ridiculously heavy landing ships and slightly pyrotechnic lightshows. A player with 10 hours is supposed to be able to do this. It's not meant to be about skill in designing and piloting like some other challenges are; I didn't want it to be too time consuming or limited by skill. It's about gaining confidence through a series of trips to the Mun, until it's entirly reasonable to say that you are a Mun God. If you're good at Mun landings already, challenge yourself and do something ridiculous. I'm either going to try circumnavigating the Mun, or I'm going to build a Jazzercise colony in the East Crater. I apologize if the original mission statement was unclear, so here's some clarification (in bold typeface, because I can): Take a trip to the Mun that is so spectacular and awesome that you can't help but be proud of it. It can be one launch if the payload is appropriately fabulous enough, but send multiple ships otherwise.
  21. Huh. That's fascinating, I seem to fit the exact same profile... 294 hours playing KSP; still a Noob (but proud of it); just joined the forums.
  22. I've ran a test with Hyperedit, and the airbrakes worked really well. They helped keep the lander stable too. The only glitch was when the lander tipped over. It landed fine otherwise. I'm thinking of bringing a Mk16 chute for the very final decent. It'll make things that much more fuel efficient. I'm playing in sandbox. I'm just not very good at designs. You've helped me immensely. I might actually manage a proper Duna mission now.
  23. This is a mission for everyone. If you've been to the Mun, you remember the struggle to design something awesome enough to reach its cratered surface, the long, perilous descent onto the surface itself, and the inevitable failure of your landing legs. If you've been to the Mun you know what pain is. If you haven't been to the Mun, your one goal is your worst enemy: the Mun. It mocks you, even when you shut down your computer. The Mun is visible in real life, so it taunts you in real life. No matter where you go, you cannot escape the eventuality: you cannot be a rocketeer without travelling to the Mun. After reaching orbit, you go to the Mun, that's just the way it works. Dramatic preamble aside, this challenge is more or less exactly in the spirit of something entirely different from the Dres Awareness challenge. The Mun needs nothing, but we need revenge. The challenge is simple: send a mission to the Mun that's suitably massive enough that you can say to yourself: "I have conquered the Mun; there is no mission to the Munar surface that I could not succeed in completing." One rule: no hyperedit. Other mods are totally fine, and don't in any way challenge the legitimacy of your mission (I'd like a list of mods nevertheless, but it's not neccessary). This challenge is about self-fulfillment. Hyperedit is an excellent tool, but in this case, it's counter-intuitive to purpose of this challenge. Mods are perfectly reasonable. NOTE: I'm willing to discuss the no-hyperedit rule. I want lots of pictures! Not for confirmation or anything, I just want to see what everyone comes up with. In case you're still on the fence: There's a badge! THE BOARD OF CRUSADERS: @Speeding Mullet: 216 Fervent Religious Followers @Temstar: 8640 Units of Fuel Storage @A35K: 555 Propaganda Broadcasts @Dafni: 132 Possible Follow-Up Missions @Gojira1000: 12 Days of Khristmas @Norcalplanner: 2,204,622.6 Pounds of Awesome. @CrashTestDanny: 60 Stranded Vacationing Scientists. @PointySideUp: 16 Birthday Candles (on the Mun). @Ehco Corrallo: One botched landing. @EvermoreAlpaca: 60,253 credits worth of profit. @DBowman: One Fourty-Eight man manned mission. @purpleivan: The Largest Orange Lump. @SuicidalInsanity: One Four Step Step Pyramid (I know it's a ziggurat...) @superstrijder15: One Photo Finish. @Jhawk1099: 3 Episodes of Munar Awesomeness. @Dfthu: 1 Tower, 1 Mun. @spacebrick3: Over a few customers served. @JebsDead: 581 not-dead kerbals. @Van Disaster: 18 kerbals and a roaming home.
  24. I think it might actually be inside the atmosphere. I'm not positive though; I took the picture a while ago [the Mun is back to its proper place now], when my hyper-edit fueled god-complex became far too unruly to be controlled. I really like that picture: I think it sums up the first half of my rocketry career.
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