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KSP2 Release Notes
Everything posted by Andi K.
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kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
I'm not planning in adding any new planets into Extrasolar. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
Sometimes CKAN installs Extrasolar incorrectly. Maybe in the future I'll support using CKAN. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
So you know how I said I'd release the update by this weekend? I lied. -
The KSP Interstellar Proxima Centauri Challenge
Andi K. replied to FreeThinker's topic in KSP1 Challenges & Mission ideas
I think I want to make it one system at a time. First, I'll start with Proxima Centauri and work on it until it's "perfect." Then I'll start working on the next system, and so on and so forth. Also, with the DOE modifications made by pkmniako, you'll actually be able to see the stars in the night sky! -
The KSP Interstellar Proxima Centauri Challenge
Andi K. replied to FreeThinker's topic in KSP1 Challenges & Mission ideas
Thinking of reviving it as "Real Exoplanets." I'm going to take it a lot slower than I did with Constellations and make it a lot more thorough. -
The KSP Interstellar Proxima Centauri Challenge
Andi K. replied to FreeThinker's topic in KSP1 Challenges & Mission ideas
Pretty much. I might revive it in the future, though. In fact, I might start on updating it after I update Extrasolar. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
Valentine is supposed to be in a binary system with Kerbol, so it wouldn't make sense for it to be super far out. That's why I brought it much closer. -
The KSP Interstellar Proxima Centauri Challenge
Andi K. replied to FreeThinker's topic in KSP1 Challenges & Mission ideas
RIP Constellations. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
I think it was made closer in one of the versions for 1.3 actually. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
I'm guessing around 30 years. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
Read back a few pages. @Barar provided a temporary fix so that SVE works with Extrasolar. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
Someone else had actually created the Final Frontier stuff for me, and I assumed that there weren't any issues with it (he tested it several times and it worked). Looks like both him and I missed that extra celestialbodies file. It included bodies that don't exist because it was made back when Semth and Vedre were in Extrasolar. They no longer are. As for the cache file thing, that was something I've been planning on doing that I never got around to. Thanks for reminding me. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
Perhaps you could pm me about this? Thanks! -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
What do you mean? -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
Perhaps release your mod? Good luck! -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
Yeah this is what I was planning on doing. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
Yeah I'll make sure to do that. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
So here are the goals for the next update: - Include visuals for the stock solar system so that using SVE is unnecessary - Include various patches curtesy of @Barar - Ensure Extrasolar works with OPM Shouldn't take too long, really. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
Something probably changed with OPM between 1.1 (which is the last time I checked if OPM worked with Extrasolar) and now. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
I haven't actually tested OPM with Extrasolar in a while, so I'd refrain from using them together. There seems to be a lot of bugs with this version of Extrasolar. I'll try to update Extrasolar by next weekend so that it's less buggy. Sorry! -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
@Gordon Dry Okay, looks good. I will make sure to include a patch for this in the next release. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
And the clouds from Extrasolar work good as well? -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
It would appear that the radius of the graphics and the radius of the actual terrain do not match up. I'm wondering if this is some known bug that has some easy fix I'm not aware of... Or maybe I should test some of the other planets and see if it happens elsewhere? I have OPM and Planetshine, but otherwise no graphical enhancements (EVE, etc.). I do have other mods, though. If you'd like more information, let me know. (It really felt like falling into an alien trap! The ocean was an illusion, and the terrain underneath was a barren wasteland! XD) Sounds like a problem with the ocean graphics not loading. I'll get back to you in a bit. In the meantime, could you post your output log, and a screenshot of your gamedata folder? I want to make sure that you installed everything right. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
That's what I thought... -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Andi K. replied to Andi K.'s topic in KSP1 Mod Releases
I'm not exactly sure what you are meaning by this? I'm not purposefully ignoring you guys, it's just that I'm doing other things in real life and in other games. So wait, are there still any problems after Barar's fix? Sorry I'm having a hard time following what is actually happening lol.