Jump to content

Pingonaut

Members
  • Posts

    454
  • Joined

  • Last visited

Everything posted by Pingonaut

  1. Not sure why that would make a difference but no, I have not. I'll try IE. edit: nope, didn't work
  2. I go to download, and then click on either 64 or 32 bit and it says page not found. https://developer.nvidia.com/sites/default/files/akamai/tools/files/Photoshop_Plugins_x64_8.55.0109.1800.exe
  3. I tried to get it but when I click download it says the page doesn't exist. This was my first choice.
  4. I recently switched over from Paint.net to Photoshop and to make normal maps for suits in Paint.net I just added a plugin. How do I do this with photoshop?
  5. I've been wanting to play through the career mode for quite a while now, but the only thing holding me back is the tech tree progression order. I really want to start with rovers, collecting science by driving or walking there, then move to planes and then rockets. I can't find any modded tech trees that do this. Sure, I could just edit myself that part of the tech tree but that would kind of make science useless for the beginning part of my game. Making my own tech tree? Ehhh maybe. I may just play through career as is, but I would really like to hear peoples' suggestions on what my options are for this. -Pingonaut edit: Thinking about it this thread may be better off in Add-on Discussions, sorry about that.
  6. Been looking forward to this since you previewed it a while back. Congratulations on its completion, you did a great job!
  7. Mine may be Venus, the idea of what it is and what it could have been or may be in the future just seems really awesome to me. Also looking at the poll I'm beginning to feel really bad for Mercury.
  8. Could we get silver handrails rather than gold ones as an option? It'd fit the stock feel better, in my opinion.
  9. Will do. Would a non-modder have trouble creating their own tech tree (me)?
  10. I very much liked the one that allowed you to choose if you wanted to do rovers before rockets, is there a way to get an updated version of that?
  11. That's not exactly what I had in mind. I don't want to build crappy cars made of capsules, but actual cars to gather science with, then building planes and then rockets. I cannot find an updated tech tree to do this with.
  12. That "Engineering Based Tech Tree" looks very good! I'll try it out. edit: Doesn't seem to be updated, I'm guessing it won't be compatible with new parts and mods.
  13. For most of my KSP life I've done only sandbox mode. However, recently I've been wanting to do career mode. The problem is I really dislike the stock tech tree, and the modded ones that are available aren't that great. I want to start with rovers, driving around to science collection locations, then to planes, and then to rockets. I don't want to start with rovers, and then get "cars" and planes. Sure, I could just research the whole tech tree, but then I'd have no incentive to gather science or a goal to work toward. Any suggestions would be greatly appreciated.
  14. Doesn't have to be an engine failure; if something exploded on the rocket and blows up the engine they're not going to go up anymore.
  15. Just put them in the right folders and rename them. Read the OP for that.
  16. Your OS and other mods don't have anything to do with those issues. Here are some possibilities: - You're missing "KerbalHelmetGrey.png" from either GameData/TextureReplacer/Default/ or GameData/TextureReplacer/Suits/(Custom Folder)/ - You have heads in the wrong location (TextureReplacer/Heads) - In @Default.cfg (in GameData/TextureReplacer) you have a setting that is not allowing custom heads to be used or overwriting them with another head - In @Default.cfg (in GameData/TextureReplacer) you need to have "isAtmSuitEnabled = true" and also have a custom helmet (does not seem to work with stock helmets, meaning your problem of no EVA custom helmet will cause this to happen).
  17. I use Paint.net (I've been using it for years and I'm most comfortable with it) and recently GIMP.
  18. I've really been wanting these two suits, would anyone be able to make them for KSP? I'd be eternally grateful. Even telling me how I may edit existing suits to look like them would be helpful, I've been trying to add a layer of different textures on top of existing suits with not much luck.
×
×
  • Create New...