Jump to content

mtpatane

Members
  • Posts

    97
  • Joined

  • Last visited

Everything posted by mtpatane

  1. Hello, Just curious, what release of RemoteTech is this version compiled against? I just want to be sure I download the right Dev version of RemoteTech. Thank you!
  2. Hey guys! First off this looks awesome and will undoubtedly give me a ton to do after I explore the stock solar system. I was wondering is there a DV map for this mod? Thanks!
  3. I was able to get them to work in 1.1 with using texture replacer and with windowshine mod. I haven't been home to try in 1.1.2 but perhapse that could solve the issue?
  4. You're awesome. I'm sorry I didn't mean to sound pushy or anything. I would do it if I knew how (which jIshould probably look into). Also, what's the deal with docking ports? that issue is news to me
  5. Oh yeah I totally understand. I was moreso saying is there a way to remove them, like removing the landing legs, so I can still use the other beautiful textures in the mean time. Like if the docking ports and gimbaled engines could get the same treatment the landing legs got in this "hold-over" configuration I think it would be more complete, otherwise it's kinda misleading because there's still issues.
  6. Here's the list for 1.25 engines page 104 contains the discussion
  7. Any chance you could remove the engines with known gimbal issues too?? i think that that will ensure full functionality. I totally would but I have no idea where to start!
  8. All good as of late this forum has been plagued with questions that have been answered in previous posts. Didn't mean to take it out on you.
  9. Is the SETI Contracts pack still supported? I know AVC says 1.0.5, but when I load it into the contract packs folder it works just fine. @nightingale Would you be the one to re-compile that? Not sure whose realm that falls in to. Thanks!
  10. Does this work with EVE and scatterer? i love those mods and currently use SVE, but this seems awesome!
  11. Sorry quoted wrong thing! Meant to say woo at the remotetech contract update Wooooooo
  12. Hey! just following up, don't mean to be annoying about it, but wanted to inform you that the RemoteTech team released a 1.1 compatible version! I'm using it and haven't hand any issues (outside of the wobbly computer bug). Not sure if it counts as an official release, but looking forward to running Remotetech contracts in 1.1. I love that contract pack makes my careers step through planetary exploration in a regimented fashion!
  13. So I downloaded 1.9.2, it's AWESOME. I removed the landing legs due to known issues. I also am using KW Rocketry Engines to avoid the Gimbal issue for the time being (Actually liking the KW rocketry mod too!) I also made a workaround where window shine and texture replacer are working with 1.1 so everything is beautiful!
  14. If you're looking for a challenge try the engineering tech tree! I'm having a lot of fun with it.
  15. Ah! is it a build for 1.1? I didn't hear anything so I assumed it was waiting until the full release. Thanks for the info!
  16. You sure it's working 100%? I haven't tested it so it's a serious question. I just know from reading around that similar mods, like Ven's stock revamp, have had issues with engines that have gimbals (not even sure if any of these engines do). Just want to make sure that we've fully tested everything before claiming something works. either way I'm looking forward to official comparability AFTER 1.1 is released. happy modding!
  17. Correct me if I'm wrong but I believe that the science transmission issue was fixed when the mod was officially "released" the the 1.1 pre-release (which happened like 1 hour ago)
  18. Awesome!!! two quick questions: 1. Will the SETI-remotetech config work with this version? 2. Will the remotetech contract pack now work or does remotetech come with its own contracts? Thanks!
  19. My favorite part of vens are the parts that fill in the gaps across different sizes(I.e. Fuel tanks, engines, etc.) they're excellent for making small comms probes for RT as well as just streamlining designs. Excelent mod here
×
×
  • Create New...