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bigguy4u
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Everything posted by bigguy4u
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
bigguy4u replied to Theysen's topic in KSP1 Mod Releases
Why does my game keep crashing when I try to load it? Here's a picture of all my mods so far:- 2,215 replies
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- realism overhaul
- ro
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(and 1 more)
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Making a probe fly past Neptune in RSS/RO with 0 cheating
- 109 replies
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- 4
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Are there any texture packs that work for 1.2?
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KSP 1.2.9 and 1.3: Localization Update Stationary Train Consist
bigguy4u replied to Whirligig Girl's topic in KSP1 Discussion
Out of all the things that need to be done and fixed, they're only adding new languages and the ability to move both sides of a strut (hardly something anybody needs)... It's a cool feature I guess but it hardly should be considered an "update" as much as a "patch". I would enjoy it very much if they would just dedicate a whole update just to bug fixes and fixing all the shotty work like all the ugly rocket parts, the half-assed aerodynamics "overhaul", the resource system, etc. etc. etc. -
[1.3.X] Duna Restoration Project v2.0
bigguy4u replied to Whirligig Girl's topic in KSP1 Mod Releases
How come I can't get it to work? I installed module manager, kopernicus, and the mod correctly and I'm using KSP 1.2.2 but It won't work.- 58 replies
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- revamp
- rejuvenatedduna
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(and 1 more)
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I screwed up majorly and need some help
bigguy4u replied to bigguy4u's topic in KSP1 Gameplay Questions and Tutorials
True, I feel kinda bad about it now but I didn't feel like finding all the mods and stuff. Plus I was already on the way to Eeloo and out of Kerbin's SOI before I noticed so it would have been a pretty big hassle. -
I screwed up majorly and need some help
bigguy4u replied to bigguy4u's topic in KSP1 Gameplay Questions and Tutorials
thank you so much man you're a life (or rather mission) saver!!! -
So I'm going to Eeloo, I launched my drive stage, launched my crew, docked, and after 30 something minutes of burning I'm now on my way to Eeloo. Only problem is I forgot to put an antenna on because I'm not used to the update (haven't played since 1.1). Is there any way I can cheat to turn off the antenna signals? Or some way to get an antenna on there? I really don't feel like starting all over and I don't really care about cheating at this point.
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Jool because of Laythe
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When I try starting openGL in steam it doesn't work, it only crashes on start up. Could someone help me?
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
bigguy4u replied to Thomas P.'s topic in KSP1 Mod Releases
Why does my Mars in RSS look like Duna, but all the other planets look like they should? -
Kopernicus PQS mods Documentation (W.I.P)
bigguy4u replied to Kepler68's topic in KSP1 Mods Discussions
I don't know where else to ask, I tried asking on the RSS thread, the RO thread, but nobody is really helping. Do you know where I could get the normals map? -
Kopernicus PQS mods Documentation (W.I.P)
bigguy4u replied to Kepler68's topic in KSP1 Mods Discussions
Is there anything I could do to the kopernicus files to make Mars have an actual height map? All the other planets seem to have nice textures on the surface (yes, I tried every single planet by hyperediting my ship to them) but Mars seems to be stuck with the old Duna textures once you get down below a certain point. Is there any way this is fixable? -
Yes, please tell me how you got it fam
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Didn't work, does your Mars look normal?
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Same here newfriend
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Why is it that when I go to Mars the textures revert back to the old Duna textures?
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I have the latest version of mechjeb with KSP 1.1.2 so all my mods and stuff are up to date. My problem is that when I try to use the autopilot in mechjeb, it does NOT want to cooperate. It turns to, let's say, north, then south, then north again until it breaks apart from the aerodynamics (I have FAR if that helps). I already correctly entered the numbers, my target orbit, AoA is at 2 degrees, I edited my ascent profile and everything, but the thing just doesn't want to work! I have NO idea what is going wrong. I know it isn't a problem with my rocket because I was able to fly it to orbit just fine by myself, but mechjeb just wants to throw it all over the place. This is my first time trying to use it and it's frustrating because I already tried looking up tutorials for it but they're all very outdated or not a good explanation. I just want to know why it won't perform a gravity turn smoothly without jumping everywhere. If anybody could help me, I would be very grateful.
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I used to have a mod that allows you to choose the type of fuel you want. For instance, if I select an orange tank, I can right click and edit it so that I can only have fuel in it instead of fuel and oxidizer. Does anyone know the name of it? I would be very grateful if someone would help me out here!