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Everything posted by TheSpaceMonkey
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
TheSpaceMonkey replied to Gameslinx's topic in KSP1 Mod Releases
Thanks so much @vinix! I utilized the info.- 3,119 replies
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
TheSpaceMonkey replied to Gameslinx's topic in KSP1 Mod Releases
2) For sure I'm bouncing around!! Thanks so much for this beautiful mod, though I'm having a hell of a time trying my hand at a rover drop off on the Mun because of this bouncy castle Kerbal effect lol. Can't wait for the patches! We need those stinkin' patches Gameslinx what is your Patreon or method I give you money? SM- 3,119 replies
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[1.12.x PlanetShine 0.2.6.6, Feb 22, 2022
TheSpaceMonkey replied to Papa_Joe's topic in KSP1 Mod Releases
Hey, it was worth a try! -
[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
TheSpaceMonkey replied to Pak's topic in KSP1 Mod Releases
I believe the link expired.... Can you post another? I am very interested in seeing your interaction with this fine game (and AMAZING mods like this one <3)- 2,351 replies
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- space shuttle
- parts
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[1.9.x] RCS Build Aid Continued - New Dependencies
TheSpaceMonkey replied to linuxgurugamer's topic in KSP1 Mod Releases
Kinda... doesn't work after the update. I don't see the icon. Reverting to 9.2 worked a charm. -
[1.9.x] RCS Build Aid Continued - New Dependencies
TheSpaceMonkey replied to linuxgurugamer's topic in KSP1 Mod Releases
Hi, I still make very noob mistakes using CKAN. I don't presume you had the same problem I did, but when Linux posted an answer to you, it dawned on me that I wasn't viewing all the mods in CKAN that were available to me. If you click on Filter and select "All", THEN click on Filter by name and type RCS, you will see it listed. Then it will ask you to install the dependencies when you click on Apply Changes. Edited to take away the excessive praise for such a trite response below. -
Hey, Just like the title suggests, I think a fuel toggle should be included with the engine plates. Side note, and most likely to my own stupidity, for some reason the engineer's log says that when I install the engine plate, that it is the wrong direction, but I seriously can't figure out how to get rid of the message! Use an engine plate and check the log... I'm not crazy! Man I hope not. Space Monkey
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- engine plate
- fuel
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[1.9.x] RCS Build Aid Continued - New Dependencies
TheSpaceMonkey replied to linuxgurugamer's topic in KSP1 Mod Releases
Please support the author! Donate! -
Dear All, I have an object I need to recover on the "surface" of Minmus. I've spent a great deal of time constructing this operation, and finally get to the object, only to find it's 350m below the surface. How do I get it out of there? Persistent.sfs? If so, how? Also, if this is not doable, I'd like to complete the contract, which I would love to know how to do. Please advise! TSM
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MK3 ENGINE MOUNT
TheSpaceMonkey replied to TheSpaceMonkey's topic in KSP1 Suggestions & Development Discussion
Thank you so much! -
Dear Everyone, Why is it so hard to use the MK3 Engine Mount? Seriously, it's a complete pain to snap together. Sincerely, Monkey
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First SSTO (MK3 Stock)
TheSpaceMonkey replied to TheSpaceMonkey's topic in KSP1 The Spacecraft Exchange
craft file here 145 m/s take off speed (just before the runway ends) Get to 20 degrees AoA. Keep your speed increasing slowly after 300 with your AoA, eventually you will just poof into space. -
First SSTO (MK3 Stock)
TheSpaceMonkey replied to TheSpaceMonkey's topic in KSP1 The Spacecraft Exchange
Thanks @SpaceplaneAddict and @LetsGoToMars!, it lands pretty well, too! -
Just wanted to share. I'm pretty proud of this, and seems to be a common milestone. I don't have too many mods, so I can't tell you how much DV I have left, but it's a stable LKO with all stock parts. 7x Rapiers, 2x shock cones, and 12 radial adjustable ramp intakes. Took some futzing but flies itself to Apoapsis. https://goo.gl/photos/uA16Rb6SgxjrdFxQ8 ATD
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I really love this mod. I think it looks and feels stock. I don't like using too many mods. Point in fact, the damn CoM CoT icons wouldn't load today, so I gutted all the mods. I hope m4v updates this, but mod development is a masochistic love. Thanks for your time, @m4v
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[1.1.2] Kerbal Optical Alignment System v1.0.3 (5-22-2016)
TheSpaceMonkey replied to tg626's topic in KSP1 Mod Releases
This mod looks great. I'm going to give it a try here in a minute. I'm not criticizing, but I'm wondering if there's a reason why this mod isn't integrated into CKAN, while your Federal Productions Flag mod -is-. Is it difficult to do? Am I using CKAN incorrectly?- 32 replies
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- camera
- docking aids
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[1.3.1] Docking camera (KURS) (14.feb.18)
TheSpaceMonkey replied to DennyTX's topic in KSP1 Mod Releases
I'm going to give this a whirl now. -
[1.3.1] Docking camera (KURS) (14.feb.18)
TheSpaceMonkey replied to DennyTX's topic in KSP1 Mod Releases
So everyone knows who comes looking: On the front page of KerbalStuff dot com, at the end there is a link to a torrent. In torrent, look for DennyTX_89 folder. In said folder are all the versions of Docking Cam. I'm wicked hung over, and that was painful. Enjoy. -
[1.3.1] Docking camera (KURS) (14.feb.18)
TheSpaceMonkey replied to DennyTX's topic in KSP1 Mod Releases
I second the above. I downloaded CKAN but it still links to kerbalstuff. I'm no good patching this together. The mod looks like the best, most realistic docking solution ever!