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Dizor

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Everything posted by Dizor

  1. Thank you guys! Please feel free to report bugs if any.
  2. Sure, i will update SpaceDock page once i find time for this)
  3. This is not difficult. But first I have to implement the color picker for this feature. Will include this in next mod update!
  4. Mod is updated. Change log: 1. Added possibility to adjust scale for Survey Nav Waypoints. 2. Labels for inactive markers are gray now in mod settings window. 3. NavBall will not be afraid of mouse cursor when Modifier Key is pressed. 4. Fixed vessel control bug on Map View when "Stock AutoHide NavBall" feature is turned off.
  5. Never seen it before, but it looks to be adjustable. Will check.
  6. Hmm, good idea. Will investigate this. You mean icons from left side of navball? This is not a problem, but I'm okay with these icons so I did not touch them.
  7. NavBallAdjustor For KSP 1.8.x Description NavBallAdjustor mod allows you to adjust scale/colors/priorities for navball markers and configure collapse behavior. You can disaccustom navball to hide on Map View or force it to be afraid of the mouse cursor. How to use 0. Unpack ZIP to KSP game folder. 1. Start the game and click on "gear" icon on the top of NavBall. Adjust any NavBall option. 2. Go back to forum thread and like this post. Done. Change NavBall markers colors instructions Short video demonstration Pictures Options: Ghost markers: Download SpaceDock GitHub Also mod is available in CKAN Source code GitHub Licence GPLv3 Change log Please see the GitHub releases page
  8. This solution works for planted flag dialog text fields (title and description). As for kOS text fields probably we should not use EventSystem.current.currentSelectedGameObject .
  9. Try this: http://forum.kerbalspaceprogram.com/index.php?/topic/138834-need-help-to-get-around-bug-in-game-where-typing-in-search-box-in-editor-passes-keystrokes-to-mods/#comment-2558138
  10. Thank you, @zentarul, for really useful mod! Can you please add one more simple 'if' in mod source code? When player types something in some text field in game (for example title for planted flag) mod should not react on 'o' key.
  11. This is strange. On first B press you should get "Bill Kerman wants board". If you press B again you get "Bill Kerman hesitating".
  12. Actually was many times when i had a nice sex with boarding and wanted to create such mod, but each time i just forget about it in few seconds after i successfully put my kerbal into command module ...and one day i did not forget.
  13. For crew cabins and command seats? I'm not sure. If so it would be great!
  14. EasyBoard For KSP 1.8.x - 1.10.x Easy way to board a vessel! Description EasyBoard simplifies boarding a vessel for kerbals. The board key "B" and the grab ladder key "F" work as a toggle. When "B" pressed in EVA your kerbal will wait until you take him to any crew cabin or command seat. Once airlock or command seat reached your kerbal will automatically go in. Additional features: 1. Skipping debris and flags when you switching vessels with " [ " and " ] " keys. If you really need to switch to debris - hold Mod(Alt) key additionally. 2. Fixed camera jump-away-effect when boarding vessel. 3. "Herd Instinct" - mass kerbals intentions. Hotkeys: RightCtrl+B and RightCtrl+F. All kerbals will be ordered to board any vessel / grab any ladder. How to use 0. Go to EVA with any kerbal, take a small stroll. 1. Press "B" using keyboard. You will get the notification "<kerbal name> wants to board". And/or press "F" key - you will get the message "<kerbal name> wants to grab a ladder". 2. Take kerbal closer to airlock or command seat (or to ladder to grab it). 3. Go back to forum thread and like this post. Done. Short video demonstration Сollecting kerbals Download SpaceDock GitHub Also mod is available in CKAN Source code GitHub Licence GPLv3 Change log Please see the GitHub releases page
  15. There is an issue with Jool. The thickness of atmosphere is 200 km. Trajectory is not displayed: But, when my vessel gets closer to planet and camera zoomed-in the trajectory appears: When i zoom out the map to review full ellipse the trajectory disappears again. Please fix.
  16. Great work! Thin lines look more elegant! Many thanks!
  17. As far as i know portraits become scrollable when more than 3.
  18. MakeItSmall mod allows to change navball position... and size for several GUI objects. But not navball pointer((
  19. With 1.1 release navball direction pointer becomes a much bigger! There is no configuration option to adjust pointer size. Does anyone know how to make pointer smaller?
  20. Thank you @sarbian for excellent mod! I am was looking for some mod like this one to adjust NavBall cursor size in the center. In KSP 1.1 it becomes a much bigger: @sarbian, it would be great if you add the possibility to change navball cursor size! Just making navball bigger does not solve my problem, the cursor gets bigger as well.
  21. KSP 1.0.5 and older versions have this bug. Looks like bug will be gone with KSP 1.1 release. I am playing KSP 1.1 prerelease now and everything is fine.
  22. Sure, this is not an official build. Thank you for advice @MrHappyFace ! Archive and link are updated.
  23. Guys, I am unable to wait any more and have updated latest version by myself, just to be compatible with KSP 1.1 Beta (updated dll references and added simple logic for GUI scale react). Enjoy: https://drive.google.com/open?id=0B2HHoyq3mBJiMkRtU05iNHNUeGc I believe author will provide complete update once Squad released KSP 1.1 final.
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