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Zaccy200

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  1. Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: Ryzen 9 5900X | GPU: Nvidia RTX 4070Ti | RAM: 32Gb I landed a probe on Eve and went back to the KSC to cash in on the science it collected, and I could see that the oceans had disappeared. Getting in a plane and flying where the water would be would cut the engines due to no air, but the plane would glide fine as if it were flying normally. I'm not sure what caused them to disappear, but landing the plane and recovering fixed the issue. Included Attachments: 2023-12-2717-19-59.mkv .ipsImage { width: 900px !important; }
  2. Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: Ryzen 9 5900x | GPU: Nvidia RTX 4070Ti | RAM: 32Gb I was designing a simple Mun rover and when testing the rover around the KSC everything was working fine. However, when I went to launch the rocket to take it to the mun the wheels on the ST-Micro-1 parts would fall off when the rocket launched and about 20 seconds into the flight the camera would start to pan down below the rocket as if the centre of mass was moving and I would experience strange phantom forces that would tip the rocket in strange directions. After removing the wheels from the rover and launching the rocket behaved as expected so I started looking for the root cause. As the wheel attached to the probe core stayed in place, I attached the other four wheels to ST-Micro-4 parts that make up the centre frame of the rover and translated them into a similar position. After launching this version, the issues disappeared however I had to take an extremely steep ascent as the rover would overheat and explode 65km up when traveling around 1800m/s. I've attached a video showing the strange wheel behavior on the original rover design. Included Attachments: 2023-12-2210-21-55.mp4 RoveyBoiMK-1Broken.json
  3. Hi. I got a contract to take science experiments at the arid mountains biome but for the life of me cannot find them. all the mountains I fly over in the arid region are normal mountains and I can't seem to find them using SCANsat either. Would anyone happen to know where about I may find them?
  4. Ah I had no idea it worked like that. yep everything works fine it's just that I rarely use fuel cells so this was the first time I noticed it
  5. I have no idea what has happened but fuel cells won't take in any fuel and won't produce any electric charge. I removed all my mods and reinstalled KSP but the problem still persists. I made a test craft that was a probe core and a fuel tank with a fuel cell but when I turn on the cell no charge is generated. Is this a bug in the new update or is there something wrong with my install?
  6. Hi. I'm just a bit confused how to resize planets. I thought you changed the values in the settings file but that does nothing when I load the game. Could you point me in the right direction to fix this. Thanks.
  7. Hi. I was just wondering if there is a way to turn off the requirement to unlock solar panels for satellite contracts because even after unlocking them it the mod thinks I haven't got them?
  8. I got it. I just didn't know you had to put the textures in the GPP folder and not just in Game Data. Thanks.
  9. I'm having a problem getting the mod to work. The game loads but it dosn't show Gale on the menu and when I try to open a game it loads forever. I think it has something to do with Modular Flight Integrator because AVC is saying it is the wrong version. I'm using KSP 1.2.2 btw.
  10. I'm having a problem with contract configurator not recognising I've unlocked solar panels and giving me access to satellite contracts. Is there a way to manually tell the game I have the parts so I can get the contracts.
  11. I replaced the original Ciro config with the alternate one but instead of it loading Gale and the other planet's It loads the stock system.
  12. When I use the alternate Ciro config It stops GPP from working. Does anyone know how to get it working?
  13. I'm trying to move a class E asteroid so I.m drilling it out to make fuel and get rid of excess weight but the radiators don't seem to be cooling the drills making them overheat. Can anyone offer an explanation? .
  14. Is the mod working at the moment because I cant get the jump menu to open up?
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