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EpicSpaceTroll139

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Everything posted by EpicSpaceTroll139

  1. Tried to design a compact ejector seat. It worked perfectly when tested on the runway. In the heat of things... not so much. (Ignore the HyperEdit, it's open because I was showing someone how to use it).
  2. Made a 1536 passenger capacity plane fly out of sheer will. And then crashed it due to bugs which prevented me from re-opening my gear bays.
  3. Built a stock tower without launch clamps slightly over ½km tall. Might open up 1.0.4 and see if I can find my old ¾km tower.
  4. Did it! Was pretty easy actually, I just had to add some yaw stabilization boxes on the front of a statically unstable STOL cargo aircraft (Igor C2) I had. (the static instability was already there because it helped keep the nose up at low speeds). Landed it too: At the moment this picture was taken I'm using the engines to slow down because using the brakes at high backwards speed would risk it tipping back and hitting its tailskid. The kraken gets angry when the tailskid gets hit backwards for some reason.
  5. Wreckless driving of a jet boosted Formula car. I suffered the consequences when I ran into someone's block of girders armored van... R.I.P. Bobby Kerman
  6. So I've been trying to see how fast I can make something spin, and I keep seeming to get blocked at 60rad/sec despite having my angular velocity limit at 100rad/sec. Didn't someone say he/she'd had something reliably do 80rad/sec before? Also: http://imgur.com/a/Wznzy
  7. I feel like nerfing the Vector in that way (reducing thrust AND increasing its diameter to size 2) would pretty much negate its point in the first place: EG: be able to stick 3 of them on the back of a mk3 fuselage for use as shuttle engines.
  8. I can confirm as @Azimech mentioned earlier that the rpm limit boost allows turbos (or at least this heli) to work straight out of the box. Until you do this, that is: http://imgur.com/a/SXnX0 Which is interesting because I was expecting the new breakability on the antennas would make the antenna bearings snap.
  9. Do you by any chance have any pics of that in the day? It's hard to make out the details in the dark! Glad to see you're working on these though!
  10. Accidentally loaded one prototype 700m tower into another. If that wasn't enough this happened to another one
  11. Did some more messing with giant unclamped structures in KSP. Badly designed one. It not only had too high of a part/height ratio to hope compete with anything I'd made before, It also toppled off the pad with... interesting results.
  12. Tried to load a 710m tall clampless tower I made back in 1.0.4
  13. That's awesome that you fixed it! I actually suspected those very hinges you talked about. I tried to adjust them but I guess I adjusted them the wrong way because I just made it fall apart faster! PM'd you a good email. Anyways if I can get this working in a heli you will definitely be getting credit.
  14. Ok I can't seem to figure out what the heck is making this thing fall apart... Anyone who can figure this out wins many cookies. Anyone who can figure out how to make it not instantly fall apart wins [many cookies] x 2. Mechanism that really wants to fall apart
  15. Managed to replicate the blue energy flash from my previously mentioned truck explosion. Somehow it made the runway go dark. Also peculiar, but not as surprising, was the cubic smoke effects afterwards. Unrelated to this I've been working on a ground attack aircraft. I've been debating with myself as to whether to move the wings down. This would allow me to place more equipment immediately above the wing roots where it would be shielded from ground fire, and perhaps even remove some of the armor now directly above the wing, thus making it lighter. On the other hand, if I keep them where they are, they can remain attached to the heavily shielded back spine, giving them the least possible chance of getting knocked off by a well-placed shot*. Ah! Decisions! Decisions!
  16. Accidentally discovered blue explosions when going full Aloha Snackbar on the R&D. Also discovered Kerbals are even tougher than I thought... That's right... My Kerbal survived despite his truck obliterating around him! KSP logic at its finest! Don't have a screenie tho bcc I was so mystified by the blue light. I must replicate it!
  17. That is a really peculiar problem. Perhaps try redoing the action group? Or reinstalling KSP? I have never seen that happen before
  18. Discovered the amazing power of hybrid stock and mod weapon technology. I'll let you guys try to figure out what exactly this does. Hint: it also did that job to the VAB
  19. "Size Height: 406.1m Width: 380.4m Length: 406.1m" HOW??? IT FITS INSIDE THE SPH AT THAT SIZE?!?!? Seriously what's up with that? Looks cool though!
  20. I've been making progress on that cyclic mechanism I showed earlier. I took it for a static control run today. As soon as I decoupled the parts, before it even started rotating, it spat out the linkage module, which dragged the swashplate with it. This may not seem like a good start, but considering the ruggedness that the freely pitching blades showed afterwards, (only coming off at high rpm, and apparently only due to my flimsy mounting of the upper shaft bearing), I believe this thing has a great chance of working. Things left to do include: Tweak the internal bearings to prevent the linkage module from being kraken bait. Redo main shaft bearings for sturdiness. Connect lower swashplate to servos aka control surfaces. And fix any other problems that will undoubtedly present themselves during testing.
  21. What kind of control problems? Is it not turning as fast as you want, or turning in a direction 90° clockwise from where you want it to? Or something else? If it's one of the first two it is likely caused by gyroscopic effects of the rotor. You can either override these by adding moar reaction wheels, or try to minimize the rotor's moment of inertia by trying to keep most of its mass near the hub (remove fuel from the mark0 tanks at the ends, and if needed, put the fuel tanks at the blade root or in the center). If it's the latter, what's going on? As for the rotor exploding: Is it expanding before exploding? Such may indicate it is spinning fast enough to rip apart. Solutions could include removing fuel from the Mk0 tanks (so as to reduce tension on the blades) and/or adding more blades without adding more torque (tip jets) so the rotor will get more lift while spinning at a lower speed. If the rotor is exploding in a different manner I have no idea what's going on. Anyways, hope some of this is helpful! Let me know if you have any questions for a turbohead.
  22. I've been working on a stock cyclic mechanism since KOS has been proving hard to work with. It's still a WIP but it is turning out to be quite compact, and so far all its parts have their COM on the rotation axis, so none of them should get flung off... in theory.
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