Imperium_Titan_Roma
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[1.1][1.1-1] Apr-19-2016 Dynamic Texture Loader
Imperium_Titan_Roma replied to rbray89's topic in KSP1 Mod Releases
I mostly use this mod to solve the issue of crashing, KSP has a very high chance of crashing with the 18+ mods I run on the client, and DTL tends to help that issue immensely, reducing the number of crashes from every 30 seconds, to around once a day. -
[1.1][1.1-1] Apr-19-2016 Dynamic Texture Loader
Imperium_Titan_Roma replied to rbray89's topic in KSP1 Mod Releases
It makes me wonder if any other mods out in the forum currently exist, that does a similar role to this mod. -
[1.1][1.1-1] Apr-19-2016 Dynamic Texture Loader
Imperium_Titan_Roma replied to rbray89's topic in KSP1 Mod Releases
The Update will come eventually, do not rush the Creator of the mod, as he will do it over at his own leisure. -
[1.12.x] Mark IV Spaceplane System (August 18, 2024)
Imperium_Titan_Roma replied to Nertea's topic in KSP1 Mod Releases
Thank you~! I can't wait to use the new parts in KSP~! -
Truly lovely to have the ability to use this mod again~! I can now commence the construction of my 1 Gigaton MIRV styled ICBM~!
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Thank you, I used them in quite alot of my beloved crafts, since I found them to be superior to the stock ingame structs, I hope you do
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I understand, I downloaded the mod(s) using CKAN, will that affect reinstallation in any way?
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I'm glad you do, the bows of the Iowa were beautifully crafted, and to have them in KSP would be amazing.
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Will we see the return of the heavy ship structs? I found them extremely useful, and love using them
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I'm guessing your working on the Update for 1.1.2 as well? If so, I wish you the best of luck~! o7.
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I'm curious, I heavily use this mod (the weapons are great by the way~!) will this mod work in 1.1.2? and do mods in 1.1 work in 1.1.2 without issue?
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[1.12.x] Mark IV Spaceplane System (August 18, 2024)
Imperium_Titan_Roma replied to Nertea's topic in KSP1 Mod Releases
Indeed, and it will take a exceptional amount of work to fix them, so don't expect any fixes of Current wheel mods anytime soon. -
A long, and sleek bow like what was seen on the Iowa class would be nice to have, but tweakscale can help to adjust hulls to make them work better.
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Thank you~! I'll make sure to remove the files when I update~! Another question, what Mod do you use for the water, and how much of a impact does it have on performance?