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nestor

KSP2 Alumni
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Everything posted by nestor

  1. Squad devs will help out in KSP2. The Squad team has developed and been in charge of all updates for KSP.
  2. Yes, the idea is giving the people reporting the bug the chance to try the fix themselves. If a bug is sitting in Ready To Test for a while then we will mark it as Resolved eventually. Internally we keep copies of the bugs and we have already mark those as Resolved but we prefer the reporter to confirm it's fixed for him/her too.
  3. We still can't reproduce. More info will be much appreciated. Game mode? Installed DLCs? Selected Suit? existing save/new save? And logs would be very useful too.
  4. Sounds like you had bad files. Could you try to reproduce again after verifying file integrity?
  5. Yes, Making History 1.7.1 is the version you need for KSP 1.7.2
  6. We are looking at these reports about players having a hard time finding the Green Sandstone. Could you tell me in which biomes you looked? And what's your terrain detail settings set to? Thanks
  7. Not by design, no. There's probably a conflict with one of the mods. So you don't see the robotics category in the VAB? Is the expansion being detected? Lower right corner in the main menu.
  8. Is this on Steam? We have seen similar issues with bad downloads. Have you tried verifying your steam files? Or restarting Steam after updating the game?
  9. Yeah, Serenity was the code name for Breaking Ground.
  10. This is the one: Frequency = 0.25 The speed at which you are flying could make a difference. Don't go too fast or quads won't update or too high that you won't see them. The frequency is very different from one to another. For example Mun has plenty of Surface Features same as Duna. Kerbin not so much and there are some though ones.
  11. The custom ones are unassigned, so yes you first have to assign them to something in the Input section of the main settings. You said you used forward/backward, is that working for you now?
  12. Make sure you are not in any Beta Branch. Try restarting steam and see if the download starts.
  13. Does the part rotate with the Part Action Window slider? Can you explain which axis you are mapping to which field in the servo?
  14. The frequency and number of surface features are different for every planet. If you want to spoil yourself you could look into the cfg file. Yes, every Celestial Body has at least one type of surface features.
  15. Hey, thanks for the report. We can't reproduce this bug. Could you try without mods and see if the issue is still happening?
  16. We expect to be faster this time around. How much, I can't really say but should be faster.
  17. Everything is going nominal, we are ready for launch. T - 37:50:00
  18. Yes, it's automatic on Steam and on the KSP Store.
  19. Yeah, the context from the interview was lost in the quote. What I was trying to say was building big rockets to crash them on the surface for fun and science.
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