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Everything posted by sal_vager
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[Deleted]
sal_vager replied to BLSmith2112's topic in KSP1 Technical Support (PC, unmodded installs)
Just disabling unused adapters should have been enough, I'd check the device manager for any others. -
Pulsing floodlights in highest tier VAB?
sal_vager replied to viila's topic in KSP1 Technical Support (PC, unmodded installs)
This is a detail of the VAB, sorry, it's fixed and can't be turned off. -
Not in my experience no, mods aren't the game under review.
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Agreed, numbers don't really tell you much, and graphics aren't anything like as important anymore, so many indie games are far from graphical powerhouses and they don't need to be
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Missing texture in career mode
sal_vager replied to Badasss's topic in KSP1 Technical Support (PC, unmodded installs)
Ah I think I know what this is, your vessel filter for the vessel you are using is off, go to the map and mouse over the top edge of the screen. -
Hi guys, we found what was causing this on Linux, it may help you as well. This was affecting players using a non-English operating system language, it can be worked around by using English or forcing the game to use either English or Posix. On Linux this is done by starting KSP with "LC_ALL=C ./KSP.x86", OS X may also have the LC command as it's from Unix, so it's worth trying. http://blog.remibergsma.com/2012/07/10/setting-locales-correctly-on-mac-osx-terminal-application/ Your current settings.cfg will need to be deleted and you'll either need to use the above each time, make a script or add "LC_ALL=C %command%" to your Steam properties for KSP.
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Sound for the game wont work
sal_vager replied to fsadr's topic in KSP1 Technical Support (PC, unmodded installs)
Hi fsadr, please download the latest DirectX from Microsoft and install it, this issue has been traced to a bad DirectX install http://forum.kerbalspaceprogram.com/threads/118975-1-0-2-no-sound-on-Win-7-x64-Not-Steam -
1.0.2 no sound on Win 7 x64. Not Steam.
sal_vager replied to Galane's topic in KSP1 Technical Support (PC, unmodded installs)
"Streamlining the OS" I guess, but anyway I'm glad it's fixed, your finding will help others with the same issue -
Texture confusion
sal_vager replied to cathairez's topic in KSP1 Technical Support (PC, unmodded installs)
Hi cathairez, it sounds like the textures failed to download, if you delete the gamedata folder and verify with Steam again, it'll download them anew. If that fails to fix this we'll need to see the KSP.log from the main folder and possibly the output_log from the KSPData folder as well, you can upload them to dropbox -
My KSP Settings Keep Getting Reset
sal_vager replied to Inteous's topic in KSP1 Technical Support (PC, unmodded installs)
Guys, we found that non-English operating system languages causes a similar issue on Linux, are you all using English? -
Control+rightclick a building to show the demolish button
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Hi -RanZ- General Discussion is not the place for every single thread any member thinks to post, this is why sub-forums exist, and threads will be moved to more appropriate forums as and when necessary. And rather than being dead forums, they are very much alive and members are encouraged to view and post to all the sub-forums the KSP forums offer. The "ridiculously stupid amount of moderation" is standard procedure and will continue. If you have an issue with this you can contact KasperVld with your concerns. Closing thread.
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Already fixed.
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I'm not having any trouble with your plane, I managed to get to the island with it, the log shows it colliding with the rest of the plane but not why. The missing Kerbal is strange though and suggests a corrupted save or part file. I'd try making a new save, also deleting the mk1 cockpit, look for "Kerbal Space Program Steam/GameData/Squad/Parts/Command/mk1Cockpit" and doing a game cache verification in Steam, you can do that by right clicking KSP, selecting Properties, then Local Files, then Verify cache.
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problem with spaggetty flying
sal_vager replied to g.koster's topic in KSP1 Gameplay Questions and Tutorials
The most wobbly parts for me seem to be the stack decouplers, tanks seem pretty rigid. Higher gimbal doesn't help, you can dial it back though. -
Settings keep resetting
sal_vager replied to xrayfishx's topic in KSP1 Technical Support (PC, modded installs)
This may be a stock bug, but no ones figured it out yet.