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Everything posted by Firemetal
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I haven't played either of the portal games. TUBM is on mobile posting here.
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The Official Realism Overhaul Craft Repository.
Firemetal replied to Matuchkin's topic in KSP1 The Spacecraft Exchange
So two weeks ago, I posted my Orodruin FTF (First Try to Fly (I made that up)) and I failed a bit. But today, I'm going to call it a 75% success. I tried a few more times in the last two weeks to get both spacecraft to their destination using FMRS, though unfortunately, using LH2 and LO2 in a vacuum slows my game down to the speed of a snail. So I was forced to switch to a Kerosene engine which wasn't as good DV wise as I was trying to keep my mass down so as not to lose too much DV in my 1st stage but had a good TWR and was much easier on my computer than LH2/LO2 was. There were a few problems with this flight, the RCS didn't work and the 2nd stage was JUST not enough to carry the 2.800 kg communications satellite into LEO. BUT... Spoiler alert, this happened. So first of all, I had 3 antennae on the satellite and the third one which was a medium sized antenna right on the top of the craft somehow manage to collide with the fairing. It blew up but luckily the fairing was ok and I still had the other two small radially mounted ones. So the second stage ended up cutting out at 7100 m/s which was 500 m/s from orbit velocity! The small .1 TWR satellite managed to reach orbit but the orbit was very ugly. Anyway it took me three tries to land the first stage. The first I accidently stopped the engine close to the ground with one ignition left. Stock habits. The 2nd one, I miscalculated the suicide burn and I bounced off the surface and came crashing down horizontally. The third was perfectly timed and landed nice and wobbly. Not as good as Elon Musk's team but it was good, until this happened... And we slide down an almost perfectly level piece of ground. What?! And it kept going! I went to get a snack and came back, and it was still going. So finally I jumped back to main mission and got a pretty ugly orbit, but what I am most happy about is this. Keep in mind that I did this without RCS since that wasn't working. Get on my level ground, Elon musk! But that's all for now. Fire -
Yes! You guessed right! I am @The Raging Sandwich! Wait what? @Firemetal!
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Engineer here. I enjoy the designing of the rocket almost as much as I do flying the rocket. Whenever I get an idea for a mission not playing KSP, I start thinking in my head what kind of rockets I'm going to need to fulfill the task and what the payload might look like and get it about as close to that as possible. I then make sure with either something like KER or my computer's calculator to figure out whether or not my design will complete its mission and that is pretty much it! After that I fly it and sometimes it completes its mission, sometimes it doesn't. Fire
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False. I am actually at the top of my class.. which is kind of small actually. The user below me hasn't watched The Guardians of the Galaxy 2.
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Nice spacecraft! Mind giving us download link, modlist and more pictures? Thanks! Fire
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Yeah is good.
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The Official Realism Overhaul Craft Repository.
Firemetal replied to Matuchkin's topic in KSP1 The Spacecraft Exchange
I'm back! And so is this thread. Last time, I had a rocket that could land on the moon and return... However the capsule couldn't survive re-entry so... Back to the drawing board! I decided to start doing stuff in Earth's SOI like relay systems, space stations, etc. And to start, I decided to build a reusable booster. I mean I'm not playing career, so this is redundant but who cares. I like SpaceX if you could not already tell by my profile picture. So I begun building Orodruin 9. Second stage is Hydrogen fuelled, 1st stage is Kerosine fuelled. Lets go! However the first landing test flight ended up like the real Orodruin. It blew up. It blew up because I started the landing burn too early and ran out of fuel. But I still have confidence that it can work. So I downloaded FMRS this morning. Uh, so yeah. To be continued. Fire -
Mods in Stock
Firemetal replied to Choctofliatrio2.0's topic in KSP1 Suggestions & Development Discussion
I am actually using it now but that is because I am playing a heavily modded game of RO and it is tedious as hell to calculate it. I think it should stay a mod or be optional. But that is my opinion. Just play the game whichever way you enjoy it I guess which is why optional would be a good idea. Fire -
Krackers and cheese like Wallace and Gromit.
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Not doing gravity turn and not knowing that I had to slow down when landing on the moon. Yup.
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4 Years of Kerbal, and a lifetime a space [Added the List!]
Firemetal replied to ZooNamedGames's topic in KSP1 Discussion
Haha same here. Except I joined KSP 2 years later. Fire -
I'd invite them in and make them supper. Then I'd start up KSP and play it with them.
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@Just Jim's Emiko Station story... Nuff said. Fire
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Alright the first bit of evidence here is that this post is in the Science and Spaceflight forum...Wait a minute... Shouldn't it be in The Lounge? Yes! Yes has 3 letters. 3 has 5. 35... 8. 8(3^2 * 5) = (3 * 3 * 5) = (45) = (8 * 45 = 360). Correct my math but I think the world is 360 years old... Fire
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Yes. First, we need your submission. Second, we need rules, e.g modlist and what is allowed and what isn't. And third we need some type of scoring system. If you don't understand, just look at other people's challenges and base your's off theirs. Fire
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In-Game Mod Support
Firemetal replied to WhiskyHotel3's topic in KSP1 Suggestions & Development Discussion
Well there is Ckan. Although it is a separate program, it might be good to incorporate that into the game itself but since I know only basic coding, I'm not sure what that would take. Fire -
Cubinator's 8-Bit Drawings and Music And Stuff [Latest: Brown Dwarf]
Firemetal replied to cubinator's topic in The Lounge
I meant that. Fire- 176 replies
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Cubinator's 8-Bit Drawings and Music And Stuff [Latest: Brown Dwarf]
Firemetal replied to cubinator's topic in The Lounge
I think the grey is a body of water. As for the sky, I think it looks great. Great pictures once again @cubinator! Keep it up! Fire- 176 replies
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Great for small spacecraft, not great for much else. The Xenon which they run on is very light and their thrust is tiny. Not my engine of choice but I have used them on occasion like for instance when I did JacobJHC's low mass Moho challenge. Fire
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I went to Eeloo and back using only 10 parts
Firemetal replied to JacobJHC's topic in KSP1 Mission Reports
Hmmmm deja vu! I feel as if I have already said "nice video" today. BUT... Great mission, have some rep. Fire -
The Official Realism Overhaul Craft Repository.
Firemetal replied to Matuchkin's topic in KSP1 The Spacecraft Exchange
Well as you might guess, my previous rocket I posted here failed. I took a short hiatus from KSP after that to rethink my design. Then someone in the "What did you do in KSP today thread" inspired a new design. One Kerbal, minimalistic lander design, direct landing. So, with all of this in place, I decided to yolo it. Rocket stats looked ok, got good enough power generation, nice DV and TWR, no need for lander testing. So I launched into orbit and encountered my first problem: not enough nitrogen to power the Falcon 9 RCS packs, it ran out very fast. Also had no forwards and backwards thrust so no ullage. Well, to solve this problem, I activated the RCS in a later stage and then when it came time for TLI burn, shut the RCS down. This worked very well and TLI burn was completed and the stage was jettisoned. Now I knew that my propellant would decay, I just didn't know that all of it would be gone by the time I reached the Moon. Now I had two hydrogen fuelled stages, one of them decayed and the other was fine. Is this because on one, the engine was active and on the other it wasn't? I'd love to know so I can save some fuel next time. So then I used the tiny bit of fuel left in the decayed stage to adjust my Periapsis and then ditched it. I still had enough fuel to land and come back. and it was time to capture into lunar orbit. Since I was doing it on the dayside, I decided to just land. And now things got good. The music I was listening to, (Two steps from hell) was getting really epic and I was shooting across the lunar surface at over 2km per second under 50 kilometers from sea level. I charged through the last hydrogen fuelled stage and was about to fire up the lander and then... I discovered that the fuel in the lander wasn't pressurized. Aww c'mon! At least I was under a lot of pressure! But anyway this pressurized tank thing is becoming the new solar panels. I forget it every mission! So then I reverted back to VAB. Anyway I'll fix this rocket and then attempt it again hopefully better next time. But that's it for now. Fire -
Completely blocked. Fire
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Video is blocked for copyright reasons. Fix? Fire