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N3N

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Posts posted by N3N

  1. 4 minutes ago, DeltaDizzy said:

    After following a hard-to-find link on that page (part of github's layout, its easy to find if you know what you are looking for but hard if you dont) you are presented with this page: https://github.com/Vladimir-csp/RealPlume-StockConfigs

    Click the large green button, then "Download ZIP". once it has finished downloading, extract the contents of its GameData folder and install as usual.

    Hey,

    Thank you!

     

    ---------------------------------------------------

    1 hour ago, N3N said:

    And is there a problem with "PlumeParty" (dependency of an other mod...) and "Restock"?

    https://github.com/JadeOfMaar/PlumeParty

    And for this mod, I found this Warning:

    Quote

    Warning

    Be aware that faults have been confirmed in the localScale function. Plume scaling breaks in any engine with more than one nozzle and at the 6th effect transform on an RCS thruster. Plume Party is mutually exclusive with ReStock.

    So I have to delete it and this mods with it:

     

  2. Hey,

    First thank you for this big and great mod and all the works you all have done!

     

     

    On 3/6/2019 at 9:20 AM, Nertea said:
       

    Known Issues

    Sorry for the (maybe dumb) question, but how do I fix "RealPlume" and "Restock"?

    (I don't understand what I have to do... :()

     

    And is there a problem with "PlumeParty" (dependency of an other mod...) and "Restock"?

    https://github.com/JadeOfMaar/PlumeParty

     

  3. Hello,

    First Thank you for this great mod!

     

    On 7/24/2019 at 6:08 PM, garwel said:

    No, this is due to some "improvement" I added in v1.1, which introduced a bug. I found it and it will be fixed in the next release. How disruptive is this issue?

    Did this get fixed or is it still a problem?

     

  4. On 4/9/2019 at 5:13 AM, Dave7NY said:

    Same here; I installed via CKAN. However, the game still crashes when selecting the Radial Tanks in VAB/SPH. Also crashes when trying to load a craft with the radial tanks as a part (either in VAB/SPH or in the map).

    I'm using version 1.4.5.  Any help on the horizon?

    Hello,

    Did this get fixed or is it still a problem?

  5. 2 hours ago, zer0Kerbal said:

    You are welcome.

    Haven't tried, but there is no reason why it shouldn't - yes, it would need a  MM-patch - but that should be simple enough.

    here is the patch - untested, kindly tell me if it works for you: (github)

    Also - if the patch works (it should), suggest sending it to @Rocket Witch to include with the mod.

      Reveal hidden contents

    // SolidFuelCell.cfg v1.0
    // On Demand Fuel Cells Refueled
    // created: 29 Aug 19
    // updated: 29 Aug 19

    @PART[solid_fuelcell]:NEEDS[ODFC,SolidFuelCell]:FOR[ODFC]
    {
        @name ^= :^:ODFC:
        @title ^= :$: <color=green> ODFC</color>:
        @description ^= :$: <color=green> ODFC version. </color>:
        @tags ^= :$:  odfc demand:

        MODULE
        {
            name = ODFC
            MODE
            {
                MaxEC = 1.5
                FUELS
                {
                    SolidFuel = 0.00375
                }
            }
        }
    }

    // CC BY-NC-SA-4.0
    // zer0Kerbal

    I am planning on releasing ODFC v.0.0.19 this weekend to Spacedock and CKAN. It should be stable - been no complaints or bugs reported so far in this brief beta.

    The release should include this patch, and others for stock and several other mods fuel cells.

    I am also attempting to release stack mounted fuel cells (not the mods name) also this weekend.

    The last major issue is with BackgroundProcessing, and that is something that is being looked into, and is probably going to take an update to BackgroundProcessing itself.

    Hope this helps. Welcome back!

    Hey,

    Thank you for your great and fast work! :wink:

  6. On 7/23/2019 at 5:43 PM, TheRag said:

    Hello,

    IFS is somewhat incompatible with Global Construction, specifically the tanks. The tanks throw a (Cannot find FX group of name for decoupler) when a vessel that contains them is selected, which upon starting kit construction causes the game to have NAN error forces a restart to clear the system. 

    I am not too clear which mod is causing the error or if it is both of them. The output log points to Global construction, however in-game testing points to IFS.



    I have notified the maker of Global Construction about this as well.

    Hello,

    Did this get fixed or is it still a problem?

  7. On 3/16/2019 at 2:10 AM, overkill13 said:

    I've found them under the life support tab.  Not sure if they were there prior to reinstalling USI-LS.  Where I didn't find them was after using Janitor's Closet to limit to Orbital Colony only and clicking on the search bar, which should cause all parts in the mod to appear, but a few mods seem to lose pieces this way, and I cannot explain why.

     

    On 6/30/2019 at 6:49 PM, SHiRKiT said:

    Does anyone have a MM patch for it to work with USI Habitat and Greenhouse?

    Hello,

    Does this mod work with "USI Life Support" or "USI MKS"?

  8. Hello,

    First Thank you for this great mod!

     

    Does this mod work with this mod, too, or do it need a MM-patch or something else?

     

    I don't want to bother you, but I'm working on setting up a new install (after not having played KSP for over 12 moths) and I was wondering, if there will be a new update in the next days/weeks...

    (For the other fuel cells and on CKAN?)

    Or at least a rough ETA of some sort...

  9. Hello @SpaceBirb,

    First Thank you for this great mod!

     

    I don't want to bother you, but I'm working on setting up a new install (after not having played KSP for over 12 moths) and I was wondering, if there will be a new update (B5 2.0?) in the next days/weeks...

    Or at least a rough ETA of some sort...

    Or do you need help?

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