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Everything posted by CrazyCanuck
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A friend of mine wants to do a collaboration station, and he's running version 1.5 and cannot update. I use 1.5.1, but for whatever reason, mine won't accept his save files because they use a different version. I use the steam version, so I figured it would be an easy matter to downdate by one version to exactly 1.5, however, I don't see that version on the list I can choose from. Is it possible to get back to that version using Steam? If so, how?
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SPACE STATIONS! Post your pictures here
CrazyCanuck replied to tsunam1's topic in KSP1 The Spacecraft Exchange
only an infinite amount -
SPACE STATIONS! Post your pictures here
CrazyCanuck replied to tsunam1's topic in KSP1 The Spacecraft Exchange
Picture please... -
SPACE STATIONS! Post your pictures here
CrazyCanuck replied to tsunam1's topic in KSP1 The Spacecraft Exchange
A recent test of a KOS (Kerbin Orbital Station, still in development) ferry/station escape module, shown here docked with the rear docking port of the Circum Terra, a single launch space station: -
SSTOs! Post your pictures here~
CrazyCanuck replied to KissSh0t's topic in KSP1 The Spacecraft Exchange
Well. after my first successful SSTO about a week ago, Remember, this thing: I decided to make an ever so slightly bigger one... Weighs in at 338.235 tons (compared to 28.140 tons for the first one) capable of delivering a 58.585 ton refueling station to a 150k orbit (in comparison to a 1.173 ton satellite to a 100k orbit) and has a grand total of 32 rapiers and 4 vectors, in comparison to 2 rapiers and 4 monopropellant engines. here is a size comparison in between the first and the second one. they are both completely stock. -
SSTOs! Post your pictures here~
CrazyCanuck replied to KissSh0t's topic in KSP1 The Spacecraft Exchange
this is the first SSTO that I ever managed to get into orbit. it has one of the large MK II cargo bays, a MK II docking port, 2 rapiers, and 4 monoprop engines. the way I fly, it's able to get into a 100,000m orbit. I also have a version designed to ferry crew to the (planned) KOS (Kerbin Orbital Station, 200,000m orbit), made basically by replacing the cargo bay with a long MK II LF/O tank. shown here releasing the Traveller III satellite -
[Minimum KSP: 1.12.2] Heisenberg - Airships Part Pack
CrazyCanuck replied to Angelo Kerman's topic in KSP1 Mod Releases
I have that. want me to post a .craft file? -
[Minimum KSP: 1.12.2] Heisenberg - Airships Part Pack
CrazyCanuck replied to Angelo Kerman's topic in KSP1 Mod Releases
umm... how do I make them lighter than air? sorry, but my design won't lift off, and it has got to be lighter than that air-battleship up there... -
SPACE STATIONS! Post your pictures here
CrazyCanuck replied to tsunam1's topic in KSP1 The Spacecraft Exchange
wow. just wow. I may have to make one of these. -
SPACE STATIONS! Post your pictures here
CrazyCanuck replied to tsunam1's topic in KSP1 The Spacecraft Exchange
nice! certainly better than my little single launch one from a couple pages ago -
SPACE STATIONS! Post your pictures here
CrazyCanuck replied to tsunam1's topic in KSP1 The Spacecraft Exchange
too many -
SPACE STATIONS! Post your pictures here
CrazyCanuck replied to tsunam1's topic in KSP1 The Spacecraft Exchange
here is my first successful space station, It is only a single launch one, but I'm proud of it. its controlled by a HECS2, has two docking ports (one at the front and one at the back, between the thrusters) and has room for two kerbals in its science lab. it is completely stock. currently, it has one of my Cosmos II Orbiters docked to it. I also designed a disposable experiment ship capable of docking with it to increase the amount of orbital science gained -
Can't wait for the 1.1!
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can someone help me install the extra textures?
- 22,587 replies
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- totm march 2020
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[1.0.5] Atomic Age - Nuclear Propulsion - Red Hot Radiators
CrazyCanuck replied to Porkjet's topic in KSP1 Mod Releases
any plans for a 1.2.1 update? -
Thanks for your prompt reply,and sorry for storm I kicked up, I guess I'm not alone in wanting this. I can totally see where you're coming from, what with needing new rockets and such if you were to add the Apollo to game. on a completely different note, I was messing around with the Vostok yesterday, and managed, with a completely prototypical craft, to get out of Kerbin orbit, and do a Duna fly-by, using only the re-entry motor. Don't you think that is just a little OP? and again, thanks for making the terrific mod that is Tantares
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Hi, this is my first post, (yay) cough cough, Alright, let's get down to business. Firstly, I want to congratulate you on the mod, it is a beautiful peace of work, I've been looking for something like this for a long time. secondly, would you be interested in making the Apollo orbital ship, and the Soyuz to Apollo docking module, so that we could remake the "handshake in space"? sorry, I understand you are busy.
- 22,587 replies
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- totm march 2020
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