-
Posts
664 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Mark Kerbin
-
SAS: Hold Horizon
Mark Kerbin replied to MajorNr01's topic in KSP1 Suggestions & Development Discussion
Ah yes If they put it in i would like it so it doesn't suddenly decide that kerbol is the horizon or something fun like that- 137 replies
-
SAS: Hold Horizon
Mark Kerbin replied to MajorNr01's topic in KSP1 Suggestions & Development Discussion
I Support This Ksp 1.3 Methinks?- 137 replies
-
[Minimum KSP: 1.12.2] Heisenberg - Airships Part Pack
Mark Kerbin replied to Angelo Kerman's topic in KSP1 Mod Releases
Mods Cool Just though it was interesting -
[Minimum KSP: 1.12.2] Heisenberg - Airships Part Pack
Mark Kerbin replied to Angelo Kerman's topic in KSP1 Mod Releases
I find it interesting That You Named Your Ship After The USS Akron. Otherwise known as the worst airship disaster ever -
[1.8.x] AutomatedScienceSampler - V1.3.5 - 18.10.2019
Mark Kerbin replied to SpaceTiger's topic in KSP1 Mod Releases
Anyone else having the same bug as me? Because this just happened again and i have to close the entire game to get rid of it which sucks bc i have a 15 min boot time due to tons of mods -
[Old Thread] KRE - Kerbal Reusability Expansion
Mark Kerbin replied to EmbersArc's topic in KSP1 Mod Releases
Ive know about this mod for a while but have never really seen the point.. Until yesterday when i finally discovered the wonders reusability works for your career mode budget, plus it just looks cool. I did i really just launch and land a rocket on the same pad? -
[1.8.x] AutomatedScienceSampler - V1.3.5 - 18.10.2019
Mark Kerbin replied to SpaceTiger's topic in KSP1 Mod Releases
Love The Mod Very Handy One Thing Im Not Loving: Teh Issue (https://gyazo.com/08e0d6533d3277ad52b1550d2ae79fd9) Ignore EVE And Scatter.. Someone screwed up with some numbers I believe the blue text box is from your mod? Ive had it pop up several time now when I switch scenes. Not always the same text either. -
[1.8.x] Impact! - impact science and contracts -v1.8.0
Mark Kerbin replied to tomf's topic in KSP1 Mod Releases
Finally A Mod That Gives Me Reason To Blow Stuff Up! Cue 1812 Overture -
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
Mark Kerbin replied to JPLRepo's topic in KSP1 Mod Releases
Yeah Its was Konstruction Or something not entirely sure where these ports are from -
For how new this mod is, i have to say its pretty damned good. I was even able to get Jeb into a buggy again. He says he feels "safer" Wait until he finds out we just painted some old fuel lines.
- 103 replies
-
- 2
-
-
- structural
- parts
-
(and 1 more)
Tagged with:
-
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
Mark Kerbin replied to JPLRepo's topic in KSP1 Mod Releases
I figured out the issue with food transfer. I was using modded docking ports and they messed with the transferring of fuel. Thanks anyways -
Why Wait For Official? The versions im using now work fine
-
[1.12.x] TAC - Life Support v0.18.0 - Release 19th Sep 2021
Mark Kerbin replied to JPLRepo's topic in KSP1 Mod Releases
Is there Any reason why i cant transfer food from one container to another? I want to resupply my station but for some reason its not letting me transfer food -
I Have 1 Word Actually 2 But I Cant Post One Of Them ****** AWESOME!!! Finally =)))))
-
Ill Try It Ps. YYAAASSSS Jeb Enjoyed Knowing What Caused His Demise
-
Ah
-
Currently Awaiting 1.2.1 Version Will Feel Like An Idiot If Its Already Been Released =P
-
[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
Mark Kerbin replied to cybutek's topic in KSP1 Mod Releases
Thanks I Got It All Figured Out. Quick Suggestion For Modder Could You Make A "Post Burn Orbital Period" Function? This Would Help Alot For Setting Up Sat Nets -
[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
Mark Kerbin replied to cybutek's topic in KSP1 Mod Releases
Thanks! Also I Cant Seem To Get The Stats To Come Up In Flight. Im In Career Mode, Are There Any Settings I Need To Change? -
[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
Mark Kerbin replied to cybutek's topic in KSP1 Mod Releases
Can you tell me where and how to? =P -
What is Flight Planning Available?
Mark Kerbin replied to NihilRex's topic in KSP1 Gameplay Questions and Tutorials
Ill Just test it and find out... You need both for maneuver nodes