_Virgil
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IR Sequencer v3.0.0 for 1.3.1 is the [next] version of it. I run on 1.3.1 so I installed the 1.3.1 versions of both IR next and its Sequencer. I recall someone else mentioning their inability to get the IR Sequencer [next] working as well, but that was on an unrelated thread. No one has come forward with a solution so far to my knowledge.
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IR Sequencer isn't working for me. The robotic control unit is available as a part, but there is no GUI in the toolbar. I have downloaded IR v3 beta3 patch7, and IR Sequencer v3.0.0 for 1.3.1.
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@cantab Confirmed, its a mod conflict somewhere. I successfully landed. Now I'll just have to sift through like 150 mods to find the troublemaker. Thanks for the tip though
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Got a serious problem. I simply fall through the ground on Mars. Not a single area on that planet has any clipping, I flew around and checked different places. Contact with the ground, even at 1m/s causes anything to fall through and explode instantly, ships, unmanned craft, land vehicles, kerbals. I haven't tried other planets, but I have a hunch that if its some kind of scaling issue then I just can't land anywhere in the solar system other than Kerbin. Also, the ocean on Kerbin has a deceiving sealevel; because when i drop into the sea, i 'land' and splash several meters above the visible water. Don't know how to fix any of it.
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KSP Interstellar Extended Continued Development Thread
_Virgil replied to FreeThinker's topic in KSP1 Mod Development
Got a problem. I play sandbox with cheats for creating ships etc. and I want to use the folding warp drive. I give myself the necessary resources with HyperEdit, and then try to use it. Turns out I can't, because there's simply no option to. Halp ( if you can't see the picture, open in another tab) -
[1.12.x] Alcubierre Warp Drive (Stand-alone)
_Virgil replied to RoverDude's topic in KSP1 Mod Releases
So I came across what might be either a bug or a mod conflict. So I got 1.1.3, and installed the larger warp drive on a spaceplane. Though, when I try to escape Kerbin in warp, the orbital map freezes my position. (i.e. Im near Eeloo, but the map shows that Im still next to Kerbin.) Then, once I enter the influence of Eeloo, the game spawns me back to where I was on the map. Leaving the bubble outside of Kerbin influence does not update the position on the map. Stuck in a constant loop. What do?- 1,691 replies
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