Just realised I posted in the old thread (D'OH) so here is what I posted there as this thread is more active.
been having a bit of fun with this mod today, had no idea it had all the facility staff management aspects, which is pretty cool but gave me a few questions.
1. how do I change if a facility is available at the start of a game or needs to be opened/bought.
2. anyone know if the tracker/ radar works like stock ground stations, with only needing to be opened?
3. does this work with the multiplayer mod?
4. Is it possible to make the buildings destructible? (or is that a question for Kerbal Konstructs)
Have had some nice Ideas of things I could do using the things within this mod, and have only just started scratching the surface of both KK and K-S and I am liking what I see.