KSPNoob
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KSP2 Release Notes
Everything posted by KSPNoob
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- 450 replies
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
KSPNoob replied to Galileo's topic in KSP1 Mod Releases
I mean just disable the textures for the planets that have new textures and keep it for the ones still using the old ones.- 1,019 replies
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
KSPNoob replied to Galileo's topic in KSP1 Mod Releases
If I wanted to use the new stock textures that have been rolling out recently and the ones coming in 1.8 would I just remove the configs for the planets in question to do so?- 1,019 replies
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So I'm having some massive performance hits when I get close to the ground. I looked over the thread and I wanted to double check that I need to disable Scatter Density in the graphics settings as well as ROCseed set to -1 in the persistent.sfs save file, is this correct? And is this an issue with AVP or Kopernicus? edit: NVM on the ROCseed, I dont have the breaking ground DLC.
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[Minimum KSP version - 1.11] Kerbal Attachment System (KAS) v1.12
KSPNoob replied to IgorZ's topic in KSP1 Mod Releases
I'm getting an error on some saved ships saying I'm missing KAS.Winch2. -
[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
KSPNoob replied to Gameslinx's topic in KSP1 Mod Releases
I just ran into a weird bug. Went to Lua, got my lander back and touched down on Rhode but the Recover Vessel button wouldn't work, I tried to save the game at this point to restart the game but when I did the game would lock up temporarily and I discovered no save point was created. Not a huge deal but just wanted to post it.- 1,650 replies
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[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
KSPNoob replied to SuicidalInsanity's topic in KSP1 Mod Releases
Anyone else have missing textures? I'm pretty sure its the Nertea Restock mod causing the issue as I had a similar problem with Snacks. How would I go about fixing this? Also I'm super confused about the Banshee fan capabilities in non Air Environments. On the fans themselves I see that they require LF/OX and Air but also that there is an extra patch called AirBreathingBanshee.- 1,508 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
KSPNoob replied to Gameslinx's topic in KSP1 Mod Releases
Has anyone put together a rough Delta V map yet?- 1,650 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
KSPNoob replied to Gameslinx's topic in KSP1 Mod Releases
Am i msiing a setting or somethign but I keep time warping into planets instead of automatically stopping when you get near the surface/atmosphere.- 1,650 replies
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[1.12.x] Near Future Technologies (September 6)
KSPNoob replied to Nertea's topic in KSP1 Mod Releases
@Nertea Did I somehow screw my game up or did I never notice that with the Near Future Launch Vehicles engines that the shrouds don't seem to work? -
Thank you so much, this fixed it. I do hate when my two favorite mods dont get along lol
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@Angel-125 Don't mean to double post on the issue but not sure if you saw my earlier post about the conflict with Nertea's recent Restock parts visual overhaul mod, it locks the Radial Snack Tin from being used and gives the "Contains locked or invalid parts" message on saved ships with the radial tin, the other snack tins work fine. This mod is one of the my fav and just wanted to give a heads up so if possible this can be fixed, or show how to fix it.
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Yup its the Restock mod causing it, I uninstalled it and the Radial Tin is now working fine.
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Is there a way to fix the radial snack tin missing or locked issue? In the VAB/SPH any ship with them has the "Contains locked or invalid parts" message. I'm really not sure what I updated to have this start all of a sudden. I did recently install the new Nertea Restock and Restock+ mods, could this be causing a conflict? I used CKAN to uninstall and reinstall 1.11.1 then tried to manually install 1.11.2 and the problem still persists.
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[1.12.x] Mark IV Spaceplane System (August 18, 2024)
KSPNoob replied to Nertea's topic in KSP1 Mod Releases
Do the HVR fans work on planets like Eve or do they require actual air? -
[1.12.x] Near Future Technologies (September 6)
KSPNoob replied to Nertea's topic in KSP1 Mod Releases
Quick question about the IVA controls, what does the Reserve Switch do as well as the Radio? Also is there a disarm parachutes switch I'm not seeing? -
Nvidia Graphics vs KSP/Unity Settings
KSPNoob replied to KSPNoob's topic in KSP1 Technical Support (PC, unmodded installs)
Here's one, cant locate the other the Reddit about it, was similar but much newer. I also didnt mess with any configs, just using the Nvidia control panel to turn on Anisotropic Filtering to 8x, FXAA to ON, Made sure to override kerbasl Antialiasing, Nvidia AA to 4x, Threaded Optimization to On, and Vertical Sync to Adaptive. I tried most of what was in this reddit and Its hard for me to tell if its made a difference, I will say the AA does look just as good and seems like I dont get quite the frame drop. Corrections I believe the newer version of this was actually on this forum here https://forum.kerbalspaceprogram.com/index.php?/topic/166079-12x-to-16x-how-to-improve-performance/ -
[1.12.x] Kerbal Atomics: fancy nuclear engines! (August 18, 2024)
KSPNoob replied to Nertea's topic in KSP1 Mod Releases
NVM figured it out. -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
KSPNoob replied to Thomas P.'s topic in KSP1 Mod Releases
What will happen if I run Kopernicus under 1.6.1? I accidentally updated KSP and as others said can only go back to 1.5.1. -
Custom Category bug.
KSPNoob replied to KSPNoob's topic in KSP1 Technical Support (PC, modded installs)
Anyone?, it just keeps coming back, very annoying. -
What exactly is this folder and can I delete it? It's located in my Kerbal folder and contains a .zip folder called bucket with a bunch of numbers after it.
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In the advanced menu in the VAB a custom category keeps being created. I can delete it but unlike normal customs I get no "are you sure" box when I hit delete, then it continues to come back. Its annoying because whenever it reappears it puts the little + icon next to all the parts. Here's a screenshot of the category in question, with he cursor next to it. As you can see it is VariantThemes however the stock category is spelled Variant Themes with a space.