-
Posts
19 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by notrealDannyDeVito
-
id say some dlc and some new gameplay features would definitively bring more people to ksp and take 2 needs to give ksp some love.
-
Its been over a year since this thread began, is it dead yet?
-
just please keep the quality dev up pleeeeeaaasssseee!!!!!!!!!!!!!!!11!!!!!!!!!!!!!!!!!!!!!!!!!!!1!!!!!!!!!!!!1
- 772 replies
-
- kerbal space program
- take-two
-
(and 1 more)
Tagged with:
-
[TextureReplacer] USI Kolonization Class Suits
notrealDannyDeVito replied to fast_de_la_speed's topic in KSP1 Mod Releases
Seems legit.- 49 replies
-
- kolonization
- texturereplacer
-
(and 1 more)
Tagged with:
-
Who needs a level runway anyway?
notrealDannyDeVito commented on JPLRepo's article in Developer Articles
Try a circular runway, BBC covered it -
First Flight (Epilogue and Last Thoughts)
notrealDannyDeVito replied to KSK's topic in KSP Fan Works
you have a lot of time on youre hands dont you- 1,789 replies
-
- writing
- space program history
-
(and 1 more)
Tagged with:
-
Mod File Issues
notrealDannyDeVito replied to notrealDannyDeVito's topic in KSP1 Technical Support (PC, modded installs)
I installed the (insert mod name) files manually which I got from Curse. and I am using the 64-bit launcher. looking at permissions, once I make the changes they get reverted, the creator owner of the file (me) isn't getting full access once I give myself full access and apply changes it immediately gets reverted. The only way I can delete files is in safe mode which still presents me with issues Much thanks for your advice -
Recently I installed some mods (SVE, EVE, Scatterer). Once I installed the mods my game started lagging. It wasn't an issue at first but when I tried to delete the mods from the GameData folder, it got ugly. I wasn't able to delete them for various reasons such as insufficient permission (I'm an admin), file still open or in use when Steam and KSP are both off, and sometimes it seems like I managed to delete it, but once I check back at the folder its back. Anybody have any tips? (I used CMD by the way) Still a great game.
-
Where do I put mods?
notrealDannyDeVito replied to Captainpilot747's topic in KSP1 Technical Support (PC, modded installs)
Your mod file or folder goes in the GameData folder, not in the squad subfolder, also what version of KSP are you using? -
today uncontrollably ragdoll Jeb on the surface of Minmus
-
today manage to get my craft clipped with the surface of the mun
-
Somehow sent parts on an escape trajectory out of Kerbol at game breaking velocity.
-
Better IVA for future updates
notrealDannyDeVito replied to SpaceOdissey's topic in KSP1 Suggestions & Development Discussion
The mobile science lab would be interesting with an improved IVA, should be as accurate as Iva in cockpit/pod -
New Macbook Pros and KSP
notrealDannyDeVito replied to Eugene Moreau's topic in KSP1 Technical Support (PC, modded installs)
Since there are 3 variants of the newest Macbook Pro Line, you have to list what exact model you are talking about here are 3 of the models 13- inch Macbook 13- inch Macbook Pro 15- inch Macbook Pro Pro With Touchbar With Touchbar Processor 2.0GHz dual-core Intel Core i5 2.9GHz dual-core Intel Core i5 2.6GHz quad-core Intel Core i7 Storage 256GB SSD 256GB SSD 256GB SSD Memory 8GB 8GB 16GB Graphics Intel Graphics 540 Intel Graphics 550 Radeon Pro 450 with 2GB of GDDR5 memory, Intel Graphics 530 (automatic graphics switching) -
Hello, So far the farthest I've ever been in KSP is a Mun landing, Before going to Minmus I plan on starting some sort of network around Kerbin, But I don't know how to start one. I to lonely