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Everything posted by darwinpatrick
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
darwinpatrick replied to Galileo's topic in KSP1 Mod Releases
On a slightly related note, after taking a world's first contract to splash down on Tarsiss, I was at first slightly frustrated at the lack of any equatorial methane lakes, but after getting a drone to one and looking around I discovered just how cool it was that I got off the equator. Something about everything on an angle made for a view that was well worth the plane change. Hats off to the devs on this. Thanks for making us work for the coolest views! Also, I noticed from orbit that the lakes are a milky white but on the surface they're blue-green. Is this intended or a bug?- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
darwinpatrick replied to Galileo's topic in KSP1 Mod Releases
Whoever designed Catullus, thank you for the equatorial plateau... Despite a minor explosion on the way up Jeb was still able to make it to the Catullus orbital station thanks to the delta-v savings of starting at 13km altitude. Here's the best picture I got from the whole affair. If anyone's interested in the lander I can share that too- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
darwinpatrick replied to Galileo's topic in KSP1 Mod Releases
@JadeOfMaar I figured it would be be most practical to just check the Cercani wiki for the star's orbital stats- https://outer-planets.fandom.com/wiki/Cercani- but (at least on my end) all the parameters are just error messages- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
darwinpatrick replied to Galileo's topic in KSP1 Mod Releases
Are you playing on 1.9.1? I had a similar crash recently but the game never generated a crash report.- 7,371 replies
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[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
darwinpatrick replied to Poodmund's topic in KSP1 Mod Releases
OPM has been feature complete for a long time- however, there's a plethora of Planet 9 mods out there that should suit your needs. -
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
darwinpatrick replied to Galileo's topic in KSP1 Mod Releases
This one @Souptime?- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
darwinpatrick replied to Galileo's topic in KSP1 Mod Releases
@OhioBob When GPP and GEP are both added as secondary star systems to stock, do they both orbit Kerbol or does Grannus orbit Ciro which orbits Kerbol?- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
darwinpatrick replied to Galileo's topic in KSP1 Mod Releases
Have you tried Outer Planets Mod? I think that might be what you're looking for if you're looking to add something to a save. If you're starting a new save, well, I can't recommend this pack enough- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
darwinpatrick replied to Galileo's topic in KSP1 Mod Releases
There's options to have the Ciro system as a secondary star system IIRC but no, it wouldn't work to have the GPP planets added around Kerbol as additional planets.- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
darwinpatrick replied to Galileo's topic in KSP1 Mod Releases
Ran into an issue with Gael's biomes- It's calling the tundra Goonie Island and it's happening to all the tundra on Gael. I poked around in the configs and everything does look good (coded colors perfectly match to the map) but the colors between the two are very similar in the biome map. Tomorrow I'll run cheat tests in a sandbox and get more info on it- i.e. if it's happening at the surface as well. Has this happened to anyone else?- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
darwinpatrick replied to Galileo's topic in KSP1 Mod Releases
@OhioBob A few updates ago I saw a change was made to Otho's semimajor axis- what was the change and is there an updated delta-v map?- 7,371 replies
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[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
darwinpatrick replied to Poodmund's topic in KSP1 Mod Releases
There's a trick I use if you feel like going manual- Launch when a line tangent to Kerbin's orbit (going in the direction of orbit) intersects the planet in question. The inclination and eccentricity can get a little fussy but it works. -
[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
darwinpatrick replied to Poodmund's topic in KSP1 Mod Releases
What's the most efficient transfer? Edit: for getting between Polta and Priax -
[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
darwinpatrick replied to Poodmund's topic in KSP1 Mod Releases
Whatever @Poodmund does to make his mod work is under his direction, and while I guess I can see how it goes against the "spirit" of creative commons, it's still not his issue if someone runs into hiccups while doing mod surgery -
[1.12.5] Grannus Expansion Pack [v1.2.8] [10 May 2022]
darwinpatrick replied to OhioBob's topic in KSP1 Mod Releases
Beautiful! What software do you use? -
[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
darwinpatrick replied to Poodmund's topic in KSP1 Mod Releases
I could open them with my Photoshop and export them to something else for y'all. Not without Poodmund's permission, of course, and I still don't know exactly why you want to open his textures?