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Julien Kerman

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Everything posted by Julien Kerman

  1. Hi dude, i am glad you like my posts . Alright then, let me see....yeah the external shuttle tank was made using prodecural parts. But i dont remember the texture pack which brought this color You could check these texture packs... https://forum.kerbalspaceprogram.com/index.php?/topic/85342-jebediahkerman42s-procedural-part-textures/ https://forum.kerbalspaceprogram.com/index.php?/topic/140136-battletech-aerospace-procedural-parts-textures/
  2. I told you that it is a pain to collect enough money for the basic facility upgrades....( i am on 50 % rewards) The best way to do it is by doing passenger or satellite missions:
  3. Well guys, believe it or not......but I AM BACK So after a KSP break of around 6 months, I woke up this morning and decided to play the game again. I put my RP-0 save aside and started a new career mode using the Outer Planets Mod and a few parts packs. I wanted this to be difficult, so i am playing with 50% science, 50% reputation and 60% funds. Starting with all the basic stuff, you guys know this: Going a little higher: This is going to be the first orbit Yay Oh and i can tell you, it was a pain to collect enough money (remember, only 60% funds rewards) for the basic facility upgrades.....
  4. Made an upgrade for my Saturn V MLV. Payload capacity increased from 200 tons to 250 tons I am still working on it. I think I can push the capacity to 300 tons. On the paper this version works already but I will have to test it......
  5. My Saturn V MLV got a huge upgrade! Now it is capable of carrying 250 tons to LEO instead of 200 tons. The upper stage enters into orbit with 17 seconds of fuel remaining. This rocket will be the key element for my upcoming crewed Mars Missions
  6. Here is the 8K Milkyway Skybox: Here are the ones from @Poodmund https://forum.kerbalspaceprogram.com/index.php?/topic/96851-11-texturereplacer-2413-442016/&page=42#comment-2388097 This is my personal recommendation: https://www.curseforge.com/kerbal/ksp-mods/markus1002s-galaxy-skybox-for-texturereplacer And here are the ones you were talking about: https://forum.kerbalspaceprogram.com/index.php?/topic/96851-11-texturereplacer-2413-442016/&page=66&tab=comments#comment-2933813
  7. Very first Ariane 5 ECA mission ! Lift- off! I only had problems with the upper stage TWR (0.18 for this mission and 12m30sec burn), so I transferred the fuel down to the corestage.
  8. Today the Callisto Lander entered into its orbit around Callisto. Although I managed to hit Callisto with a relative inclination of -0.1 degrees and at my apoapsis , I was not able to land. Fine tuning my approach I wanted to use all of my fuel, so I had to time the stage separation very precisely At this moment I realized that I dont have enough fuel for a landing Capture ! Low Callisto orbit, 64km x 70km Well at least I can farm the science from every biome and a newer version of this vessel is on its way to Jupiter
  9. My Mars Return Vessel (MRV) arrived at Mars and performed an aerobreak maneuver. Lowest altitude: 30km Heatshield separation and rising the periapsis to 290km. This will (hopefully) return back to Earth in T-540 days.
  10. Oh I will ^^ . The Christmas holidays start on Thursday, then I am going to have some time haha
  11. Mimas fly-by Can you see it already? There it comes out of the rings: PE: 22km // Vel: ~19500 m/S
  12. I just built the "Paris III" as shown on the pictures above: Total Boosters Core Upper Stage Mass 6508 tons 2 x 1765 tons 1765 tons 593 tons Thrust 70665 kN (SL) 47110 kN (SL) 23555 kN (SL) 6672 kN (vac) Engines 21 x RS-68B 14 x RS-68B 7 x RS-68B 1 x M-1 Size 10m x 30m x 175m 10m x 90m 10m x 90m 10m x 53m Payload to LEO: 510 tons The monster has been released...... (Mechjeb shows wrong deltav numbers for the upper stage. The TWR was 0.70 and the vac deltaV around 5000 or so) Booster sep Core stage sep 510 tons to LEO
  13. An eurer Stelle würde ich die "Realism Overhaul" Modsammlung probieren: Das Ding ist halt: das ist sehr schwer und nur erfahrenen Spieler werden sich ordentlich zurechtfinden. Eine tolle Grafik gibts hier: Das Installieren geht entweder manuell oder automatisch mit dem Programm CKAN. Zur Zeit sind diese Mods aber noch in ihrer Updatephase, also nur für 1.2.2 verfügbar. Wenn ihr die Steamversion habt, kannst du allerdings problemlos zu älteren Versionen zurückwechseln.
  14. Today I launched Callisto Lander v2. Only five years left until the contract runs out and I loose 7.5 million, so hopefully this one will work..... I decided to use a different launch vehicle, this time its a Saturn V MLV: This is the second launch of this massive 6000 tons monster which can deliver 200 tons into LEO. Engine & Booster ignition and lift-off!! Each of the boosters provides 16000kN of thrust. The additional transferstage is 170 tons and features a HG-3 vac engine (1400kN) The actual Lander weights 30 tons and is going to arrive in two years.
  15. At the moment, I am developing a new, ultra lightweight Moon Landing System for one Kerbal: Service Module around 5 tons Descent Stage a little more than 2.5 tons Ascent stage 1.8 tons This is the ascent stage:
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