KranSmith
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Everything posted by KranSmith
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[1.9.x - 1.12.x] BDArmory Plus (BDA+) v1.6.11.0 [2024-02-22]
KranSmith replied to DocNappers's topic in KSP1 Mod Releases
Hello, are there any torpedo weapons that work with this version? -
[1.4.*] [2.5.3] (2018-04-06) UbioZur Welding Ltd. Continued
KranSmith replied to girka2k's topic in KSP1 Mod Releases
https://kerbalx.com/Kerbalyst/Kyphoon , This craft file uses " UbioZur Welding Ltd " to weld the ship, but I have no way to install it. Does the author have any way? -
[1.9.x - 1.12.x] BDArmory Plus (BDA+) v1.6.11.0 [2024-02-22]
KranSmith replied to DocNappers's topic in KSP1 Mod Releases
It seems I have a problem with the GPS navigation device, when I press the GPS coordinates I can't fire the GPS guided missile, but when I clear the GPS coordinates "X button" I can fire -
Hi everyone, i have downloaded a craft file but i can't load it because it's missing parts from very strange mod " UbioWeldingLtd ". I cant find this mod or it is expired is there any way i can load this craft file in the latest version which is 1.12.5? thanks. https://ibb.co/ZYgksyG Link from file craft : https://kerbalx.com/Kerbalyst/Kyphoon
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[1.9.x - 1.12.x] BDArmory Plus (BDA+) v1.6.11.0 [2024-02-22]
KranSmith replied to DocNappers's topic in KSP1 Mod Releases
I suggest the author add radar-absorbing materials to reduce the plane's ability to be detected, or anything similar. -
[1.9.x - 1.12.x] BDArmory Plus (BDA+) v1.6.11.0 [2024-02-22]
KranSmith replied to DocNappers's topic in KSP1 Mod Releases
Can i lock multiple targets and attack at the same time? Being able to hit only one target at the same time make it quite difficult to intercept -
We can only attack 1 target at the same time by radar locked , how about if we can lock and attack 2-3 target at the same time?
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we can only attack 1 target with radar locking , what if we can attack 2 or 3 targets at the same time?
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I can't found it!
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Please
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I'm using mod booster but it thrust too strong ( 2000 - 10.000KN) i can't down to 100 - 200KN , i view CFG file but i dont know where to edit it....
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Wing For Missile
KranSmith replied to KranSmith's topic in KSP1 Technical Support (PC, modded installs)
Thanks you , and how i can make two engine for missile like The main engine of the missile and auxiliary engine, when the auxiliary engine runs out of fuel it automatically detaches and activates the main engine (fully automatic without human intervention). I wonder my self is it impossible?? it will increase and speed missile -
I install B9 Wing like mod request but i can't found wing like picture for my missile , and how i can save missile for simple spawn i need tutorial. https://imgur.com/a/S4gID
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Weapon Effect change
KranSmith replied to KranSmith's topic in KSP1 Technical Support (PC, modded installs)
No no no , i mean is this effect how i can change PAC-3 to this effect . Because it current effect is too bad , i dont know name this boostExhaust in Squad https://imgur.com/a/hRol3 -
Weapon Effect change
KranSmith replied to KranSmith's topic in KSP1 Technical Support (PC, modded installs)
Ok so now , i found this : exhaustPrefabPath = BDArmory/Models/exhaust/largeExhaust , some missile no have this line i can add it? -
Weapon Effect change
KranSmith replied to KranSmith's topic in KSP1 Technical Support (PC, modded installs)
We can change any missile with cfg file??? -
We can change effect missile ( PAC-3 ) to effect booster ( Engine booster ) ?? . Effect booster real for missile
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BDarmory Error
KranSmith replied to KranSmith's topic in KSP1 Technical Support (PC, modded installs)
Ok , now i know why , because i run game with -force-opengl by KSP.exe Shortcut that why , just run game with KSPx64.exe ... Thanks you! -
BDarmory Error
KranSmith replied to KranSmith's topic in KSP1 Technical Support (PC, modded installs)
Here : https://secufiles.com/dqMN/KSP.log -
BDarmory Error
KranSmith replied to KranSmith's topic in KSP1 Technical Support (PC, modded installs)
I use version v0.3.0.0 - Naval Combat Update from here : https://github.com/PapaJoesSoup/BDArmory/releases and running version 1.3.0