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Everything posted by VoltronAWK
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[1.12.x] [Planet Pack] Outer Planets Expansion (OPX)
VoltronAWK replied to The Minmus Derp's topic in KSP1 Mod Releases
When downloading I see "VertexMitchellNetravaliHeightMap.dll" bundled in but I believe what I was missing was "VertexHeightOblateAdvanced.dll" so unless the version that is included with the mod is a different file with the same name as what I have then it seems I don't have it. I tested the packages version and it seems to work (which vexes me bc I am pretty sure my version was new but I guess not). No clue what went wrong but it was probably my fault; apologies for wasted time.- 497 replies
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- totm sep 2024
- dwarf planet
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[1.12.x] [Planet Pack] Outer Planets Expansion (OPX)
VoltronAWK replied to The Minmus Derp's topic in KSP1 Mod Releases
It was dependency issue; something was missing that I don't see in the post. I think it was VertexHeightOblateAdvanced but I may be misremembering. Edit: I dont use CKAN- 497 replies
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- 1
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- totm sep 2024
- dwarf planet
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[1.12.x] [Planet Pack] Outer Planets Expansion (OPX)
VoltronAWK replied to The Minmus Derp's topic in KSP1 Mod Releases
I'm having same trouble; not really sure what is causing it. Removing them fixes. [LOG 22:17:15]: [Kopernicus]: Configuration.Loader: Failed to load Body: I3-Egin: Value cannot be null. Parameter name: type [LOG 22:17:15]: Parsing Target name in (Kopernicus.Configuration.ModLoader.VertexColorMap) as (System.String) [LOG 22:17:15]: Exception Was Recorded: Value cannot be null. Parameter name: type at System.Activator.CreateInstance (System.Type type, System.Boolean nonPublic) [0x00003] in <9577ac7a62ef43179789031239ba8798>:0 at System.Activator.CreateInstance (System.Type type) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Kopernicus.ConfigParser.Parser.LoadCollectionMemberFromConfigurationNode (Kopernicus.ConfigParser.Parser+ParsedCollectionMemberInfo parsedMember, System.Object o, ConfigNode node, System.String configName, System.Boolean getChildren) [0x00756] in <b81c7e09ce34479e9d3831f2ed50b754>:0 at Kopernicus.ConfigParser.Parser.LoadObjectFromConfigurationNode (System.Object o, ConfigNode node, System.String configName, System.Boolean getChildren) [0x000b0] in <b81c7e09ce34479e9d3831f2ed50b754>:0 at Kopernicus.ConfigParser.Parser.LoadObjectMemberFromConfigurationNode (Kopernicus.ConfigParser.Parser+ParsedMemberInfo parsedMember, System.Object o, ConfigNode node, System.String configName, System.Boolean getChildren) [0x00328] in <b81c7e09ce34479e9d3831f2ed50b754>:0 at Kopernicus.ConfigParser.Parser.LoadObjectFromConfigurationNode (System.Object o, ConfigNode node, System.String configName, System.Boolean getChildren) [0x000bd] in <b81c7e09ce34479e9d3831f2ed50b754>:0 at Kopernicus.Configuration.Loader.Kopernicus.ConfigParser.Interfaces.IParserEventSubscriber.PostApply (ConfigNode node) [0x000d7] in <3e0c2b46f2fa42b09f157c3be1e22299>:0- 497 replies
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- totm sep 2024
- dwarf planet
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(and 3 more)
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flickering shadows on tylo
VoltronAWK replied to king of nowhere's topic in KSP1 Technical Support (PC, unmodded installs)
I made a "fix" cfg file; I have no clue what I'm doing but it stopped the flickering lol -
[1.11.x] Corelian - A new home for Dres
VoltronAWK replied to WarriorSabe's topic in KSP1 Mod Releases
Hello, I love the pack but I think I've found a small bug! The plateaus for Pras have "Name = value" instead of "name = value". This results in the biome being unknown in game; there seems to be a built in error catch so no crashes or anything but it might have some weirdness with the science tracking/completion if you run experiments in that biome. I went into my "Pras.cfg" and edited it myself so if anyone can't fix it lmk. PrasBiomeFix.PNG - Google Drive Also, I made me Corelian yellow and added some moons YellowCorelian.PNG - Google Drive I'll make another post if I find anything else incase the creator isn't around anymore. Also, sorry for sorta necroing -
flickering shadows on tylo
VoltronAWK replied to king of nowhere's topic in KSP1 Technical Support (PC, unmodded installs)
Did you ever find a solution? I'm noticing this on Tylo and some other planets from packs as well. -
Blinding Light Levels (Get your sunglasses!) [Kopernicus 1.10.x+]
VoltronAWK replied to RJVB09's topic in KSP1 Mod Releases
I tried doing this to Gert and Erto and it unfortunately it didn't fix the flicker for me. I tested some OPM and GPP planets and they didn't have the problem. Just wanted to leave this comment for clerical purposes if anyone is still around here.- 62 replies
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- 2
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- betelgeuse
- kopernicus
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(and 3 more)
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[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
VoltronAWK replied to Poodmund's topic in KSP1 Mod Releases
The surface of Slate appears to be... moving. Known bug or just me? Edit: Also the mountains are black. Are the mountains supposed to be black? -
I don't know if this is a known bug or not but while in map view or the tracking station sometimes random orbit lines start generating and disappearing. It only happens at angles close to the orbital plane but when you are very zoomed in to the body they go away. I've been able to replicate it without any other mods installed and I can send a screenshot if you would like.
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[1.2.1]Arkas: Development Edition
VoltronAWK replied to The White Guardian's topic in KSP1 Mod Development
Hey, Great mod (and this is my first post) but a Probe I landed on Gilly is getting moved to Vin and I remember seeing somewhere that I would have to insert a line of code into my save to keep my stuff from moving. Can anyone tell me how to keep my lander from getting hurled across the universe?