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Everything posted by Cyrus Playz
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No I meant did you have the older version of the mod before download the newest one?
- 71 replies
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Yeah the latest version is kinda broken, I'll fix it soonTM
- 71 replies
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I am excited to just see the improvements not just over the base game, but over the preview as well
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The final release is coming soon, As soon as I finish the Parallax support and the biome stuff
- 71 replies
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Took a look at the mod, looks promising, and also can confirm that Kopernicus Expansion is required.
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[March 2nd, 2022 ] Wabi Sabi Planet Mod
Cyrus Playz replied to smushanoob's topic in KSP1 Mod Development
rip wabi sabi I guess- 178 replies
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- interstellar
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I am back finally!!! I decided to get back into the swing of things by updating my scatterer configs to the new scatter Cytaria Thawmiel, now with new clouds
- 71 replies
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The Third Mun: A new Minmus sized Moon for Kerbin(WIP)
Cyrus Playz replied to Watermel00n's topic in KSP1 Mod Development
1: this is just copied from linbol 2: this is not very original -
Sorry so being so slient lately, I have been busy doing other things, namely designing fighter jets to compete in FAS 2, I'll try to get back to this asap.
- 71 replies
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Planetary Texturing Guide Repository
Cyrus Playz replied to Poodmund's topic in KSP1 Modelling and Texturing Discussion
Did you try using the eve tool ingame? Also how does your config look like -
ok then, I also found out that you can indeed change ore concentrations, So i'll incorporate your idea for Darset, thanks:)
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Planetary Texturing Guide Repository
Cyrus Playz replied to Poodmund's topic in KSP1 Modelling and Texturing Discussion
Refuse to work hoe? Be more specific -
I honestly don't really want to continue, it isn't so good that I would want to continue it
- 77 replies
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what do you mean by that? I am not sure if you can change the ore concentrations but I'll consider this
- 71 replies
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Not really, from what I can tell, it just makes the download slower
- 71 replies
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I usually prefer quality over quantity, I like to spend more time on a few bodies than little time on many bodies. Also the 2 GB is mostly from the parallax stuff
- 71 replies
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well, getting an encounter with spud is quite tricky, it requires a large amount of delta V to capture and you almost need to start burning right as you enter its SOI. As for mining locations, there isn't any good locations, Lur may seem appealing at first but in the end the large inclination change is not very worth it. If you want tho I could add a new moon for mining purposes And the new update that is coming out soonTM will at least slightly ease the difficulty of capturing in the orbit of the two asteroids
- 71 replies
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[1.9.x - 1.12.x] Precursors v1.8.0 -- NEW YEARS UPDATE
Cyrus Playz replied to wpetula's topic in KSP1 Mod Releases
I am more worried and interested about how you make them more unique- 466 replies
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[1.12.x] Lazarus - A Galactic Adventure (WIP)
Cyrus Playz replied to Heliocentric's topic in KSP1 Mod Development
lets gooo Pog- 31 replies
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i am still busy with other stuff, But I did add some biomes for APP, Aiming for full release in late January- early Febuary next year.
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There you go, those images are much better!! Very cool looking planet too