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Everything posted by Quoniam Kerman
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Kerbal Space Program ESA 1.10 update #SharedHorizons
Quoniam Kerman replied to EchoLima's topic in 2020
Bugs I found at least in VAB. Grenade style capsules (Soviet styles from MH) don't show under silver variant fairings unless you look between the halves when hovering the mouse on them. Mk1 capsule show as usual. Relay antennas don't show as well, so suffice to say that some parts have difficuties to show under silver fairings. Mk2 lander can has a context menu bug where the 'invert flag' shows on round capsule variant instead of 'toggle payload bay doors'. Unable to open those doors now. Thanks Squad you ruined the Mk2 lander can. Unable to open them in flight mode as well. Is this a problem for English localization as well as French? These are the two bugs I found for now. -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Quoniam Kerman replied to Thomas P.'s topic in KSP1 Mod Releases
I don't know from wich country the modder is but you know that we are in the middle of a worldwide pandemic, right? What if he or someone of his family has the disease and can't access his computer or is too tired or unavailable for the moment? It could take some time. -
[1.8.1, 1.9] [Closed] Endurance Reconfig 1.0 [Jun 6, 2020]
Quoniam Kerman replied to JadeOfMaar's topic in KSP1 Mod Releases
Thanks. I'll try it on my 1.8.1 JNSQ then. -
[1.8.1, 1.9] [Closed] Endurance Reconfig 1.0 [Jun 6, 2020]
Quoniam Kerman replied to JadeOfMaar's topic in KSP1 Mod Releases
Does it also work on 1.8.1? -
@Nate Simpson Not wanting to fuel hysteria, I'll still say this: Pardon my skepticism, although yout news seem encouraging, the videogame industry used to take players to a new low each year and even each month that goes by. From there it is not surprising that the news of Star Theory's closure by an aggressive move from a greedy publisher who just wanted to mark their teritory against a well advised red pilled studio manager raises some concernes in the player base. As for me, I'll be wary of everything that you or any other will publish until the game release. Players were tricked in the past and will be tricked again. I want to say that it is not your fault, I'm not angry at you or your colleagues personally. You were forced to make a decision, stay on the project or finish your career under a street bench, and given the difficult times, chosing to keep a job and a project in which you poored every bit of your soul is nothing short of understandable. Despite adressing this message in my own name, I guess many other players and fans think alike. If what you said is deemed to be true in the end, the better, However, if you were forced to lie, we players will take note of it and, at least as far as am concerned, I, won't buy the game. Understand that with current worldwide difficulties, you are not the only one to suffer, many players won't be able to afford the, at least, announced 60 dollars price of the game, especially if they are lied to about its content an its delivery. In the meantime, I still wish you the best for this big project, fair solar winds, the less possible kraken attacks and as would speak one of the most influencial conmunity members, FLY SAFE !
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[1.9.1+] OPT Legacy 3.1.2 | Reconfig 3.4 [Apr 20, 2021]
Quoniam Kerman replied to JadeOfMaar's topic in KSP1 Mod Releases
Don't worry, that's an inside joke. -
[1.9.1+] OPT Legacy 3.1.2 | Reconfig 3.4 [Apr 20, 2021]
Quoniam Kerman replied to JadeOfMaar's topic in KSP1 Mod Releases
Thx That's not the files weight that bothers me, that the repetitive, delete mod to bin, open WinRAR, extract compressed folder to the right folder constantly that bothers me... -
[1.9.1+] OPT Legacy 3.1.2 | Reconfig 3.4 [Apr 20, 2021]
Quoniam Kerman replied to JadeOfMaar's topic in KSP1 Mod Releases
Damn it Jade... -
[1.9.1+] OPT Legacy 3.1.2 | Reconfig 3.4 [Apr 20, 2021]
Quoniam Kerman replied to JadeOfMaar's topic in KSP1 Mod Releases
SO I have to redownload OPT_Reconfig? -
[1.9.1+] OPT Legacy 3.1.2 | Reconfig 3.4 [Apr 20, 2021]
Quoniam Kerman replied to JadeOfMaar's topic in KSP1 Mod Releases
Did it to me as well. My educated guess is that the parts are made for more recent B9PS version that works on 1.9.1... -
Kerbal Space Program ESA 1.10 update #SharedHorizons
Quoniam Kerman replied to EchoLima's topic in 2020
At least is doesn't make Knes mod completely obsolete. Knes will become the "EU style BDB" mod of sorts. And those boosters are just Kickbacks. -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Quoniam Kerman replied to Thomas P.'s topic in KSP1 Mod Releases
It's official, next KSP update will be 1.10. -
Kerbal Space Program 2 to be released [at unspecified date in 2022]
Quoniam Kerman replied to UomoCapra's topic in 2020
I know it sounds like a paradox but it is good news. (I am usually negative on everything, mind you) Private Division acknowledged that Kerbal Space Program has become more than the sum of its parts and a real cultural phenomenon that goes far beyond the niche game it was originally. They take it seriously and don't want to screw it up (and devs seem to have a very ambitious plan which is not surprising given how the first game has evolved since its first release and that the lead dev is actually a big fan of it). I hope that Private Division is concious of the mistakes they must avoid for it to be a success. Following nowadays trends is not a good receipe for success. As a famous dev studio used to say when it was actually good 'The game will be out when it's done'. Good thing. Obviously the current situation is sad but it is better to be safe than sorry. We wouldn't want the rocket to suffer a catastrophic failure on its launch. (Yeah I'm talking to you Ariane 5) because of a stupid software oversight. -
Kerbal Space Program ESA 1.10 update #SharedHorizons
Quoniam Kerman replied to EchoLima's topic in 2020
I've noticed the name of the update: Shared Horizons. Deminds me of Mars Horizon game to be launched soon (tm) in which ESA has the specialy to gain more on shared missions. Fun fact ESA is also partnering with Mars Horizon. -
Kerbal Space Program ESA 1.10 update #SharedHorizons
Quoniam Kerman replied to EchoLima's topic in 2020
RIP Knes Mod Ariane 5 parts. Glad for the update though... -
[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Quoniam Kerman replied to tony48's topic in KSP1 Mod Releases
It might be the changing view from ground view and space view.- 1,958 replies
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Quoniam Kerman replied to tony48's topic in KSP1 Mod Releases
I get the disappearing liquid surfaces on other planet packs as well. It is likely a problem with Scatterer or base game since the new shaders are unstable by nature. Nothing a planet pack can solve I'm afraid.- 1,958 replies
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Quoniam Kerman replied to tony48's topic in KSP1 Mod Releases
I've noticed that there was two biomes labelled as "Lowlands" on the Moon at least when I check with the DMagic Orbital Science biome scanner...- 1,958 replies
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Quoniam Kerman replied to tony48's topic in KSP1 Mod Releases
It seems there is a problem with Venus atmosphere. In Tracking Station view, the info on Venus says that the atmo is the same pressure than Mars's atmosphere. Is it done on purpose or is it just a fluke? @si2504 I seem to have quicksave issues as well.- 1,958 replies
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Thx, this wasn't gamebreaking though.
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@Well Both the Kereb H decouplers "default" variant is broken, it doesn't appear "goldish anymore like the other Knes decouplers it appears white. Springs are unaffected.
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Quoniam Kerman replied to tony48's topic in KSP1 Mod Releases
I've noticed that Titania no longer has a vertical orbit around Uranus, is that Normal? And all planets are now orbiting in the same plane of Earth's equator too. And I don't see any Kourou launchpad, is it only available with KK?- 1,958 replies
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More French style rocketry ! Nice to separate it from KNES since it was supposed to be private ! I think the most use of this mod is for those who play in difficult career mode with low funds, so mounting a first Mun science return mission with that kind of gear seems approppriate. And for those whu ask for tiny solar Panels, KNES has a part that can fit this role. Tbh it is even useful on stock parts since it is the FIRST solar panel we get in the tech tree, before the others and even before the Tantares ones. Well, if you wish to make Luciole completely independant from KNES, you could repurpose your own part with just a color change unless it creates difficulties about compatibility with KNES. The only solution I can recommend is to download KNES as well. But I'm sure most of Well's mods fans will already have it anyways.
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Quoniam Kerman replied to tony48's topic in KSP1 Mod Releases
I have the same issue with the tech tree parts. But once in the VAB they are normal. I've noticed there are textures for several celestial bodies that aren't into my game. Mimas, Miranda, Rhea, Tethys, Ariel, Iapetus, Oberon and Umbriel. I've also checked the Cache folder, those don't have any .bin file so they juste aren't in the mod yet I guess? True that having only 2 moons to Saturn and only 4 to Jupiter is quite underwhelming. ANd since the mod number is 0.5, that surely means some other bodies will be added. Also, is a compatibility with Final Frontier planned? I compltely forgot about those and so the planet ribbons don't appear since they were for stock planets (and the JNSQ ones because I copied that 1.8.1 install directly from the JNSQ one in order not to have to downgrade my current 1.9.1 install to recopy a 1.8.1 one)- 1,958 replies
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