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Everything posted by Quoniam Kerman
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[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
Quoniam Kerman replied to Galileo's topic in KSP1 Mod Releases
If memory serves, in Kop Bleeding Edge, MyRocksAreBigerThanYours is obsolete. So if you kept it in your 1.10.1 JNSQ install, there might be an issue there. -
[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
Quoniam Kerman replied to Galileo's topic in KSP1 Mod Releases
Have you enountered this problem on Krel poles? That could come from a bad template. -
SVT is useless/ obsolete now with the new shaders anyway.
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[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
Quoniam Kerman replied to Galileo's topic in KSP1 Mod Releases
The persisting bugs after change of Kop version could as well come from your already cursed missions items on the ground. I sugest you go back to your last save before the landing and retry to see if there is a difference. -
[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
Quoniam Kerman replied to Poodmund's topic in KSP1 Mod Releases
Turns out I don't know why my 1.9.1 install was an 1.9.0 one an I don't know how since I copied the 1.9.1 just before it went to 1.10... Nevermind, I'll just make a 1.10.1 copy with Bleeding Edge and be done with it. -
[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
Quoniam Kerman replied to Poodmund's topic in KSP1 Mod Releases
OK. -
[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
Quoniam Kerman replied to Poodmund's topic in KSP1 Mod Releases
Strange thing happened when I tried to update Kopernicus with my 1.9.1 OPM copy of KSP. I went from Kop 1.9.1.4 to 1.9.1.12 and the launch screen told me that Kopernicus wasn't compatible with that version of KSP. Is that because of the save? Or the MM? (went from 4.1.3 to 4.1.4). I'm reverting to Kop 1.9.1.4 and it seems to be working. -
SVT isn't for 1.10, discard it. (it is for textures prior to 1.8, plus it can't apply to Parallax either) And Planetshine, I don't know if it is updated, you might want to drop it as well. As for Kopernicus, you'll need the Bleeding Edge branch of Kopernicus for Parallax.
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[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
Quoniam Kerman replied to Galileo's topic in KSP1 Mod Releases
To be fair, Parallax even by being eye candy isn't very practical on use. Having ships, kerbals and other objects not really wisually on the ground as they should quite unsettles me. JNSQ textures, although flat are still very beautiful and I think I prefer it that way. I am testing Parallax on a stock game for now and I don't really think I'll keep it on the long run to be honest. -
Wait a ùinute, you took the fact that Epsilon Eridani is in fact Vulcan in Star Trek? That small moon arnound the gas giant was in fact Vulcan? Have those planets and moons been detected as your chart says (their appearance being up to your imagination still). If that Ball of dirt is only a moon orbiting around a Gas giant, it breaks Star Trek canon completely. It was never stated that Vulcan was a only a moon ! (only that Vulcan didn't have any moon). Anyway, it looks gorgeous. Now that I have loads of Ram and a a new hard drive, I could make another copy of KSP just for this mod even if that planet is in a WIP part for now.
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Quoniam Kerman replied to Gameslinx's topic in KSP1 Mod Releases
Damn, Parallax puts Sqaud's planet revamp to shame...- 3,148 replies
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Quoniam Kerman replied to tony48's topic in KSP1 Mod Releases
Hi, guys, Ohio Bob has made a fix patch for JNSQ 1.8 farm terrain bug. Any chance you couldn't make the same for KSRRS?- 1,958 replies
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- totm mar 2022
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[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
Quoniam Kerman replied to Poodmund's topic in KSP1 Mod Releases
Do you plan a Scatterer compatibility with 1.9.1? Your VO doesn't work anymore on 1.9.1. -
[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Quoniam Kerman replied to tony48's topic in KSP1 Mod Releases
And true, the TWP doesn't provide delta V info as far as deorbiting landing/take are concerned. At least it can tell you transfer and circularize delta V info.- 1,958 replies
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- totm mar 2022
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Quoniam Kerman replied to tony48's topic in KSP1 Mod Releases
Transfer Window planner gives you roughtly the delta V from Earth to other planets. As for taking off to LEO, well the stock scale Earth is roughtly the same as stock Kerbin and 2.5x scale is roughtly the same as JNSQ Kerbin. To get to the Moon, given you take off at the right moment when KSC passes on the Moon orbital plane, the delta V required to et their is between Mun ad Minmus and once there, the delta V required to orbit the Moon and get to the surface is roughtly the same as the Mun.- 1,958 replies
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- totm mar 2022
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Quoniam Kerman replied to tony48's topic in KSP1 Mod Releases
Transfer Window Planner must work since it takes the data from the planetary parameters themselves. It is all you need.- 1,958 replies
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- totm mar 2022
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Autostrut is enough on Tantares at least on previous versions, I haven't tried the last one yet. And BTW when you put the MH DLC SaturnV like five engine cluster tank under the 5m stock tank and use both autostrut and rigid link, it krakens the Hell out of the rocket as well as you declamps the rocket on take off. So it is not a Tantares problem.
- 22,635 replies
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- totm march 2020
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Do you use rigid link as well? Don't use it along with autostrut.
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- totm march 2020
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Quoniam Kerman replied to tony48's topic in KSP1 Mod Releases
Back up your save and try.- 1,958 replies
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- totm mar 2022
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What about RSS or KSRSS ribbons? As of now I've just renamed JNSQ ribbons into the closest to color or relevence needed for KSRSS bodies for my use.
- 203 replies
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Pretty much.
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Kerbal Space Program ESA 1.10 update #SharedHorizons
Quoniam Kerman replied to EchoLima's topic in 2020
Can you be more specific? I haven't had any problem aside from a texture hiding the inside of the fairing at certain angles.