Jump to content

Mecripp

Members
  • Posts

    5,211
  • Joined

  • Last visited

Everything posted by Mecripp

  1. LOL ty brooklyn666 looked back at a lot of post and seen you have posted it like 2 or 3 times ty for info.
  2. There was some post about that don't remember if they got a fix for, I'm thinking they made a cfg file for it.
  3. If you guys want to keep your antenna from breaking off you can edit the part or make a cfg file to take out MAXQ= .
  4. Thats why they need to see about getting RasterPropMonitor in Telemachus then you would have all the info you are looking for and some.
  5. Because of the cone angle of the dish, you about have to target to target them, if you dont know about the cone angle put you a sat around mun with the dts-m1 and target kerbin and 1 at kerbin target mun that will show you the cone angle.
  6. Looks like the orange tank in American Pack but with a new texture or could be NovaPunch with a new texture.
  7. If u look in kas/parts/you will see 2 container1 and container2 open any 1 you want or have look for the container*.cfg open it with notepad you see, I won't put all the code here just what you need to look for MODULE { name = KASModuleContainer maxSize = 40 } so if you change like maxsize= 100 or what ever. This will adds a container to all command pods @PART[*]:HAS[@MODULE[ModuleCommand],!MODULE[KASModuleContainer]]:Final { MODULE { name = KASModuleContainer maxSize = 40 } }
  8. as anyone found a fix for the big solar panels facing the wrong way ?
  9. xZise you can always edit the file RemoteTech_Squad_Antennas.cfg just look for MAXQ= and take out MaxQ, here are to 2 files that has no MaxQ put them in your RT2 folder. https://www.dropbox.com/s/n7iavx7oicm9o00/RemoteTech_Squad_Antennas.cfg https://www.dropbox.com/s/ygzyliq4f4pnt6d/RemoteTech_Antennas.cfg
  10. As LandeTLS as posted a cgf file to add ECLSS to all command here is a download for file https://www.dropbox.com/s/nz9d1w9k7ov0tp4/landeTLS_ADD_ECLSS_2_all_Commandpods.cfg
  11. It's a bug in RT right now some pages back there are some fix for some. can try http://www./download/dncc8qu44t30a90/RemoteTech2_2014.01.08.22.30.zip Think this is the best 1 so far.
  12. Help lol Tried to add the kethane to a mapscan part but it just showed the whole planet as being scanned when turned on nice and fast but not what i was looking for any thoughts ?
  13. The Small 1 DetectingPeriod = 0.9 DetectingHeight = 1200000 PowerConsumption = 2.5 big 1 DetectingPeriod = 1.5 DetectingHeight = 250000 PowerConsumption = 0.8
  14. yes and yes and file, I posted didn't work like, I wanted it just showed the Whole planet as scanned right off the bat, still working on it, Shania_L u should try and open a part.cfg with notepad there you can see what they have things at and u can change them but to be safe it's better to make a cfg file for want you are trying to do then edit a part file. how to make a cfg = open notepad copy like @part[sCANsat_Tracker] { MODULE { name = SCANsat sensorType = 0 fov = 0 min_alt = 0 max_alt = 0 best_alt = 0 power = 0.05 } MODULE { name = KethaneDetector DetectingPeriod = 1.5 DetectingHeight = 250000 PowerConsumption = 0.8 Resource { Name = Kethane } } now save it don't matter what name notepad will save as *.txt rename the *.txt to *.cfg your done put it the ksp/gamedata dir EDIT had to add scanner part but cant see how to add a on and off to the kethane part just show all right off the bat ?
  15. If anyone want to try this should add the high gain kethane scanner to the MapTraq part https://dl.dropboxusercontent.com/u/72893034/Add_Kethane_MapTraq.cfg
  16. Does the planet your scan have bio and if does the bio scan max was 2k but think it is also in the Multispectral Sensor scanner, but yes it gets wider at higher alt but u might start getting like a skip where u will need more passes to get it all so, I think thats why there is a best , but u get edit the files if u want, the 1 on page 64 is nice but you might want to change the tech lvl and you can make a cfg to add Kethane to 1 of the scanners to scan for it.
  17. SCAN RADAR Altimetry Sensor = min_alt = 5000 max_alt = 500000 best_alt = 5000 SCAN SAR Altimetry Sensor = min_alt = 5000 max_alt = 800000 best_alt = 750000 SCAN Multispectral Sensor = min_alt = 5000 max_alt = 500000 best_alt = 250000 SCAN Been There Done That = min_alt = 0 max_alt = 2000 best_alt = 0 and if you have downloaded the scanner on page 64 SCANSat Calypso Module = all 3 scanners are at min_alt = 5000 max_alt = 12000000 best_alt = 750000 thats from looking at the parts cfg you can open them with notepad.
  18. The Planet button to turn it off and on and cone , The dts-m1 is about it for the cone from minmus to kerbin the rest you need to be out like at duna to see the cone.
  19. The gps mod says its around 1,588,000 m but if you want to stay at the same spot at all times around kerbin it's around 2,868,400 m , I think Edit and if you use mj or void or any mod that give orbit times when u get at what 1 u use hit cap lock to fine tune your time very handy with your thrusters like in docking mode. http://forum.kerbalspaceprogram.com/threads/54533-0-23-VOID-Vessel-Orbital-Informational-Display Not sure if this 1 give you that info http://forum.kerbalspaceprogram.com/threads/18230-0-23-Kerbal-Engineer-Redux-v0-6-2-3 http://forum.kerbalspaceprogram.com/threads/12384-PART-0-23-Anatid-Robotics-MuMech-MechJeb-Autopilot-v2-1-1 Just checked 1588 k is 6hrs orbit and 2868 k is 3 hrs
  20. Thats why i said and stuff sorry, I didn't make that clear.
  21. Yes the omni can and the dishes can to some what depends on how u have the target like target to planet anything around mun with the small stock dish target kerbin and kerbin target mun will all talk. EDIT If you made a 60 gm omni and had like 3 or more around kerbin and put 1 around duna all around kerbin would talk to duna giving it has line of sight.
×
×
  • Create New...