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Airdude

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Everything posted by Airdude

  1. Great landing! I believe they also slipped in a couple of frames from the second stage fuel tank cameras during engine cutoff, if anyone else caught that.
  2. I kind of taught myself how to draw during some of my free time. This paper is my progress through one week.
  3. Here’s the follow-up! Until I find a way to get better photos without using a phone camera, this will have to do. Also a Favorelle picture from today.
  4. I managed to get my first decent picture of the moon last night, I’ll definitely try to get some better ones soon.
  5. Modified my Falkon 1 rocket so I could partake in a recovery challenge. Say hello to Falkon 2! My submission for anyone curious: TL;DR I modified my reusable rocket to deploy two satellites in orbit, while landing both stages.
  6. Done! First stage performed a powered landing on the peninsula just east of the KSC. Second stage performed a perfect hoverslam, landed just west of the mountains next to the KSC. Deployment of two MiniSats in 200KM resonant orbits. I seem to have forgotten to upload the picture of the map view of the final result, so here’s just the one. Score: 35 mission highlights:
  7. Time to break out my Falkon 1. It needs some design tweaks but I should have my submission ready by tonight.
  8. Around this time every year huge amounts of fat and clumsy beetles just show up and hang out around our house. Not too sure what they’re called. But when I say they’re clumsy I mean they’re flying all over the place, bumping into walls and ceilings, and raining from the air if you’re near a light source. Right now we’re raising 20-something chicks inside our garage, And the big pen we’re keeping them in has a wire hatch that opens upward. Well, every ten minutes or so, one of those beetles comes tumbling through the air and straight through that wire hatch. It’s hilarious watching those chicks running around trying to grab a beetle from another, especially when there’s more than one in there.
  9. Installed and tested KER. And by tested, I mean built an SSTO that (totally purposefully) also had enough dV to fly by Minmus.
  10. When you’re throwing rockets together that get where you want with only units of fuel to spare.
  11. Mun Station is complete! The station houses 40 kerbals and features a telescope, science array with lab, docking array, docking tug, fuel depot, solar panels, antennae, a surface scanner, and four escape pods. Those four pods can only hold two kerbals each, because safety. Here’s a spoiler containing some highlights from the final mission.
  12. One of my miniature hens laid a very strangely-shaped egg today. The picture appears to make it shorter than it actually is, though.
  13. Docked the fuel module to my Mun Station, one module left to go before it’s all complete.
  14. I just finished up docking the science module to my Mun Station. (It’s on the far right, next to the escape pods. Tug still attached)
  15. I just use Distant Object Enhancement, I’m loving it so far.
  16. I had an idea like this a while ago. What if you could hand off the major controls to other another player when you’re done (I’m thinking like shared-cockpit FSX), while anyone else could handle tweakables/science/maneuver nodes?
  17. I’ll try to explain this the best I can. (Some of this imformation is likely to be wrong) Each probe core/whatever you’re using to detect these anomalies has their own detection chance. I don’t know if this is relative to the orbiting body, but every day random locations (also monoliths/easter eggs) are selected to be detected as anomalies. These can now be detected, but as I said, each probe has their own detection rate that only show their percentage of anomalies. To answer your question, the probes do scan even if you’re not there, but if you join the craft again it will show its findings for that day (Again, based on its detection chance). The best way I could think to find a monolith is putting a drone core in a polar orbit, marking the anomalies, waiting a day, mark again, then see what stays.
  18. Installed my first mod today! (Distant Object Enhancement) I think the game looks awesome now that I toned down the skybox a lot.
  19. I can confirm Kopernicus is the issue. It was the only mod I’ve ever installed, and uninstalling fixed the panels.
  20. I actually forgot to check the KSP folder instead of my steam screenshot list . Here is my original post THIS is my actual first: I'd say that's a pretty successful first flight. Taken January ‎25, ‎2017
  21. “Fallout 4 airliner”. Pro: likely nuclear-powered. Con: I think the airport runway is underwater.
  22. My first SSTO to leave LKO heading to Minmus.
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