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Cheif Operations Director

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Everything posted by Cheif Operations Director

  1. Merica! Good, keep increasing your bet and eventually you will be a millionaire. Most likely. Although that is kind of morbid I mean, you COULD perhaps build a very basic and horribly in-efficient turbo pump, but I doubt that. Where is over here?
  2. As a note, how exactly would a space craft that gets thrust out of a laser (with the laser getting power from a reactor) meet this criteria? Is it that the laser can not be counted as part of the system?
  3. A way to control rovers via setting waypoints and they drive themselves would be nice, Yea that would be nice. A way to make EVA worth your time and be better than KIS.
  4. What? 2 fold is not too bad. Why did the engineers not make it though?
  5. I think if you use steam and download a craft the part should still work BUT you should boot be able to edit it etc. Then you could still use someone craft but not be able to edit it. Just an idea.
  6. Nothing to see here in glorious Soviet Russia! Move along press, nothing to see.
  7. Since you are stating what everyone else is saying, I will just reply to this post for simplicity’s sake instead of copy and pasting the same response, 1. You have pretty much convinced me save for one thing Im not generally contesting that, but something seems off. If you can not store momentum/ create then how does a rocket move in a vacuum. I’m not saying it is free here I am just saying that if a rocket is traveling at a rate that whole object (collectively) has momentum when you fire the engines you create pressure in the engine that propels your rocket forward. But if you can not store momentum and only transfer it when are you getting that speed from? momentum is p = m x v right? So a rocket gains velocity, to increase momentum but that would mean that your rocket before it fired its engines got momentum from somewhere, so where? What is it orbiting? Or is it trading the mass of the fuel for velocity? I do not seem to remember being taught it, I did look into vectors for your response though. I will need to think on it, but yes I do think you are right.
  8. debris are marked as turned off when the game first loads from the tracking station.
  9. Ok sure but that is not what I am doing at all. This whole thing stops working when the nuclear reactor runs out of fuel. The magnet is just their to slow down the exhaust so it does not cause the net force to be 0 I mean, no elaborate on why this does not generate thrust.
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