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[1.12.5] TechTrees: QUARTIX 3.10, TETRIX 2.26, SIMPLEX 1.36
MysticDaedra replied to theJesuit's topic in KSP1 Mod Releases
I am using Kerbalism, yes. Also hard mode... but I am probably going to tweak the science returns back up a bit. The default hard difficulty science returns are a bit ridiculous. I hadn't thought to try landing on different biomes, rookie mistake. I'm also using JNSQ, not sure if that matters or not. I'll try your suggestions; I wanted a bit of a challenge, and it looks like I've got one lol! -
[1.12.5] TechTrees: QUARTIX 3.10, TETRIX 2.26, SIMPLEX 1.36
MysticDaedra replied to theJesuit's topic in KSP1 Mod Releases
What is the intention of locking decouplers behind two upgrade levels? How do you progress with only solid boosters and no decouplers? (seems I can only have a single stage... with solid boosters.....) -
[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
MysticDaedra replied to Gameslinx's topic in KSP1 Mod Releases
I'm very curious how you managed to get the lighting to look the way you did in the 1.2.2 image on Github.- 3,137 replies
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[1.8.x+] Strategia [v1.8.0] [2019-10-22]
MysticDaedra replied to nightingale's topic in KSP1 Mod Releases
I notice nobody answered my question from last year. The way the Duna strategies specifically work (I haven't gotten to a point where I care about the others lol), it seems that you can only do one strategy per launch window. This is, in my opinion, not very efficient or ideal, since the transfer windows are years apart. I selected the Probe strategy by accident, without realizing that it would soft-lock me out of sending a crewed mission to Duna. Vs the crewed strategy, which would totally allow me to send probes to Duna. Any way I can reverse this without the fine, or am I screwed? -
Running the latest 1.7.3 version of the mod according to CKAN. Erebus and Fuji engines... The Erebus states that it has an ASL thrust of 473kn, vs the Fuji which has 915kn ASL... But the Erebus is physically larger than the Fuji, as well as providing significantly more TWR. I'm guessing somewhere in the configs the models got reversed or something?
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[1.8.x] UnKerballed Start v1.1.0 (updated Oct 27, 2019)
MysticDaedra replied to SpinkAkron's topic in KSP1 Mod Releases
Perhaps you misunderstood? Or I wasn't clear? This is the thread for the mod, "UnKerballed Start" is it not? I'm not sure what you mean by "not as a separate mod." -
[KSP 1.8 - 1.12+] - Probes Before Crew [PBC] Version 2.93
MysticDaedra replied to _Zee's topic in KSP1 Mod Releases
I'm still on 1.7.3. I noticed that the PBC contract pack isn't showing up in Contract Configurator... Or in my mission control. -
[1.8.x] UnKerballed Start v1.1.0 (updated Oct 27, 2019)
MysticDaedra replied to SpinkAkron's topic in KSP1 Mod Releases
Will this be on CKAN? -
[1.11] RemoteTech v1.9.9 [2020-12-19]
MysticDaedra replied to tomek.piotrowski's topic in KSP1 Mod Releases
Is there a way to temporarily disable RemoteTech without uninstalling the mod? I screwed up some probe designs in Kerbol orbit, and rather than spend hours IRL fixing, I'd rather just disable the mod temporarily to make a correction burn. -
[1.8.x+] Strategia [v1.8.0] [2019-10-22]
MysticDaedra replied to nightingale's topic in KSP1 Mod Releases
Regarding the Manned vs Unmanned contracts, do I need to only do unmanned/manned once during each transfer window? Um, that's clear as mud lol. Basically, is it possible to send a flotilla during a transfer window that includes probes and kerbals? Or would that lock me out of the manned strategy since I'll have already sent Kerbals to orbit Duna, for example?