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Everything posted by Barzon
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[1.4.x - 1.7.x] Scott Manley Head Pack Continued!
Barzon replied to Heirloom's topic in KSP1 Mod Releases
But I don't know how to make the image file thingymabob -
I think @damonvv should do the textures more inline with Nertea and etc's artstyle, like in Restock.
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[WIP] Restock: KSP Part Art Revamp (Released March 06)
Barzon replied to Nertea's topic in KSP1 Mod Development
WOW! @cineboxandrew I can hardly tell that that isn't Nertea's work! Its amazing!!! If you have 70+ parts, can you please release a beta version of this!?! -
I think NASA is sending 4 crew at a time, so they can take cargo as well. I know it would be a lot of work, but a version that carries no cargo, but 7 crew would be useful!
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Can't wait for F9 V1.0 and shiny Starship (And StarHopper, if you can)! That's great that your computers fixed, but what happened with it (the computer) that needed fixing?
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WOW!
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I have been obsessively playing Just Cause 4! It's wonderful!
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[WIP] Restock: KSP Part Art Revamp (Released March 06)
Barzon replied to Nertea's topic in KSP1 Mod Development
Yikes! 70 parts done already! -
ARGH! It's so darn SHINY!!!!
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^ Geography resource from my homelearning
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Tundra Exploration/Technologies, and KRE!
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[Min KSP: 1.12.2] Pathfinder - Space Camping & Geoscience
Barzon replied to Angelo Kerman's topic in KSP1 Mod Releases
WOW!!!!!- 3,523 replies
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- geoscience
- colonization
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(and 1 more)
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[Min KSP: 1.12.2] Pathfinder - Space Camping & Geoscience
Barzon replied to Angelo Kerman's topic in KSP1 Mod Releases
WOW!!!!!- 3,523 replies
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- 2
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- geoscience
- colonization
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(and 1 more)
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[Min KSP: 1.12.2] Pathfinder - Space Camping & Geoscience
Barzon replied to Angelo Kerman's topic in KSP1 Mod Releases
WOW! What is it?- 3,523 replies
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- geoscience
- colonization
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(and 1 more)
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Banned for dabbing.
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[WIP] Restock: KSP Part Art Revamp (Released March 06)
Barzon replied to Nertea's topic in KSP1 Mod Development
With the hatches, I was thinking that they could just be a toggleable texture, not actual hatches, similar to the different ends on the SSPXr parts? -
[WIP] Restock: KSP Part Art Revamp (Released March 06)
Barzon replied to Nertea's topic in KSP1 Mod Development
I know you have said that you don't want to add to the workload @Nertea , but it would be amazing if the revamped heat-shields could have toggleable hatches (that don't open, just for looks and making inverted Soyuz designs, for example. -
Banned for just having letters as your name.
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Banned for having only 19 rep