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Toonu

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Everything posted by Toonu

  1. Hi @TMasterson5, can you add Medium stealth bay into the pack? I own no part of that part since I just edited small bay into medium. But the medium created by me can hold AIM-120 AMRAAMS, JDAM bombs or even some smaller cruise missiles, perfect for F-22/F-35
  2. Oh c'mon beardy, you should continue with Cold war with new nations, because space update is in work, but space warfare won't be so much fun, because it can be like in collaborative, go in, send missiles, wait, kill or not, run away/orbit on your old trajectory.
  3. Thanks, but can I expect it to work on 1.3+ (1.4 KSP) while it says halted in the name? Or maybe I can then switch back to normal B9 probably...
  4. Thanks, its actually only needed to switch to BDA box and then again useless, I always felt this part issues in KSP as tricky. Actually, I will try and write how it's going.
  5. Hi @Acea or @SpannerMonkey(smce), Acea has stopped developing CAL since its incorporated into BDAc now, also on OP of CAL there is said he will implement the box into NAS. But when I tried to load my crafts, it says there is Universal box missing. Is the box in some Legacy form somewhere to replace him with new BDA Universal box? Also, is the new v1.0.0 for 1.3.1 only or for 1.3 too? Thanks!
  6. Hi @Crzyrndm, I have been using B9 Procedural wings before some years, but not the main branch, but some other fork. (I think it was 01010101lzy fork?) The wings had some good features including shaping them by degrees or matching shape/color/trails by parent part. Will you in future implement some shaping by degrees? Thanks
  7. Hi @tetryds, have weapons been updated to latest penetration, or not yet? Thanks!
  8. Any flight that has landed... I always watched only official broadcast which has some lags and was looking for recovered on-board stored tape
  9. Hi, where can I find recoverd landing video. Not the launch broadcast, but video from drone ship/1st stage recovered without that missing parts or lags? I heard its somewhere, but can't find any...everywhere is just the broadcasts. Thanks!
  10. If it would work, I think it can be usable to some bigger proposed ships? (I'm looking at you, BFR!)
  11. Hi, this is not only you, but almost everyone who has said there is some life in universe also said it is not inteligent, I just ask why? Why it can't be inteligent when we look at lenght of time from big bang. Its little arrogant to think only one life can be inteligent.
  12. Thanks, at least its moving somewhere into more usable machine in future.
  13. I saw fire extinguisher, which extinguish the fire by sound a long time ago. Have anyone any news on it? If development is still ongoing or not?
  14. Sorry if I understand it wrong, IANAPP too :D. If I understand, photons are changing states until we measure the state and then stay at that state, until not looking? (Correct me if wrong, I want to learn more about this) So even when we don't want to send information, just test it for example with probe sent away with internal clock to measure state of photon, we measure it too at same time, it is same state or not, even faster than light? )Sorry if I'm dumb :D)
  15. Can we teleport quantum information faster than light? (Not the case of quatum communication with Alice and Bob where they need to communicate at speed of light what to change) Just change one qubit theoretically at midnight and see the changed state instantly 2 LY away at the same time or few mintes after(after measurment of state). When we let them know the time of it and tell the to measure it before that time and after it.
  16. I suppose this is not needed for FAR anymore since it's not bundled to it via CKAN. Is it true?
  17. Maybe you can have server at one of your friends? Or some guy like me can share it with you?
  18. This ammo and weapons are added by Aviator Arsenal mod for BDA with this ammo, so maybe you can incorporate this ammo into stock mod @SpannerMonkey(smce)?
  19. Thus it isn't 1.3 compatible, because without BDA, its core is missing, like, weapon manager and so on, its just parts then.
  20. I suggest adding Mod not compatible with 1.3 into the mod description, because its 10th (more?) question why it doesn't work. @Capt.gelo, mod isn't 1.3 compatible for now. Developer is working on it.
  21. Thx for fast reply. This is too part sensitive I think. Should I try to add it into feature request? I'm ok(and was okay for some year or more) with one target at time, but now in naval update, there can be some ship related improvements. The developers are making great work and progress though.
  22. Hi guys, I'm on vacation so I couldn't try latest versions of BDAc, but now when there is implemented firing to missiles with CIWS, ships with guns, etc. is it possible for AI to fire two guns at same time? Like locking onto four targets, firing on enemy craft with main guns, incoming two missiles with CIWS and enemy plane with rockets? I'm speaking of ship warfare now. I couldn't test it because I have no to little Internet and pc here. Thx for info. Ave! Toonu
  23. Yes, I did it all, changed stats and added penetration models. But I m still waiting for aproval of tetryds, cause I sent him my changes, and from that time nothing new...
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