JRR
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Everything posted by JRR
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[WIP] Archtagon Aerospace - Low-Tech is not No-Tech
JRR replied to Knarkle's topic in KSP1 Mod Development
Is that even posible?, the models are top notch -
Mat's Aerospace Allotment - Kerbalised Soyuz Mod
JRR replied to DairyLee's topic in KSP1 Mod Releases
My main suggestion is to try and reduce the weigth of the mod, its over 90Mb compressed- 41 replies
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- dairylee
- custom parts
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Mat's Aerospace Allotment - Kerbalised Soyuz Mod
JRR replied to DairyLee's topic in KSP1 Mod Releases
I think the Capsule and Proggress need to be just a little more ''stock-alike'', but the rocket and service module look awsome- 41 replies
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- dairylee
- custom parts
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Nice to hear, this mod is a good collection of parts
- 197 replies
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- definitely not tantares!
- big soyuz
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Well Tantares and BDB fit preety well in terms of models and textures, tough the Soyuz and Shenzu are too small compared to the DBG rockets and most other stock-alike mods
- 22,576 replies
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- totm march 2020
- mod
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KSO has Emergency veichles (Cop car, firefigther truck, and an ambulance Helicoptter), tough it has gone without updates I hope Grounded adds Car parts and a few more texture colours, couple that with ''Strobe-O-Matic Warning Rotator Lights'' and you can build a wide array of emergency vehicles
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Is there any Config to add tweak scale for Tantares?, i found one but it was from back in like 2015, so i doubth it works
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[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
JRR replied to Ven's topic in KSP1 Mod Development
Well, im using 1.4.1, and the download version from that DropBox link, is there another download link? -
[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
JRR replied to Ven's topic in KSP1 Mod Development
The wheels act strange, when launching a craft they flip 90' degrees in rotation -
[WIP] Archtagon Aerospace - Low-Tech is not No-Tech
JRR replied to Knarkle's topic in KSP1 Mod Development
You reaaallly should, i love every part in this mod, they alll have fantastic textures and models, it shows you put alot of effort into it -
I installed the newest update, but the RB1 and RB2 are apearing as black, not grey, i also have TexturesUnlimited installed, should i delete the config in the rocket emporium folder?
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All of NearT's mods are a must, especially NearFuture (he has devided it into segments), Kerbal Atomics, Cryogenic Engines,, and Stock Alike Station Parts Redux, other good ones are Home Grown Rockets, BlueDog Design Bureu, Tantares, Coatl Aerospace ProbesPlus, RLA stockalike, TundraExploration, ReDirect, and BuffaloMSEV
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From wich mod is that yellow cockpit?, haven't seen many mods with yellow parts
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[WIP][1.6.0] Integrated Phoenix Industries - Space Tug [v0.03]
JRR replied to Orbital_phoenix's topic in KSP1 Mod Development
Maaan, i really hope this mod takes off, the modeling and textures are phenomenal, as good as other larger mods like BDB, and i hope one day it exapnds to add those cool space shuttle concepts -
[1.4.1] Monkey Business Inc.( classicparts+octolander+retroparts)
JRR replied to blacsky33's topic in KSP1 Mod Releases
More pepole should really geto to know this mod, its parts are awsome and add a function most others don't -
great mod, now if only my shuttles could get into a good orbit..... They usually end up crashing
- 2,351 replies
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- space shuttle
- parts
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Rack Mount Spcecraft Parts [Dev thread]
JRR replied to cineboxandrew's topic in KSP1 Mod Development
Looks amazing, nice job on this -
[1.2] Shuttle Payload Technologies v0.2 - Spacelab Released!
JRR replied to MrMeeb's topic in KSP1 Mod Development
Direct isn't outdated, it got moved and re released as Re-Direct- 282 replies
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- space shuttle
- sts
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Yhea, it should be morer stock-like, but the model and pattern look amazing, its just the texture thats odd
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The mod is quite nice and usefoull, and i agree there should be a pod with ablator