CocaoGames
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[1.7.2] KK Launchers - Delta, Atlas Pack
CocaoGames replied to Kartoffelkuchen's topic in KSP1 Mod Releases
It also works fine for 1.4.5. The only problem for me is landing legs. They are there its just that they seem to bug out when landing -
[1.7.2] KK Launchers - Delta, Atlas Pack
CocaoGames replied to Kartoffelkuchen's topic in KSP1 Mod Releases
why does it seem like whenever you reply to somebody how come it feels like a month before they reply back -
[1.7.2] KK Launchers - Delta, Atlas Pack
CocaoGames replied to Kartoffelkuchen's topic in KSP1 Mod Releases
ive tried setting them to 1, but it messes up everything, it seems different parts need different numbers wow all this work for a dragon capsule lmao -
[1.7.2] KK Launchers - Delta, Atlas Pack
CocaoGames replied to Kartoffelkuchen's topic in KSP1 Mod Releases
you still here? -
[1.7.2] KK Launchers - Delta, Atlas Pack
CocaoGames replied to Kartoffelkuchen's topic in KSP1 Mod Releases
no idea what that is ah i see it now what do i need to change it to -
[1.7.2] KK Launchers - Delta, Atlas Pack
CocaoGames replied to Kartoffelkuchen's topic in KSP1 Mod Releases
they dont fit with the packs scale. -
[1.7.2] KK Launchers - Delta, Atlas Pack
CocaoGames replied to Kartoffelkuchen's topic in KSP1 Mod Releases
does anybody know a dragon capsule that comes with solar panels, nosecone and docking port that fits with the vessel. -
I was just thinking a launch pad could add so much
- 506 replies
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- delta iv heavy
- orion
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Also is there nay launch towers for this mod? mainly for the delta rockets. any*
- 506 replies
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- delta iv heavy
- orion
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It works! Thank you so much for your help, you have done a great job on this mod, i was just looking for the sls but your pack has added so much more. well done!
- 506 replies
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- delta iv heavy
- orion
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Is there a way to send a screenshot of my mod list? ill try launch other rockets with orion on
- 506 replies
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- delta iv heavy
- orion
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ive done what you have said (apart from the rea chutes) i have real shutes installed, however the rocket still snap. from what i saw the capsule seems to sink kind of into the decoupler. Aso great job on all the rockets, they look amaizing.
- 506 replies
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- delta iv heavy
- orion
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Im using 1.4.5 and i think its the thh escape system it seems any craft withe the capsue breaks, i do have real chutes instulled
- 506 replies
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- delta iv heavy
- orion
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the rocket seems to snap at the top (the capsule) making the sls block 1 unflyable for me
- 506 replies
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- delta iv heavy
- orion
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Hey quick question, does anybody know of a other texture for this, i like the design but it would be nice to find one that is complety white, like spacex's rockets.
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how do i replace the normal ksc launchpad with this one (sorry if a sound like a noob lol)
- 389 replies
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- kerbalkonstructs
- lc-40
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
CocaoGames replied to Pak's topic in KSP1 Mod Releases
sorry i didnt see it hey a question again, do you have any auto pilot suggestions for re entry and what setting should i use for it. Thanks- 2,351 replies
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- space shuttle
- parts
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
CocaoGames replied to Pak's topic in KSP1 Mod Releases
Please include a craft file as i can not be bothered to build it- 2,351 replies
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- space shuttle
- parts
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Im having an issue with the falcon 9 FT there no green thing on it where i can connect the launch tower too.