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About me
Colonization Engineer
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Location
Rhodes Island Landship, Terra
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Sky The Heck replied to Gameslinx's topic in KSP1 Mod Releases
Oh, my bad. I meant the Config Conversion tool. I've managed to get a build working on my end and was tempted to give patching Kcal's configs a shot.- 3,170 replies
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Sky The Heck replied to Gameslinx's topic in KSP1 Mod Releases
I'm assuming that is either available on the github already or soon to be, right?- 3,170 replies
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[KSP 1.8+] Kerbal Konstructs (Continued)
Sky The Heck replied to NathanKell's topic in KSP1 Mod Releases
Out of curiosity, would it be possible to expose the Space Center Swapper to a Widget in the Space Center View? It would be rather useful to be able to swap space centers on the fly without having to launch a craft from each one I would like to change to. -
Buffalo 2 Modular Space Exploration Vehicle
Sky The Heck replied to Angelo Kerman's topic in KSP1 Mod Releases
Ah, i was hoping that wasn't the case as the general look of the part makes me think it'd look good as a bridge on a ship. -
Buffalo 2 Modular Space Exploration Vehicle
Sky The Heck replied to Angelo Kerman's topic in KSP1 Mod Releases
Out of curiosity will there be a variant without the hatch? -
kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
Sky The Heck replied to Angelo Kerman's topic in KSP1 Mod Releases
Heya, I Found something while playing around with the Circularization helper and I'm not sure if this is an intentional feature or not. If you use the Circularization helper with your target set as a craft, Regardless of your distance from the target you'll always instantly warp around 90-100m away from it. -
Parts on the craft that are using Waterfall are From Restock and Blueshift, Specifically the Warp Ring and The Nuclear engine. Modlist: B9 Aerospace + Legacy Parallax + Stock Config KSPIE WBI BlueShift Restock + Waterfall Config Kopernicus (Bleeding Edge) + Galaxies Unbound EVE + AVP + GU Config Scatterer StationPartsExpansionRedux Singularity ModuleManagerWatchDog SmokeScreen Log: https://drive.google.com/file/d/1O9YAonmdZ6D9deDllMAp9GPm56kk_zVV/view?usp=sharing Edit: I went ahead and tested it ingame, when removing all parts that use waterfall the issue appeared to go away, though when adding back the Nerva engine, the issue didn't appear; only when I readded the Warp Ring did the issue come back.
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Heya, Recently I've been having a rather odd issue where it appears like there is a part in the skybox while console is being spammed with "[Waterfall][ModuleWaterfallFX] Couldn't SetControllerValue for id"; It seems like it only happens after I reload a quicksave or switch vessel. Figured I should post this bug report here seeing as it seems to be an issue with waterfall itself.
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kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
Sky The Heck replied to Angelo Kerman's topic in KSP1 Mod Releases
I've been having a similar issue, Seems to only happen when you power on the drive before its actually been triggered via staging. Here's the debug info -
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[1.8.x]GN Drive from Mobile Suit Gundam 00
Sky The Heck replied to flywlyx's topic in KSP1 Mod Releases
Out of Curiosity, Would it be possible to control the effect to a degree? -
I'd like some sort of re-usability mechanics, A la Falcon 9. Other than that; everything they've shown has got me excited. I've always wanted a colony system that you could build from raw materials and not lug around inflatable habitats.
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Kerbal Space Program Breaks Ground with a New DLC!
Sky The Heck replied to UomoCapra's topic in 2019
It was a good idea keeping this under wraps, I remember waiting ages for Making History to come out. Gonna get it once it comes out most likely.- 1,121 replies
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- announcement
- dlc
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(and 3 more)
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halleyyy started following Sky The Heck
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[1.7.x-1.3.1] Xen’s Planet Collection Revived
Sky The Heck replied to Mythical Donuts's topic in KSP1 Mod Releases
I know its a bit early to ask this, but can we get EVE/Scatterer Configs for this? -
When We Left kerbin - Chapter Twenty: Epilogue
Sky The Heck replied to Angelo Kerman's topic in KSP1 Mission Reports
Sorry if this has been asked already, But what mod does the parts used in the Estonian Pathfinder come from?