AverageUser54
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Everything posted by AverageUser54
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Could someone drop RSS and RSSVE configs. I installed this with 1.7.3 and RSS and do not see any effects
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- beautify
- visualoverhaul
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What about 1.7.3 which version should i use for that
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[1.7.2] KK Launchers - Delta, Atlas Pack
AverageUser54 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Does anyone who flys the delta iv heavy with RO burn up on ascent. I have turned down thrust and every but mechjeb with ascent guidance just flys the rocket and it burns up during ascent. -
[1.12] KSP-RO - Realism Overhaul [16 May 2022]
AverageUser54 replied to Theysen's topic in KSP1 Mod Releases
I installed RO with 1.7.3 and I am noticing there are no RCS parts. Do I need an extra part mod for those?- 2,215 replies
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- realism overhaul
- ro
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I tried to use this with RSS but no effects take place. Is it unsupported with RSS. Are there any configs or something for it?
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Real solar system was just update to ksp 1.7.X. Thought I would let y'all know
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[1.12.x] Textures Unlimited Recolour Depot
AverageUser54 replied to Manwith Noname's topic in KSP1 Mod Development
What version should I used for KSP 1.6.1? -
What version should I use for KSP 1.6.1 with real solar system
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I am a bit confused by how this mod works. Can the shaders be applied to any and all parts? Is there a tutorial on how to make shaders work for certain parts? Has anyone made configs for RO parts? https://spacedock.info/mod/1841/Textures Unlimited Default Stock Config - Unofficial This mod works for most stock parts but in RO they get renamed so they don't work anymore. Could I change the config somehow to get it to work
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So i download that and put it in my gamefolder but I dont have clouds or anything. It did not seem to take affect
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[1.11] RemoteTech v1.9.9 [2020-12-19]
AverageUser54 replied to tomek.piotrowski's topic in KSP1 Mod Releases
What version should I use for ksp 1.6.1. CKAN is not showing a version for 1.6.1 -
It depends on Realism Overhaul. If RO gets updated to 1.8 then this will too most likely.
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Do you know what happened to RSSVE. The GitHub repository has been archived and I was really hoping to download it.
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[1.7.2] KK Launchers - Delta, Atlas Pack
AverageUser54 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Download the B5 textures and put them into your game data folder. Then when you load up ksp and you right click a spacex part you can change the texture -
[1.7.2] KK Launchers - Delta, Atlas Pack
AverageUser54 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Tory Bruno replied to a thread of mine on Reddit where I asked about rotated fairings. So I tried to rotate the fairings in the game but that meant I would have to rotate the upper stage tank. Could the attachment points for the fairings be placed on the payload separator instead of the upper stage tank? -
[1.11] RemoteTech v1.9.9 [2020-12-19]
AverageUser54 replied to tomek.piotrowski's topic in KSP1 Mod Releases
Which version should I use for KSP 1.6.1 -
What happended to the github repo for RSSVE. It says its been archived
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[Old] KSC Extended - v2.2 - Expanding your KSC in style!
AverageUser54 replied to Damon's topic in KSP1 Mod Releases
Does this work with realism overhaul?- 403 replies
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- ksc
- totm march 2020
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[1.7.2] KK Launchers - Delta, Atlas Pack
AverageUser54 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
I am using ksp 1.6.1 with realism overhaul and noticed the craft files are incompatible. I am having a little trouble attaching the delta iv heavy side separators -
[1.7.2] KK Launchers - Delta, Atlas Pack
AverageUser54 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
I agree the design is amazing and the textures look nice. Right now I use Real Scale Boosters for the atlas rocket. But I use this mod for the delta rocket because its so nice -
[Old] KSC Extended - v2.2 - Expanding your KSC in style!
AverageUser54 replied to Damon's topic in KSP1 Mod Releases
Does this work with Realism Overhaul- 403 replies
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- ksc
- totm march 2020
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