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jost

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Everything posted by jost

  1. In my experience it's quite helpful to use a mod which shows trajectories when trying to land on planets with an atmosphere:
  2. Thanks for the kind words, but its' less mastered but shameless copying from other Eve threads in this forum Especially (but not only!) from @Foxster impressing low mass landers. Thanks for your input guys! I tried limiting the gimbal to 10, 20 or 30 %. That didn't help with flipping, the rocket just started tumbling earlier. I tried adding another two booster with vector engines. This didn't helped either, it started tumbling right at the beginning. So I think the key is reducing drag. I think I can remove the antenna from the capsule. The relays on the bottom can should be enough for the transfer to Eve surface. The rocket itself will be piloted by Jeb, so no need for commsat connection during ascent. The battery is a different story. I play with USI life support, where you need to supply the kerbals with EC. I'm not quite sure, whether the EC in the capsule will be enough. I will test this. Getting rid of the decoulpers is excellent advice, thanks! I will also try to remove the nose clip Concerning the jr docking port with heat shield: I tried replacing with a small nosecone, but then the ship was killed during the reentry. It seems I need two heatshields (front and top), any idea how to attach the heatshield AND the nosecone on the top? Concerning the fuel flow: Nope, the boosters feed the central core but thanks to fuel flow priority they will do the right thing non the less I tried getting rid of the duct tapes but in the end it messed up my delta v displays. So for now: Back to the drawing board!
  3. Hello everybody, I registered my account yesterday after two years of lurking while playing KSP. I learned a lot this way. I love especially the challenges (Jool5!), they are very inspiring. I highly apprecreate the community. Greetings
  4. Hello everybody, first post in the forum, so if I did something wrong, please drop me a note I'm struggling to get a three-kerbal-lander to work on Eve. I read several of the threads in the forum regarding Eve ascent. Most seem to agree, that it's best to design the lifter just for one kerman. Although this would make things a lot easier I'm trying to do it for three kerbals, since it's part of my Eve reference mission: The idea is to send the lander first. With the next transfer window a rover with a crew of three will follow to deploy several SurfaceExperimentPacks. SEP needs a scientist and an engineer though and I need a pilot. At the moment after several retries, reading the forums and redesiging again I got a lander which should work. I fail however to get it back to orbit in my tests with HyperEdit. The first stages until dropping of the bossters work fine. Climbing with the vector stage too. When I try to start the gravity turn with the vector at 10-15km the ship begins to tumble. When I start the gravity turn later I'm running out of fuel in the last stage. Screenshots Craft file Any hints concerning the lander design or the gravity turn? Thanks for your time, have a nice day and regards, jost.
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