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SRB

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Everything posted by SRB

  1. That great, except when you only need to launch one or the other..
  2. I was curious, how long will new updates/DLCs be issued for KSP, and how long will we be able to download it?
  3. Can you use propulsion other than cyclically tilting the rotor? https://en.wikipedia.org/wiki/Gyrodyne
  4. AFAIK, KSP just calculates the generated lift using its lift formula, not caring how the lift is made or what direction it goes-lift from a wing/rotor or thrust from a propeller.
  5. I’m not sure how this was made, but it looks interesting:
  6. Can you make hinges to make a fully articulated/semirigid rotor? KSP simulates https://en.wikipedia.org/wiki/Retreating_blade_stall, which limits forward speed for a single-rotor helicopter because eventually the roll force will be so powerful that even maximum cyclic won’t be enough and you will lose roll control of your helicopter, and doesn’t t have the bendable materials needed to make the blades for a rigid/hingeless rotor. IDK about max speed for a twin-rotor helicopter or for a prop plane/tilt rotor. https://en.wikipedia.org/wiki/Helicopter_rotor https://en.wikipedia.org/wiki/Helicopter_flight_controls
  7. A useful list: https://en.wikipedia.org/wiki/Timeline_of_spaceflight
  8. AFAIK https://en.wikipedia.org/wiki/Space_Station_Freedom merged with a Soviet/Russian design for a Mir-2 to form the ISS.
  9. Thanks I didn’t think of that. I guess that’s what makes Mk3 air transportation super-economy class when Kerbals get more legroom than human passengers, and have shorter legs and no carry-on luggage to put there.
  10. I thought about those, but wanted to really hold as many kerbals as a real plane of that size.
  11. Even though its name is a reference to the wide-body Airbus A300, the Stearwing A300, with its 3.5 m Mk3 fuselage is only the size of a narrow-body A320. To avoid having to clip two rows of fuselages into each other to replicate wide-body jets, I think stock KSP should have 5 m plane parts.
  12. Now that I think more about it, stock SAS is pretty good. However, it would be nice to be able to combine it with trim, to manually apply more of one control surface while keeping the other SAS-controlled, and to set a new neutral position in case of wing/control surface damage. Also, it should be able to let me manually alter a a control surface’s position short-term, so that I can apply node-down elevator, for example , to recover from a stall without losing help in the other axis.
  13. I know that RTLS was considered by some to be nothing more than than a way to keep the astronauts from thinking about death too much. [Snip] IDK what was thought of the other modes. https://en.wikipedia.org/wiki/Space_Shuttle_abort_modes
  14. I don’t think that abort modes would have helped in either case, as I read somewhere that trying to separate the orbiter from the tank+booster would let to the orbiter tumbling and breaking up. The abort modes were really focused on SSME failure(s). I also remember reading that Werner Von Braun didn’t think solid-fuel rockets belonged on crewed spacecraft.
  15. https://en.wikipedia.org/wiki/Clavius_Base Within universe, it follows your example
  16. I wonder if KOS could be used to do this, at least to some degree. I also wonder if it could be used to do something like this: https://pdfs.semanticscholar.org/6372/339763dbf3977cb31fe105ad09b30c29e721.pdf
  17. There would only be the extra engines until the player picked which one to keep-the other would be cancelled and deleted. For example: https://en.wikipedia.org/wiki/Northrop_YA-9 vs https://en.wikipedia.org/wiki/Fairchild_Republic_A-10_Thunderbolt_II
  18. 7 + 7 = 14 https://en.wikipedia.org/wiki/Space_Shuttle_Challenger_disaster https://en.wikipedia.org/wiki/Space_Shuttle_Columbia_disaster For comparison: https://en.wikipedia.org/wiki/List_of_spaceflight-related_accidents_and_incidents
  19. Can you please change mine to SRB? Yes, all caps
  20. I had a dream where my current piano teacher and her boss were physically and verbally fighting in the cafeteria of my high school because the piano teacher was going to be fired. I guess it was because I had 3 piano teachers this school year-one who left after only two weeks, then a long-term sub until the middle of the year, then the current one.
  21. I love how this film: claims that each orbiter could be flown 100 times when the total program flew 135 missions. IDR where, but I also read/watched somewhere that the SSMEs were supposed to be used 50 times without major overhauls, and that the shuttle could’ve launched up to 24 times in a year, though a nominal flight rate would be 16/year. Still, it’s hard to believe that some of these early deigns could supposedly launch 50 times/year-nearly a launch a week! http://www.pmview.com/spaceodysseytwo/spacelvs/index.htm
  22. What would be really interesting even though it would be a massive change would be if once you submitted your specifications multiple https://wiki.kerbalspaceprogram.com/wiki/Category:Manufacturers submitted designs with defilement costs and performance pros/cons, and the player had to pick the best one for his/her own needs.
  23. Your R&D process reminds me of military aircraft procurement, where the service branch in question issues a set of specifications, and private aerospace companies submit designs to the branch, who selects the one they prefer the most.
  24. Is there an equation to calculate the heading I need to fly to reach an orbit of a certain inclination, based of the latitude of the launch site?
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