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Texan in Kyrgyzstan!!!
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[1.12.*] KerBalloons Reinflated - Real Science?
KIMCHI replied to linuxgurugamer's topic in KSP1 Mod Releases
Would you mind attaching the files??? I cannot find the .JSON file to add the text. -
[1.12] KSP-RO - Realism Overhaul [16 May 2022]
KIMCHI replied to Theysen's topic in KSP1 Mod Releases
I just updated to the latest version on CKAN and now my procedural avionics window is not showing up. Help!- 2,216 replies
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- realism overhaul
- ro
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(and 1 more)
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[1.9.1+] OPT Spaceplane Continued 3.4.9.2 (beta) [Apr 02, 2024]
KIMCHI replied to JadeOfMaar's topic in KSP1 Mod Releases
Interestingly I am still seeing the limit ay 1073K. -
[1.9.1+] OPT Spaceplane Continued 3.4.9.2 (beta) [Apr 02, 2024]
KIMCHI replied to JadeOfMaar's topic in KSP1 Mod Releases
Which configs? In OPT_Reconfig? Thanks for the help! For some reason I'm not getting any of the upgrades. -
[1.9.1+] OPT Spaceplane Continued 3.4.9.2 (beta) [Apr 02, 2024]
KIMCHI replied to JadeOfMaar's topic in KSP1 Mod Releases
So the OPT parts are not suited for re-entry or is there a way to make them safe to re-enter? -
[1.9.1+] OPT Spaceplane Continued 3.4.9.2 (beta) [Apr 02, 2024]
KIMCHI replied to JadeOfMaar's topic in KSP1 Mod Releases
Have a question for some reason I am at SSTOSpaceplanes for RP1 and I cannot re-enter with any of the OPT stuff its still at 1073K. -
[1.8.1] TestLite: TF replacement for RO
KIMCHI replied to soundnfury's topic in KSP1 Mod Development
I am having issues with Testlite. I cannot see the icon in the tray and I've tried it on 1.8.1, 1.9.x, and 1.10.1. I installed via CKAN and manually from GITHub. There is no errors in the main screen or in my KSP log. Any ideas? -
[1.12.x] Near Future Technologies (September 6)
KIMCHI replied to Nertea's topic in KSP1 Mod Releases
Use the mod Janitors Closet. Its a must have. You click the part and it will remove it from the list. It has two options, one just hides it, the other renames it so it doesn't load. Will save load times too. -
Tell me which parts are overpriced and Ill change them for RP-1. I am currently adding a ton of parts to RP-1.
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Has anyone tried this on RO? I know the engines may not work, but perhaps the structures will?
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* Added MK-33 (X-33 Project) patches added. I tested the mod a little with RO. The project is already rescaled and uses Real Fuels so it worked good but if anyone wants to make RO patches to go along with my RP-1 patches that would be epic. These parts are placed in the 2010's since this was a 1990's project with a 20 year timeline before it was cancelled. * Added Airbags and floats from the USI Exploration mod.