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pmborg

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Everything posted by pmborg

  1. Sure, try now this one is better I think:
  2. Not 20months, It was working before with a: ASUS ROG Strix GeForce RTX 2080Ti OC (NVIDIA - 11 GB DDR6) ASUS ROG Strix GeForce RTX 2080Ti OC (NVIDIA - 11 GB DDR6) : https://www.userbenchmark.com/UserRun/58273631 GIGABYTE GeForce RTX 4080 GAMING OC 16GB GDDR6X: https://www.userbenchmark.com/UserRun/58565527 A lot of people don't realize that the secret is the BIOS configuration, my PC don't have any OC, just perform at WORLD CLASS, Top CPU in 80,000 and RAM TOP WORLD CLASS Also. For sure I spend more that that, better not make the sums..
  3. You have these 3 mods: which have some powerful filter you can even filter by mod name when you are in VAB. and welcome to the Forum!
  4. Hello and welcome! My suggestion it to do this: edit the default config file and enable the collisions I don't know why this is not the default... Its the first thing that I do after install it...
  5. Hello this is my new RIG: Detailed Hardware: The computer is 1.5 years old with an RTX4080 upgrade. - TOWER: FRACTAL DESIGN Focus G Black - POWER: GIGABYTE P850GM 850W 80 Plus Gold Modular (Recommended to use with RTX 4080) - Motherboard Model: Gigabyte X570 AORUS MASTER - RAM: CRUCIAL Ballistix 32GB 2X16GB DDR4 36000MHz CL16 Red (Recommended Model to use with AMD Processor) - Processor Name: AMD Ryzen 9 5900X 12-Core Processor AM4BOX - CPU COOLER: NOCTUA NH-D15S Chromax Black - GRAPHICS CARD: GIGABYTE GeForce RTX 4080 GAMING OC 16GB GDDR6X - WIN DRIVE: Gigabyte ssd aorus 1tb m2 gen4-nvme - KSP DRIVE: SSD WESTERN DIGITAL SN850 2TB M.2 2280 Black NVMe Gen4 (Word Class M2 SSD) - 3x Monitor: DELL S2721QS IPS 4ms 27″ 4K UHD 16:9 FreeSync DEMO: https://www.userbenchmark.com/UserRun/58565527
  6. HARDWARE IS READY from this side to Test KSP 2.0 Beta
  7. I bench-marked the KSP 1.12.5 in a 4K (3840 x 2160) monitor, with AVG 175 FPS on vanilla version:
  8. For me what work better is the default XL Parachute with TweakeScale mode, like 4x.
  9. Hello, there are a few of them, these are the first ones that came to my mind: -Firespitter -Airplanes Plus -Kerbal Aircraft Expansion (KAX) -USI's Karbonite -Freight Transport Technologies
  10. Or comparing the mods used on the bug LOG On December: https://www.dropbox.com/s/4z5yal2bkdia9at/KSP.log_TweakScale?dl=0 with the LOG from today: https://www.dropbox.com/s/hsh014h99epagmk/KSP.log_tweakscale_2?dl=0
  11. The problem is not that one, apparently I did not explained well what happen. I will try today later do a video to reproduce the problem. Hello, @Lisias now its not possible to replicate the problem because now, the parts that were raising those problems are not possible to scale. Like this fuel tank it was this one that were causing the problems but not I don't know why the option to scale don't even exist now. LOG: https://www.dropbox.com/s/hsh014h99epagmk/KSP.log_tweakscale_2?dl=0
  12. mods1.12.5.ckan: { "spec_version": "v1.18", "identifier": "installed-auto", "name": "installed-auto", "abstract": "A list of modules installed on the auto KSP instance", "author": [ "pedro" ], "version": "2023.01.14.01.46.59", "ksp_version_min": "1.12", "ksp_version_max": "1.12", "license": [ "unknown" ], "depends": [ { "name": "AT-Utils" }, { "name": "B9PartSwitch" }, { "name": "BetterCrewAssignment" }, { "name": "BetterTimeWarpCont" }, { "name": "CivilianPopulation" }, { "name": "ClickThroughBlocker" }, { "name": "CommunityCategoryKit" }, { "name": "CommunityResourcePack" }, { "name": "CommunityTechTree" }, { "name": "CommunityTerrainTexturePack" }, { "name": "CraftManager" }, { "name": "CryoTanks" }, { "name": "CryoTanks-Core" }, { "name": "DeployableEngines" }, { "name": "DraggableNavball" }, { "name": "DynamicBatteryStorage" }, { "name": "EnvironmentalVisualEnhancements" }, { "name": "EnvironmentalVisualEnhancements-HR" }, { "name": "FuelTanksPlus" }, { "name": "GroundConstruction" }, { "name": "GroundConstruction-Core" }, { "name": "HangerExtenderExtended" }, { "name": "Harmony2" }, { "name": "HideEmptyTechNodes" }, { "name": "JX2Antenna" }, { "name": "KAS" }, { "name": "KerbalEngineerRedux" }, { "name": "KerbalJointReinforcementContinued" }, { "name": "KerBalloons" }, { "name": "KIS" }, { "name": "Konstruction" }, { "name": "Kopernicus" }, { "name": "KXAPI" }, { "name": "MechJeb2" }, { "name": "ModularFlightIntegrator" }, { "name": "ModuleManager" }, { "name": "NearFutureConstruction" }, { "name": "NearFutureElectrical" }, { "name": "NearFutureElectrical-Core" }, { "name": "NearFutureLaunchVehicles" }, { "name": "NearFutureSolar" }, { "name": "NearFutureSolar-Core" }, { "name": "OuterPlanetsMod" }, { "name": "Parallax" }, { "name": "Parallax-OuterPlanetsMod" }, { "name": "Parallax-StockScatterTextures" }, { "name": "Parallax-StockTextures" }, { "name": "RealScaleBoosters" }, { "name": "SCANsat" }, { "name": "Scatterer" }, { "name": "Scatterer-config" }, { "name": "Scatterer-sunflare" }, { "name": "ScienceLabInfo" }, { "name": "SpaceTuxLibrary" }, { "name": "SpaceY-Expanded" }, { "name": "SpaceY-Lifters" }, { "name": "StockalikeMiningExtension" }, { "name": "StockRingTextures" }, { "name": "ToolbarController" }, { "name": "TransferWindowPlannerFork" }, { "name": "TriggerAu-Flags" }, { "name": "USITools" } ], "release_date": "2023-01-14T01:46:59.4541125+00:00", "kind": "metapackage" }
  13. With my installation I think that happens in any Craft. But you can try with this one: https://kerbalx.com/pmborg/robot_307 All info about add-ons and so on are there, thanks! I understand that might be something else causing it but as soon as I un-install TweakScale all is back and fine again, this bug is very severe because really breaks the craft file and will be damaged forever! and then I need to restore it by hand the problem seams to me around the the fuel tanks... What happens is that the weight is scaled but the content of the tank is not due the exceptions, when you are with craft in memory all is fine. The problem is when you reload the saved craft, not when you try it from VAB.
  14. I think that if we use an old version everything is ok, but I didn't have time to do that or to report that to @Lisias BTW I found my last try to use it is a mess this log: https://www.dropbox.com/s/4z5yal2bkdia9at/KSP.log_TweakScale?dl=0 So basically when I click save there are exceptions everywhere.
  15. do you have TweakScale installed? if yes try to un-install it. I had a similar problem recently and I had to un-install it.
  16. Just for new parts is an option to load the database: For me its just a few seconds but for an avg. computer might take a few minutes.
  17. $ grep -i exception '/k/SteamLibrary/steamapps/common/Kerbal Space Program/KSP.log' [LOG 22:46:50.848] Config(CONTRACT_TYPE) SCANsat/Resources/Contracts/Exceptional/SCAN_Exceptional [LOG 22:49:18.721] [Scatterer][Debug] Raymarched volumetric clouds error on planet: KerbinSystem.NullReferenceException: Object reference not set to an instance of an object Still not appearing, new log: https://www.dropbox.com/s/y52v3tdtsb1ecg2/KSP - KSP_1.12.5_Part2.log?dl=0
  18. Its on my reply right? I can add it again: https://i.imgur.com/ewzMCcJ.png Yes I can do it and then send a new log file... doing it...
  19. Thank you for your reply , don't appear for me, adding my first log of 1.12.5 LOG: https://www.dropbox.com/s/ei794yo66sahju0/KSP - KSP1.12.5.log?dl=0
  20. First shot from here... We can now also zoom up Kerbal Space Center, this is nice...
  21. Which one? Can you please share an image of icon because, at least for me do not appear anywhere.
  22. Global Construction working fine on 1.12.4 @allista
  23. Hello, yes the only way that I found to have access to KerBalloon which is the mod main part is to use the filters:
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