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Jimmy Firyh

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  1. Hi, it's me, the guy who gave the advice and yes, also one of two showrunners for Project: Showdown. My words are being misconstrued here. I merely warned him that he would struggle to find a sustained audience, and would only end up disappointed like his last two attempts at running a combat league went. I even recommended he instead run a small, one-or-two-off challenge for his community or any that are interested. I just again advised that trying to run a full on 'e-sports combat league' and expecting it to grow popular would not end any differently than in the past. Now, you don't know me so I can't blame you for thinking this way, but no, I'm not trying to 'monopolize the market' lol. Our comp is rather beginner unfriendly, in truth, but we have a healthy community size and I am perfectly okay with the current rate of new players we get (extremely small). There's a reason it rarely gets advertised, and when it does it's near-exclusively by community members on their own volition.
  2. Objectively the best version of BDA, glad to see this rebranding
  3. Version: KSP 1.10.1 Windows 64-bit Problem: KSP gets 10 FPS on a high-end 8-core Ryzen 9 4900HS when running a 2v2 BDA dogfight. Issue is that it hardly utilizes any cores, hardly any of my GPU, or anything. The screenshot attached was taken during a 2v2 dogfight. CPU and GPU barely get hot. None of the threads are being utilized to their fullest. The KSP Task is set to the highest priority. Mods Installed: - BD Armory
  4. So I've noticed it seems you have really big plans for this mod, and already have a ton of models for new vessels to be added. But we haven't seen an update in a really long time. When can we expect an update, and compatibility with versions beyond 1.3.1?
  5. I have this exact same issue, I really hope it's fixed soon as it's put quite a hindrance on some of my projects.
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