lokee81
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Hi. I dont fully understand how craft talk to each other. I can set up base stations but how do i set up a constellation between crafts? I tried that they both use the same frequency. but it does not seem to work? Why does not this work?. They the same network and the "mother" ship gets a signal from Kerbin, it should share it to its probe on freq. 500. ? https://steamcommunity.com/sharedfiles/filedetails/?id=2190367169
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Hi. Great mod, but the rockets seems abit dark. Is there a file i can edit to make the rockets a bit brighter?
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[KSP 1.8 - 1.12+] - Probes Before Crew [PBC] Version 2.93
lokee81 replied to _Zee's topic in KSP1 Mod Releases
How can I help? -
[KSP 1.8 - 1.12+] - Probes Before Crew [PBC] Version 2.93
lokee81 replied to _Zee's topic in KSP1 Mod Releases
Had a look. Is this the way to do it? 1. Navigate to the part. and change the cfg file that is allready there. (look at screen shot). Questions, 1. Is there a way to make one file to link to all the different cfg's ? 2. How do i find what tech nodes are used in this mod? (probes before manned) 3. How would i share the edits? Just repost the whole of the bdb folder? Many thanks Screen : https://imgur.com/V8RHUJl -
[KSP 1.8 - 1.12+] - Probes Before Crew [PBC] Version 2.93
lokee81 replied to _Zee's topic in KSP1 Mod Releases
Thanks! I'll give it a look. Haha, true. Well I got plenty of time these days. So if you don't hear from me again. you'll know -
[KSP 1.8 - 1.12+] - Probes Before Crew [PBC] Version 2.93
lokee81 replied to _Zee's topic in KSP1 Mod Releases
can you point me in a direction in how to write cfgs ? -
[KSP 1.8 - 1.12+] - Probes Before Crew [PBC] Version 2.93
lokee81 replied to _Zee's topic in KSP1 Mod Releases
Great mod. Anyway to get Bluedog Design Bureau to work with this. so that the parts align with the progress ? -
[1.8.x] UnKerballed Start v1.1.0 (updated Oct 27, 2019)
lokee81 replied to SpinkAkron's topic in KSP1 Mod Releases
Where should we make this change ? In witch file ?