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Everything posted by Commodore_32
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Donde lo leíste? La información está actualizada? No creo que necesites radiadores debido a que no genera mucho calor, si te llega a salir la advertencia de sobrecalentamiento, solo apágalo de 5 a 10 segundos y asi lo vuelves a usar.
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Banned for editing your post.
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Hello! I have some problem with this mod and B9 Part Switch At the middle of loading a error tab with the title ´´B9PartSwitch - Serious Warning´´ That tells about something wrong with a part of this mod, with a truss part, I dont remember what truss but says something about a subtype ´´Bearing´´ That somehow that subtype wasnt found.
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Cant assing crew to any vessel
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
Well, still can't find the solution to this. But I tried in another save, and that worked. Without exceptions and no errors, I need help to fix that in the other save. -
[WIP] 1.10.1.2 - The Martian for KSP (MAV Release)
Commodore_32 replied to bcink's topic in KSP1 Mod Development
Suggestion: Add a crew compartment of the shape of the rover cockpit, a back, and maybe some doors. -
Personalmente prefiero hacer con un SSTO, eso si, que el rover sea mediano. Tambien tenia esa pregunta, asi que diseñé un SSTO para un rover que hice (con mods) https://kerbalx.com/Commodore_Gamer118/SSTO-Transport-System
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Into
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How to improve parts?
Commodore_32 replied to jaunco325's topic in KSP1 Gameplay Questions and Tutorials
With mods or modifying the .cfg file of the part you want to improve You can change for example in an engine the thrust, mass fuel consumption, what kind of fuel uses, in the fuel tanks you can change how much fuel they can hold, mass, type of fuel, etc. Conclusion: Modify the .cfg file -
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This is simple, whatever vessel it is I can't put or quit crew from it. This is horrible because in testing I go for remote control, but if the root part was for example a Mk3 Cockpit i cant get the crew out, and the vessels designed for transport crew I can't get kerbals into it. If I open Alt+F12 in the console tab it keeps saying this: NullReferenceException : Object reference not set to an instance of an object. If you ask how it doesnt let me choose crew it is just when I click the red cross it does nothing and the exception appears. When I click the green button it does the same and when i drag the icons to a place (like another part) and let it go it teleports to its original place. Any idea?