-
Posts
445 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Commodore_32
-
Unsure if I'm the one breaking the news but; It was revealed that Private Division was bought by Haveli Investments, a private equity firm, unfortunately. I will share the video that ShadowZone made about this topic.
-
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
Commodore_32 replied to Dr. Kerbal's topic in Forum Games!
6428 been a while..- 7,579 replies
-
- lets count
- dr.kerbal
-
(and 2 more)
Tagged with:
-
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
Commodore_32 replied to Dr. Kerbal's topic in Forum Games!
3975 damn this is still alive after so long- 7,579 replies
-
- lets count
- dr.kerbal
-
(and 2 more)
Tagged with:
-
Banned For Using Too Many N's.
-
The Third Great Number War: The Long Haul!
Commodore_32 replied to AtomicTech's topic in Forum Games!
-46 record died- 30,663 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
The Third Great Number War: The Long Haul!
Commodore_32 replied to AtomicTech's topic in Forum Games!
-42 record borke- 30,663 replies
-
- going off the rails!
- non-stop!
-
(and 3 more)
Tagged with:
-
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
Commodore_32 replied to Dr. Kerbal's topic in Forum Games!
778 (also hi)- 7,579 replies
-
- lets count
- dr.kerbal
-
(and 2 more)
Tagged with:
-
Banned because I visited the forum to ban someone.
-
How to play KSP with Unity 2019 on Old Potatoes!!
Commodore_32 replied to Lisias's topic in KSP1 Tutorials
Alright, I did the steps and made the "MONO_THREADS_PER_CPU" Enviroment Variable with a value of 1, I will restart and test later to see if it helps, thanks for the information. -
How to play KSP with Unity 2019 on Old Potatoes!!
Commodore_32 replied to Lisias's topic in KSP1 Tutorials
hi there So, this will very likely reduce the CPU overload and very posibly remove my TLA issue from my other thread But the question is, how do i run this code and where?, I'm very unfamiliar with C++ or MS DOS so yeah -
TLA_DEBUG_STACK_LEAK
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
I have yet to test if 1.12 does solve the issue, in the changelogs of Unity 2019.4.18f1 LTS (the one that 1.12 upgraded to) I couldn't find any track of the "fixed particles" issue, and in the known issues tab of the version that 1.8 uses I couldn't find it either, don't trust me much on this since I just did a quick search in a hurry and I didn't bother to go to all the changelogs of previous Unity 2019 releases, I will test 1.12 later on the day and I will come back and share the results. -
oh then i mistook it for 1.11.2 what did you excpect, i havent played KSP for a looongggg time
- 11,831 replies
-
- megathread
- forum game
-
(and 1 more)
Tagged with:
-
Stream is live
-
since htis thread started, check the date of the first post
- 11,831 replies
-
- megathread
- forum game
-
(and 1 more)
Tagged with:
-
TLA_DEBUG_STACK_LEAK
Commodore_32 replied to Commodore_32's topic in KSP1 Technical Support (PC, modded installs)
hi again so I was just playing KSP yesterday to just do something and now, you guessed it, the TLAs appeared, but in another form, this time I was just flying and recording and then BOOM, ksp just closed out of nowhere, sure enough when i opended the KSP.log, there were the TLAs, but now we have a video that shows how the recording ended the second it crashed. https://1drv.ms/u/s!AtUgGSbBKMe8kSpfBVzVD4VxERgM?e=Gs4Mx7 -
i think i only stayed here until page 200 how is this thread still alive
- 11,831 replies
-
- megathread
- forum game
-
(and 1 more)
Tagged with:
-
I've been in this thread pretty much since the start, now I'm rarely active on the forums. also i have like 40 subs (just saying)
- 11,831 replies
-
- megathread
- forum game
-
(and 1 more)
Tagged with: