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Retro Starship

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Posts posted by Retro Starship

  1. 11 hours ago, Hotel26 said:

    Ops have now brought three of the Orb refinery modules down from the KP Luna Vista with 5 more to go.  "Stay AWAY, Kraken!"

    Pumping 3.11 kals/sec of sweet liquid fuel at the moment.  (Note to self:that ninth spot in the center looks suddenly enticing...)

    Wow thanks for the welcome and that looks awesome to get all those refinery modules to the mun. Cool stuff!

    What tho is a Kraken? Seen that mentioned a bit on this forum. 

  2. OK, I know this is not as powerful as you experienced players, with mods and other stuff, but please forgive me for being that Ive only played for about a month now and still using the demo version. I am having so much fun tho and wish to share what I did today. Finally got to 2500 m/s with the very minimal parts so far in my career mode task. It was not tuff to get to 2500, but when returning, I always blew up. More so with a straight up ascent but even arcing out to a longer distance was still an issue. I finally made it when I got rid of the mystery goo attachments. I did feel good tho to have Valentina land in the water and was able to finally claim my contract.

  3. 14 minutes ago, T1mo98 said:

    You can choose which version of the game you want through the Steam properties (under the 'Betas' tab), all the way down to 1.0.5. You can always change it later.

    Oh that is really cool! I may try that that. I was going to buy it online from KSP directly because I am not sure about other 3rd party people yet. Good to know tho because 1.7.3 looks like something I would really enjoy and invest in. This seems more than just a game as well and at this moment I dont need odd failing issues, so dependability while I learn is very important. I will be getting both DLC's as well!

  4. Yes I know I am very new here. As far as what I see I do not believe KSP is dying IMHO. Even tho I have been on other various forums where some loss of interest is possible, some I have seen have maybe less than a dozen com-mentors (or at least viewer's), others a lot more, but here it amazes me. Looking at our KSP online people, I see this for today.

    WHO'S ONLINE - 124 MEMBERS, 4 ANONYMOUS, 686 GUESTS

    Man thats allot, at least to me!  (-long live and prosper)

     

     

  5. I just started playing this program almost a month ago. I have never been so excited about a simulation program like this one... Ever!

    I am not a young guy as well and have written software and played so many games most all of my life. KSP 1.x!  rules!

  6. 2 hours ago, VoidSquid said:

    Yeah, I had TI calculators, first good one was this

    And it was programmable, wow! :D 

    Yup I STILL have my Texas Instr. SR-50 and an HP-41CX I got a bit later for my electronics career I was doing back then. Both of the Nicad batteries have been thrown away tho but they still work with walwarts. The HP did stuff that was amazing for back in the day.

    10 hours ago, R-T-B said:

    My fun little calculator I used in school/college:

    Yes, I was doing well then.  You could basically tell the poor math students from the rich math students in this era by whether they bought HP or Texas Instruments...  weird class divide from a different time (HPs were rich kid toys).

    I'd later feel the other side of the economic spectrum pretty hard, but...  story for another day.

    I think the HP - 67 was the one that Steve Wozniac had to sell so he could help get the funds to start Apple computer get its feet of the ground. Man that was a nice calc. At that time the HP 41 came out so I just had to get it. HP was always so cool.

  7. 18 minutes ago, VoidSquid said:

    Yepp, days of my youth :D 

    Yea I do, but at that time 1K bytes of RAM ( using eight 1K by 1's ) was expensive, so extending it even more cost some bucks. Even tho core was replaced some time before that, a few companies did sell core for the 6502 machines and made it available but they did not last long. Wow @VoidSquid you and I must have had the same grade school teachers! lol

    Yanoo now that I look back at this, the data structure for just the hair style of a Kerbal character would have filled most all of the memory in my old Kim 1! haha!

  8.  

    This is an example of my 1st computer. Wrote a few programs for the college I was with at the time, teaching others what a microprocessor could do.

    There was no TV and the small keyboard was all I had to enter data. It was just a little bit better than what the Lunar Module had on board. 

    Hunt the Wumpus anyone?

    Kim-1_sys2.jpg

  9. On 10/16/2019 at 10:33 PM, Mars-Bound Hokie said:

    When I use the MJ Maneuver Planner to fly to Minmus, I've noticed that the maneuver required varying amounts of delta-V. Sometimes it got a little past ~1300 m/s, others I've seen it go as low as ~900 m/s. My goal is to minimize the amount of fuel it takes to make the burn from LKO to Minmus so that I would have enough to safely land my SSTO.

     

    Rng5IlI.png

    • Image of the Mk. III Duna SSTO.

     

    I believe that, to decrease the amount of fuel I use for the Minmus burn, I need to not only launch at the right inclination, but the right time at well. Since Minmus has an orbital inclination of 6 degrees, I need to launch my plane at an 84-degree azimuth (that's also a 6-degree inclination). However, what I DON'T know is how I'm going to time my launch right so that my orbital inclination matches Minmus' AND requires the least amount of fuel to reach it.

    Wow really nice Starship. Have you got too, or landed on Minmus yet? Love the air-brakes and use of solar panels!

    BTW, just watched your video about KSP Career Mode Pt. 1! Being I just started career mode myself, so enjoying your example. Great tips as well! I will look at Pt 2 soon.

  10. I feel that Kerbals don't eat because they are so excited about space travel and building rockets. It makes them so happy they just dont have time for food! Getting into KSP for a few weeks now, I dont have time for it either... :D

  11. 15 hours ago, Starhawk said:

    Hello @Saturn5tony and welcome to the KSP Forums!

    Even the most recent demo is very old now.  We are currently on version 1.8 and I think the most recent demo version was 1.0.  That was released in 2015!

    Anyway, I'm glad you are enjoying the game and our little corner of the internet.  Glad to have you aboard.


    Happy landings!

    Thank you so much @Starhawk Yes I got KSP - 1.0.0.813 demo on the net here at the end of the summer. Took a while to get used to it but wow, awesome program. I will keep 1.8 in mind when I get to order the release (which I see looks great!). I have been watching old videos from Scott Manley on utube and man, the orbital stuff looks complex but I am sure with a bit of time Ill get it.

    The rockets are very basic in the demo but the career mode has you doing all sorts of stuff to build and use them as well as the contracts which makes it so much fun. Some tasks tho are very hard and control is something I need to get used too. Well thanks for the welcome and as Scott says "Fly Safe"!

  12. On 10/17/2019 at 6:36 AM, richfiles said:

    My complaint... I'm broke and I can't afford a 3D resin printer, nor the new Nintendo Switch games I want. I also appear to be developing a cold. :/

    Agree with you so much about wanting a resin 3d printer..man that would be cool! My daughter tho got a Nintendo Switch from us last Christmas (would love that for myself) and not a cold for me ......... yet!

  13. This kind of reminds me of Runescape. The issues with the NEW Runescape 3 was so disliked by the older people that grew up with RS in the early 2000's (I cant believe I said that) they kept the old version and called it OSR or Old School Runescape (like KSP 1.7 is now). These two were completely different game systems as well. This was so successful, OSR  has more content and much more followers than ever before.

    I know from me being very new to KSP 1, I see much more with I can do with mods, an awesome game, in a cool solar system with its enjoyment and possible things I may be able to contribute as well. I am actually thinking of getting back into programming also. I would love to make some cool space ships! 

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